Player Matchup

Cliodhna
Cliodhna
MasaiFou
Cliodhna
Level 128
God Stats
0W - 1L
1,602 SR
Queue Stats
1W - 4L
1,411 Elo+
Party 1
Zhong Kui
Zhong Kui
Perfected Titan
Zhong Kui
Level 153
God Stats
0W - 2L
1,575 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 1
Jing Wei
Jing Wei
ampledarkmax
Jing Wei
Level 17
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 99
1,638 SR
1,428 Elo+

VS

Team Averages
Level 46
1,604 SR
1,490 Elo+
Nu Wa
Nu Wa
Itsnotah Tumah
Nu Wa
Level 81
God Stats
138W - 83L
1,618 SR
Queue Stats
294W - 263L
1,426 Elo+
Party 2
Medusa
Medusa
JewishEn
Medusa
Level 29
God Stats
55W - 28L
1,667 SR
Queue Stats
73W - 46L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
MalignantCrayon
Baron Samedi
Level 28
God Stats
4W - 3L
1,526 SR
Queue Stats
65W - 43L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MasaiFou
Cliodhna
14
4 / 4 / 5
9,299
715
11,053
14,798
9,614
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Perfected Titan
Zhong Kui
14
3 / 4 / 5
9,249
711
9,936
14,719
17,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
ampledarkmax
Jing Wei
14
2 / 3 / 6
8,824
679
6,325
11,297
3,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
9,723
748
11,243
5,457
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
JewishEn
Medusa
17
8 / 4 / 3
11,017
847
19,120
13,837
6,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
MalignantCrayon
Baron Samedi
14
0 / 3 / 8
9,109
701
4,199
12,921
8,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
9
Kills
11
11
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
W
Medusa
JewishEn
Medusa
8
4
3
2.38
W
Baron Samedi
MalignantCrayon
Baron Samedi
0
3
8
1.33
L
Cliodhna
MasaiFou
Cliodhna
4
4
5
1.63
L
Zhong Kui
Perfected Titan
Zhong Kui
3
4
5
1.38
L
Jing Wei
ampledarkmax
Jing Wei
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
34,562
40,814
Taken
32,215
30,709
Mitigated
17,123
6,453
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,243
5,523
0
140
5,457
2,289
1,601
2,392
2,930
30,997
0
W
Medusa
JewishEn
Medusa
19,120
7,647
396
1,870
13,837
6,298
841
3,899
9,487
0
50,082
W
Baron Samedi
MalignantCrayon
Baron Samedi
4,199
89
720
1,989
12,921
8,536
461
2,887
9,815
35,109
0
L
Cliodhna
MasaiFou
Cliodhna
11,053
1,474
0
1,818
14,798
9,614
0
5,295
9,503
0
34,957
L
Zhong Kui
Perfected Titan
Zhong Kui
9,936
397
0
3,817
14,719
17,273
0
6,115
8,604
41,426
0
L
Jing Wei
ampledarkmax
Jing Wei
6,325
4,583
0
818
11,297
3,822
22
4,100
7,197
0
31,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,372
Gold Earned
29,849
160
Minions Killed
173
0
Camps Cleared
0
634,734
Distance Traveled
653,973
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,723
748
42
3
0
195,567
3
W
Medusa
11,017
847
66
5
0
230,016
1
W
Baron Samedi
9,109
701
65
5
0
228,390
4
L
Cliodhna
9,299
715
35
3
0
224,986
4
L
Zhong Kui
9,249
711
69
5
0
198,589
7
L
Jing Wei
8,824
679
56
4
0
211,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role