Player Matchup

Danzaburou
Danzaburou
Bronze III
CODYBJJ
Danzaburou
Bronze III
Level 60
God Stats
0W - 4L
1,583 SR
Queue Stats
0W - 6L
1,300 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,583 SR
1,300 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,500 SR
1,500 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CODYBJJ
Danzaburou
16
1 / 8 / 0
11,112
794
8,246
15,643
11,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetChronosPersephoneKaliKukulkan

VS

Bans
SkadiThanatosUllrAchillesHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 1 / 0
13,980
999
14,228
15,473
15,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
8
8
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
0
8
L
Danzaburou
CODYBJJ
Danzaburou
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,246
Damage
14,228
15,643
Taken
15,473
11,544
Mitigated
15,841
1,703
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,228
3,760
0
3,995
15,473
15,841
1,992
574
14,899
0
87,473
L
Danzaburou
CODYBJJ
Danzaburou
8,246
3,614
0
1,703
15,643
11,544
768
162
15,481
0
58,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,112
Gold Earned
13,980
103
Minions Killed
145
3
Camps Cleared
10
244,674
Distance Traveled
274,918
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,980
999
145
10
10
274,918
1
L
Danzaburou
11,112
794
103
7
3
244,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role