Player Matchup

Achilles
Achilles
Masters
C4llMeStatic
Achilles
Masters
Level 138
God Stats
10W - 8L
1,619 SR
Queue Stats
339W - 383L
2,624 MMR
Solo
Atlas
Atlas
Diamond II
NYC SMOOVEE
Atlas
Diamond II
Level 142
God Stats
4W - 5L
1,500 SR
Queue Stats
467W - 517L
2,321 MMR
Solo
Aphrodite
Aphrodite
Diamond V
RAWR JAYDENN368
Aphrodite
Diamond V
Level 141
God Stats
24W - 13L
1,807 SR
Queue Stats
46W - 50L
2,360 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,642 SR
2,435 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,733 SR
2,458 MMR
Cerberus
Cerberus
Diamond III
LILBIGTROUBLE69
Cerberus
Diamond III
Level 145
God Stats
2W - 2L
1,540 SR
Queue Stats
100W - 92L
2,091 MMR
Solo
Shiva
Shiva
Platinum I
TheWombRaiderx
Shiva
Platinum I
Level 64
God Stats
3W - 0L
1,873 SR
Queue Stats
52W - 47L
2,317 MMR
Solo
Vulcan
Vulcan
Masters
eightytwolac
Vulcan
Masters
Level 119
God Stats
27W - 18L
1,787 SR
Queue Stats
86W - 59L
2,965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
C4llMeStatic
Achilles
18
6 / 4 / 3
12,711
706
21,339
29,718
33,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 3 / 5
12,274
682
14,120
26,541
31,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
RAWR JAYDENN368
Aphrodite
15
1 / 6 / 6
10,944
608
14,647
17,825
10,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
HorusAo KuangPersephoneBaba YagaThoth

VS

Bans
Ne ZhaGuan YuChironAh Muzen CabSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 3 / 10
12,881
716
15,065
30,130
38,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 2 / 7
12,760
709
19,038
25,812
32,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
19
6 / 4 / 4
13,477
749
25,466
13,664
6,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
13
13
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
C4llMeStatic
Achilles
6
4
3
1.88
W
Cerberus
2
3
10
2.33
L
2
3
5
1.5
L
Aphrodite
RAWR JAYDENN368
Aphrodite
1
6
6
0.67
W
5
2
7
4.25
W
Vulcan
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,106
Damage
59,569
74,084
Taken
69,606
75,390
Mitigated
78,598
26,486
Healing
26,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
C4llMeStatic
Achilles
21,339
6,861
0
4,020
29,718
33,513
0
16,402
13,316
0
48,828
W
Cerberus
15,065
720
0
14,086
30,130
38,717
711
12,772
16,792
41,177
0
L
14,120
5,519
2,441
4,905
26,541
31,001
0
13,552
12,989
52,512
0
L
Aphrodite
RAWR JAYDENN368
Aphrodite
14,647
754
8,502
6,618
17,825
10,876
0
10,769
7,056
45,115
0
W
19,038
4,602
796
9,214
25,812
32,947
1,340
12,093
12,775
124
51,308
W
Vulcan
25,466
7,392
81
2,454
13,664
6,934
1,206
4,190
8,908
91,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
39,118
184
Minions Killed
232
0
Camps Cleared
0
983,362
Distance Traveled
1,093,486
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,711
706
46
3
0
355,852
1
W
Cerberus
12,881
716
44
2
0
358,706
5
L
Atlas
12,274
682
62
3
0
326,119
5
L
Aphrodite
10,944
608
76
4
0
301,391
3
W
Shiva
12,760
709
52
3
0
342,549
0
W
Vulcan
13,477
749
136
8
0
392,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role