Player Matchup

Aphrodite
Aphrodite
Amyewe
Aphrodite
Level 160
God Stats
6W - 9L
1,522 SR
Queue Stats
91W - 95L
1,598 Elo+
Party 3
Medusa
Medusa
Angekelml
Medusa
Level 146
God Stats
4W - 1L
1,849 SR
Queue Stats
75W - 66L
1,653 Elo+
Party 3
Athena
Athena
Josekage
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 114L
1,604 Elo+
Party 2
Set
Set
saju545
Set
Level 149
God Stats
3W - 2L
1,702 SR
Queue Stats
199W - 194L
1,611 Elo+
Solo
Janus
Janus
whosemimi
Janus
Level 152
God Stats
6W - 4L
1,626 SR
Queue Stats
148W - 144L
1,607 Elo+
Party 2
Team Averages
Level 150
1,640 SR
1,615 Elo+

VS

Team Averages
Level 153
1,645 SR
1,607 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Malzera
Atlas
Level 160
God Stats
11W - 9L
1,650 SR
Queue Stats
347W - 333L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
Marblea
Ao Kuang
Level 160
God Stats
3W - 1L
1,904 SR
Queue Stats
98W - 73L
1,701 Elo+
Party 1
Horus
Horus
juniorldc
Horus
Level 129
God Stats
3W - 1L
1,673 SR
Queue Stats
63W - 39L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amyewe
Aphrodite
10
1 / 2 / 0
5,953
595
3,606
7,305
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Angekelml
Medusa
10
1 / 1 / 0
5,524
552
3,023
4,754
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Josekage
Athena
8
1 / 0 / 0
5,168
517
2,096
7,685
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
9
0 / 5 / 1
5,023
502
3,320
7,545
2,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
whosemimi
Janus
8
0 / 3 / 1
4,931
493
1,990
6,921
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 3
6,328
633
6,659
4,456
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
11
0 / 1 / 1
5,675
568
1,751
4,381
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
Malzera
Atlas
9
0 / 0 / 3
5,754
575
3,567
6,595
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Marblea
Ao Kuang
12
7 / 1 / 1
7,013
701
8,044
7,608
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
juniorldc
Horus
10
1 / 0 / 0
5,933
593
2,595
6,343
3,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
3
4.5
W
Neith
 
Neith
0
1
1
0.5
L
Aphrodite
Amyewe
Aphrodite
1
2
0
0.5
L
Medusa
Angekelml
Medusa
1
1
0
1
L
Athena
Josekage
Athena
1
0
0
1
W
Atlas
Malzera
Atlas
0
0
3
1.5
W
Ao Kuang
Marblea
Ao Kuang
7
1
1
7.5
W
Horus
juniorldc
Horus
1
0
0
1
L
Set
0
5
1
0.1
L
Janus
whosemimi
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,035
Damage
22,616
34,210
Taken
29,383
13,265
Mitigated
14,169
8,699
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,659
1,613
0
892
4,456
1,367
292
861
3,595
46,896
0
W
Neith
 
Neith
1,751
683
0
1,378
4,381
1,955
0
628
3,753
0
44,513
L
Aphrodite
Amyewe
Aphrodite
3,606
692
0
2,906
7,305
2,241
0
3,039
4,266
35,089
0
L
Medusa
Angekelml
Medusa
3,023
965
0
2,257
4,754
1,658
0
1,352
3,402
0
41,242
L
Athena
Josekage
Athena
2,096
926
0
2,496
7,685
4,152
0
3,991
3,694
13,303
2,079
W
Atlas
Malzera
Atlas
3,567
1,386
0
1,978
6,595
4,197
0
1,667
4,928
17,445
1,916
W
Ao Kuang
Marblea
Ao Kuang
8,044
1,650
0
3,635
7,608
2,879
0
1,882
5,726
46,770
0
W
Horus
juniorldc
Horus
2,595
1,168
147
2,712
6,343
3,771
0
2,600
3,743
0
38,405
L
Set
3,320
296
0
210
7,545
2,959
0
5,773
1,772
0
33,899
L
Janus
whosemimi
Janus
1,990
290
0
830
6,921
2,255
0
3,742
3,179
31,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,599
Gold Earned
30,703
296
Minions Killed
365
0
Camps Cleared
0
966,568
Distance Traveled
1,029,382
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,328
633
80
8
0
197,815
3
W
Neith
5,675
568
91
9
0
187,576
1
L
Aphrodite
5,953
595
76
8
0
190,574
3
L
Medusa
5,524
552
76
8
0
182,685
2
L
Athena
5,168
517
29
3
0
190,912
3
W
Atlas
5,754
575
26
3
0
187,258
4
W
Ao Kuang
7,013
701
98
10
0
242,311
3
W
Horus
5,933
593
70
7
0
214,422
0
L
Set
5,023
502
56
6
0
192,269
2
L
Janus
4,931
493
59
6
0
210,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role