Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Soulessmuffin
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
TakanoEyes
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,390 Elo+
Party 2
Aphrodite
Aphrodite
Valkiria13
Aphrodite
Level 157
God Stats
0W - 2L
1,367 SR
Queue Stats
240W - 242L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
ZaIvrd
Kuzenbo
Level 96
God Stats
0W - 1L
1,864 SR
Queue Stats
37W - 28L
1,569 Elo+
Party 2
Team Averages
Level 89
1,546 SR
1,481 Elo+

VS

Team Averages
Level 131
1,524 SR
1,555 Elo+
Hel
Hel
 
Hel
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
MAJESTICMOON1
Tiamat
Level 105
God Stats
4W - 4L
1,424 SR
Queue Stats
310W - 294L
1,558 Elo+
Party 1
Bacchus
Bacchus
Majin Che
Bacchus
Level 114
God Stats
8W - 7L
1,536 SR
Queue Stats
174W - 155L
1,599 Elo+
Party 3
Charybdis
Charybdis
dcbulldog01
Charybdis
Level 158
God Stats
3W - 2L
1,620 SR
Queue Stats
243W - 206L
1,587 Elo+
Party 3
Gilgamesh
Gilgamesh
xKillerpitx 18
Gilgamesh
Level 122
God Stats
3W - 1L
1,542 SR
Queue Stats
329W - 302L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
0 / 8 / 4
7,952
530
6,048
20,198
18,392
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Soulessmuffin
Ah Muzen Cab
16
2 / 6 / 5
9,463
631
18,035
18,063
10,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
TakanoEyes
Lancelot
17
5 / 10 / 3
10,586
706
13,936
18,556
12,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Valkiria13
Aphrodite
17
4 / 6 / 5
10,352
690
13,933
22,983
19,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ZaIvrd
Kuzenbo
18
0 / 3 / 9
10,209
681
13,536
21,863
44,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 2 / 24
11,255
750
13,090
14,759
10,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
4 / 2 / 26
11,166
744
16,289
16,933
25,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Majin Che
Bacchus
17
5 / 4 / 22
11,671
778
9,326
21,772
38,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
dcbulldog01
Charybdis
20
14 / 3 / 18
12,806
854
37,006
17,838
10,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xKillerpitx 18
Gilgamesh
17
4 / 2 / 19
11,196
746
16,979
20,971
23,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
142
11
Kills
33
33
Deaths
13
26
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
8
4
0.25
W
Hel
 
Hel
6
2
24
9
W
4
2
26
8.5
W
Bacchus
Majin Che
Bacchus
5
4
22
4
L
Ah Muzen Cab
Soulessmuffin
Ah Muzen Cab
2
6
5
0.75
L
Lancelot
TakanoEyes
Lancelot
5
10
3
0.65
L
Aphrodite
Valkiria13
Aphrodite
4
6
5
1.08
L
Kuzenbo
ZaIvrd
Kuzenbo
0
3
9
1.5
W
Charybdis
dcbulldog01
Charybdis
14
3
18
7.67
W
Gilgamesh
xKillerpitx 18
Gilgamesh
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,488
Damage
92,690
101,663
Taken
92,273
106,454
Mitigated
108,801
35,441
Healing
54,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,048
2,083
357
2,221
20,198
18,392
177
7,019
12,868
0
11,791
W
Hel
 
Hel
13,090
808
17,057
8,680
14,759
10,853
350
3,892
10,595
24,543
0
W
16,289
1,229
984
3,641
16,933
25,058
498
6,727
10,001
32,550
0
W
Bacchus
Majin Che
Bacchus
9,326
584
2,478
5,035
21,772
38,662
414
4,915
16,634
15,460
0
L
Ah Muzen Cab
Soulessmuffin
Ah Muzen Cab
18,035
8,396
1,370
4,354
18,063
10,821
0
6,075
11,802
0
35,101
L
Lancelot
TakanoEyes
Lancelot
13,936
3,499
287
912
18,556
12,654
201
7,306
10,937
0
22,053
L
Aphrodite
Valkiria13
Aphrodite
13,933
759
11,032
10,708
22,983
19,834
72
7,507
15,072
35,171
0
L
Kuzenbo
ZaIvrd
Kuzenbo
13,536
5,370
1,537
2,663
21,863
44,753
0
9,509
11,886
23,652
0
W
Charybdis
dcbulldog01
Charybdis
37,006
16,999
2,690
5,712
17,838
10,584
5,981
5,696
12,057
0
73,187
W
Gilgamesh
xKillerpitx 18
Gilgamesh
16,979
2,241
3,624
4,153
20,971
23,644
572
6,239
14,365
582
25,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,562
Gold Earned
58,094
127
Minions Killed
190
0
Camps Cleared
0
1,272,787
Distance Traveled
1,423,907
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,952
530
10
1
0
225,724
0
W
Hel
11,255
750
36
2
0
319,094
0
W
Tiamat
11,166
744
44
3
0
303,448
0
W
Bacchus
11,671
778
12
1
0
282,038
0
L
Ah Muzen Cab
9,463
631
32
2
0
221,494
0
L
Lancelot
10,586
706
21
1
0
233,915
0
L
Aphrodite
10,352
690
46
3
0
287,362
3
L
Kuzenbo
10,209
681
18
1
0
304,292
0
W
Charybdis
12,806
854
81
5
0
245,654
0
W
Gilgamesh
11,196
746
17
1
0
273,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role