Player Matchup

Janus
Janus
Bazanta06
Janus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,420 Elo+
Party 3
Awilix
Awilix
BrOLy99
Awilix
Level 41
God Stats
3W - 6L
1,294 SR
Queue Stats
49W - 60L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Reinols28
Guan Yu
Level 102
God Stats
4W - 2L
1,636 SR
Queue Stats
195W - 213L
1,440 Elo+
Party 3
Cabrakan
Cabrakan
SSmugh
Cabrakan
Level 98
God Stats
0W - 1L
1,307 SR
Queue Stats
16W - 20L
1,422 Elo+
Party 1
Ullr
Ullr
drook76
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,492 Elo+
Party 1
Team Averages
Level 74
1,448 SR
1,438 Elo+

VS

Team Averages
Level 84
1,675 SR
1,493 Elo+
Anubis
Anubis
EdujehroSNK
Anubis
Level 50
God Stats
1W - 0L
1,823 SR
Queue Stats
10W - 8L
1,512 Elo+
Solo
Bakasura
Bakasura
KanieIOutis
Bakasura
Level 153
God Stats
3W - 0L
1,864 SR
Queue Stats
90W - 73L
1,485 Elo+
Party 2
Izanami
Izanami
ManfroGamer
Izanami
Level 35
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 30L
1,550 Elo+
Party 2
Bellona
Bellona
Spyrythus
Bellona
Level 86
God Stats
5W - 0L
1,624 SR
Queue Stats
105W - 90L
1,488 Elo+
Party 2
Nox
Nox
ytallogca
Nox
Level 97
God Stats
4W - 1L
1,563 SR
Queue Stats
93W - 121L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bazanta06
Janus
17
2 / 1 / 4
10,516
553
8,541
9,513
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
BrOLy99
Awilix
14
5 / 3 / 2
9,295
489
8,321
15,124
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Reinols28
Guan Yu
15
3 / 5 / 2
9,441
497
11,130
20,320
24,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
SSmugh
Cabrakan
13
1 / 9 / 3
8,255
434
7,134
18,225
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
drook76
Ullr
13
0 / 5 / 5
7,654
403
7,661
13,011
4,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 3 / 2
8,932
470
3,510
8,862
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
KanieIOutis
Bakasura
18
13 / 3 / 4
11,327
596
17,231
18,576
9,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
ManfroGamer
Izanami
15
5 / 2 / 5
9,352
492
9,910
12,225
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Spyrythus
Bellona
17
2 / 3 / 6
10,238
539
12,346
17,618
12,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 8
8,989
473
7,024
11,933
10,821
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
23
23
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
Bazanta06
Janus
2
1
4
4
L
Awilix
BrOLy99
Awilix
5
3
2
2
W
Anubis
1
3
2
0.67
W
Bakasura
KanieIOutis
Bakasura
13
3
4
5
W
Izanami
ManfroGamer
Izanami
5
2
5
3.75
L
Guan Yu
Reinols28
Guan Yu
3
5
2
0.8
L
Cabrakan
SSmugh
Cabrakan
1
9
3
0.28
W
Bellona
Spyrythus
Bellona
2
3
6
1.67
L
Ullr
drook76
Ullr
0
5
5
0.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
50,021
76,193
Taken
69,214
50,619
Mitigated
42,014
12,756
Healing
24,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bazanta06
Janus
8,541
505
0
1,625
9,513
3,803
0
1,364
7,811
99,796
0
L
Awilix
BrOLy99
Awilix
8,321
3,367
0
1,340
15,124
6,028
0
1,276
13,015
0
60,343
W
Anubis
3,510
295
59
3,121
8,862
4,188
92
2,919
5,943
61,210
0
W
Bakasura
KanieIOutis
Bakasura
17,231
10,706
0
7,560
18,576
9,839
396
2,982
15,545
0
94,637
W
Izanami
ManfroGamer
Izanami
9,910
7,104
0
4,131
12,225
4,704
459
5,127
7,049
0
64,774
L
Guan Yu
Reinols28
Guan Yu
11,130
2,417
101
5,469
20,320
24,006
650
882
18,092
0
70,126
L
Cabrakan
SSmugh
Cabrakan
7,134
761
0
3,333
18,225
11,916
322
3,616
13,330
42,747
0
W
Bellona
Spyrythus
Bellona
12,346
5,393
0
7,044
17,618
12,462
780
1,546
14,750
0
75,209
L
Ullr
drook76
Ullr
7,661
3,926
0
888
13,011
4,866
860
2,310
10,365
0
41,622
W
7,024
1,147
296
2,203
11,933
10,821
195
3,101
8,832
28,765
5,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,161
Gold Earned
48,838
506
Minions Killed
513
0
Camps Cleared
0
1,864,233
Distance Traveled
1,741,608
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,516
553
188
10
0
399,650
9
L
Awilix
9,295
489
90
5
0
451,366
1
W
Anubis
8,932
470
102
5
0
295,711
3
W
Bakasura
11,327
596
144
8
0
418,637
5
W
Izanami
9,352
492
104
5
0
314,674
1
L
Guan Yu
9,441
497
121
6
0
372,133
0
L
Cabrakan
8,255
434
56
3
0
330,665
2
W
Bellona
10,238
539
129
7
0
334,664
6
L
Ullr
7,654
403
51
3
0
310,419
2
W
Nox
8,989
473
34
2
0
377,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role