Player Matchup

Sun Wukong
Sun Wukong
Alex366
Sun Wukong
Level 109
God Stats
8W - 6L
1,609 SR
Queue Stats
39W - 18L
1,623 Elo+
Party 2
Sol
Sol
CL4UD177
Sol
Level 133
God Stats
3W - 1L
1,547 SR
Queue Stats
57W - 28L
1,616 Elo+
Party 2
Ao Kuang
Ao Kuang
david7ares
Ao Kuang
Level 143
God Stats
4W - 4L
1,577 SR
Queue Stats
78W - 47L
1,641 Elo+
Party 2
Mulan
Mulan
marzalet
Mulan
Level 129
God Stats
13W - 4L
1,698 SR
Queue Stats
88W - 59L
1,655 Elo+
Party 2
Janus
Janus
plopez55
Janus
Level 45
God Stats
4W - 2L
1,669 SR
Queue Stats
12W - 13L
1,498 Elo+
Party 2
Team Averages
Level 112
1,620 SR
1,606 Elo+

VS

Team Averages
Level 46
1,417 SR
1,406 Elo+
Neith
Neith
Andruce
Neith
Level 38
God Stats
0W - 2L
1,239 SR
Queue Stats
21W - 25L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
Elite_Spacefishy
Tsukuyomi
Level 64
God Stats
43W - 35L
1,567 SR
Queue Stats
210W - 201L
1,446 Elo+
Party 1
Xing Tian
Xing Tian
SetskiSmiting
Xing Tian
Level 32
God Stats
2W - 7L
1,243 SR
Queue Stats
12W - 35L
1,213 Elo+
Solo
Thanatos
Thanatos
rufomejias
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,397 Elo+
Solo
Poseidon
Poseidon
xLuxo
Poseidon
Level 47
God Stats
9W - 5L
1,534 SR
Queue Stats
105W - 124L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alex366
Sun Wukong
17
13 / 5 / 8
11,828
563
21,146
24,899
20,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 5 / 10
11,263
536
15,700
23,657
10,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
david7ares
Ao Kuang
20
13 / 1 / 6
13,938
664
13,984
24,397
10,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
marzalet
Mulan
20
15 / 0 / 10
13,822
658
25,672
21,930
22,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
plopez55
Janus
17
6 / 4 / 1
11,780
561
4,497
10,145
4,379
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Andruce
Neith
13
1 / 8 / 4
8,286
395
6,484
16,052
6,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
15
4 / 12 / 2
9,520
453
10,237
19,367
8,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
SetskiSmiting
Xing Tian
13
3 / 6 / 4
9,234
440
6,892
22,170
25,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
rufomejias
Thanatos
11
2 / 14 / 0
8,045
383
7,138
21,376
10,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Poseidon
xLuxo
Poseidon
15
4 / 9 / 5
9,654
460
12,111
17,090
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
29
49
Kills
14
15
Deaths
49
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alex366
Sun Wukong
13
5
8
3.4
L
Neith
Andruce
Neith
1
8
4
0.38
W
2
5
10
1.4
L
Tsukuyomi
4
12
2
0.42
L
Xing Tian
SetskiSmiting
Xing Tian
3
6
4
0.83
W
Ao Kuang
david7ares
Ao Kuang
13
1
6
16
W
Mulan
marzalet
Mulan
15
0
10
20
W
Janus
plopez55
Janus
6
4
1
1.63
L
Thanatos
rufomejias
Thanatos
2
14
0
0.14
L
Poseidon
xLuxo
Poseidon
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,999
Damage
42,862
105,028
Taken
96,055
68,765
Mitigated
58,646
51,231
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alex366
Sun Wukong
21,146
5,125
0
6,444
24,899
20,320
563
7,700
17,199
0
51,333
L
Neith
Andruce
Neith
6,484
2,641
0
2,665
16,052
6,370
234
3,926
12,015
0
61,312
W
15,700
6,964
718
13,820
23,657
10,223
7,569
4,935
18,722
105,148
16,027
L
Tsukuyomi
10,237
1,592
0
1,033
19,367
8,501
0
5,579
13,125
0
41,772
L
Xing Tian
SetskiSmiting
Xing Tian
6,892
449
0
2,698
22,170
25,891
264
9,561
12,495
19,563
0
W
Ao Kuang
david7ares
Ao Kuang
13,984
4,324
0
12,929
24,397
10,872
2,156
5,854
18,543
122,559
0
W
Mulan
marzalet
Mulan
25,672
2,498
0
15,084
21,930
22,971
0
3,482
18,448
0
107,939
W
Janus
plopez55
Janus
4,497
230
179
2,057
10,145
4,379
780
3,168
6,977
84,895
0
L
Thanatos
rufomejias
Thanatos
7,138
2,376
0
6,244
21,376
10,240
0
7,541
13,570
0
37,195
L
Poseidon
xLuxo
Poseidon
12,111
1,991
0
500
17,090
7,644
0
6,420
10,503
82,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,631
Gold Earned
44,739
645
Minions Killed
349
0
Camps Cleared
0
1,934,773
Distance Traveled
1,604,959
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,828
563
31
1
0
371,214
7
L
Neith
8,286
395
104
5
0
326,953
4
W
Sol
11,263
536
135
6
0
340,343
4
L
Tsukuyomi
9,520
453
50
2
0
325,634
2
L
Xing Tian
9,234
440
10
0
0
323,056
4
W
Ao Kuang
13,938
664
169
8
0
416,447
6
W
Mulan
13,822
658
164
8
0
410,730
6
W
Janus
11,780
561
146
7
0
396,039
0
L
Thanatos
8,045
383
71
3
0
326,503
1
L
Poseidon
9,654
460
114
5
0
302,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role