Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DrThunder2792
Thanatos
Level 160
God Stats
1W - 3L
1,635 SR
Queue Stats
99W - 72L
1,565 Elo+
Party 1
Khepri
Khepri
JTmoney666777
Khepri
Level 157
God Stats
0W - 1L
1,293 SR
Queue Stats
73W - 88L
1,412 Elo+
Party 1
Nox
Nox
TrueGlenn
Nox
Level 42
God Stats
0W - 2L
1,285 SR
Queue Stats
100W - 128L
1,365 Elo+
Party 2
Team Averages
Level 118
1,443 SR
1,469 Elo+

VS

Team Averages
Level 105
1,377 SR
1,513 Elo+
Discordia
Discordia
ESPANTOS4O8
Discordia
Level 125
God Stats
3W - 2L
1,365 SR
Queue Stats
165W - 154L
1,518 Elo+
Party 3
Sol
Sol
RideXtheXPony33
Sol
Level 122
God Stats
2W - 1L
1,285 SR
Queue Stats
70W - 79L
1,412 Elo+
Solo
Sylvanus
Sylvanus
TheKiller408
Sylvanus
Level 136
God Stats
2W - 4L
1,243 SR
Queue Stats
170W - 159L
1,551 Elo+
Party 3
Izanami
Izanami
eLGonZaDJ
Izanami
Level 126
God Stats
5W - 4L
1,493 SR
Queue Stats
199W - 215L
1,336 Elo+
Solo
Achilles
Achilles
yeahiplaymercury
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 2 / 6
9,989
768
5,248
12,993
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
 
Medusa
13
0 / 7 / 5
7,422
571
10,494
15,069
7,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
DrThunder2792
Thanatos
16
6 / 4 / 5
9,246
711
20,577
17,456
9,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 4
8,431
649
5,443
22,064
20,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 2
7,493
576
5,281
10,209
4,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ESPANTOS4O8
Discordia
17
5 / 3 / 14
10,234
787
19,336
9,827
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 12
9,471
729
10,749
12,657
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
TheKiller408
Sylvanus
16
2 / 2 / 18
9,376
721
7,875
16,367
19,493
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
eLGonZaDJ
Izanami
16
2 / 3 / 17
9,694
746
14,842
11,755
6,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
12 / 2 / 10
10,941
842
17,880
22,692
27,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
11
Kills
24
24
Deaths
13
22
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
2
6
3
L
Medusa
 
Medusa
0
7
5
0.36
L
Thanatos
DrThunder2792
Thanatos
6
4
5
2.13
W
Discordia
ESPANTOS4O8
Discordia
5
3
14
4
L
1
6
4
0.5
W
3
3
12
3
W
Sylvanus
TheKiller408
Sylvanus
2
2
18
5.5
L
1
5
2
0.4
W
Izanami
eLGonZaDJ
Izanami
2
3
17
3.5
W
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,043
Damage
70,682
77,791
Taken
73,298
59,506
Mitigated
61,429
33,795
Healing
30,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,248
1,617
4,972
4,653
12,993
17,213
16
7,169
5,725
16,742
0
L
Medusa
 
Medusa
10,494
3,576
842
1,933
15,069
7,063
170
6,895
7,909
0
21,874
L
Thanatos
DrThunder2792
Thanatos
20,577
3,294
922
10,658
17,456
9,905
270
8,019
9,005
64
31,611
W
Discordia
ESPANTOS4O8
Discordia
19,336
801
1,541
1,647
9,827
3,290
1,298
1,646
8,181
37,840
0
L
5,443
516
2,399
5,816
22,064
20,423
42
10,872
10,773
13,809
0
W
10,749
2,895
1,079
3,236
12,657
4,347
3,552
2,457
10,200
22,194
0
W
Sylvanus
TheKiller408
Sylvanus
7,875
2,098
6,538
5,257
16,367
19,493
718
3,448
12,919
11,863
0
L
5,281
64
886
714
10,209
4,902
0
5,212
4,774
9,324
0
W
Izanami
eLGonZaDJ
Izanami
14,842
6,213
1,986
2,471
11,755
6,806
2,190
2,592
9,163
21
36,957
W
17,880
5,057
879
6,301
22,692
27,493
0
5,893
15,827
186
21,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,581
Gold Earned
49,716
98
Minions Killed
143
0
Camps Cleared
0
1,084,694
Distance Traveled
1,126,803
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,989
768
20
2
0
204,356
0
L
Medusa
7,422
571
24
2
0
178,109
0
L
Thanatos
9,246
711
22
2
0
277,857
0
W
Discordia
10,234
787
31
2
0
258,974
1
L
Khepri
8,431
649
17
1
0
238,045
4
W
Sol
9,471
729
36
3
0
204,759
0
W
Sylvanus
9,376
721
9
1
0
203,966
2
L
Nox
7,493
576
15
1
0
186,327
0
W
Izanami
9,694
746
56
4
0
219,904
3
W
Achilles
10,941
842
11
1
0
239,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role