Player Matchup

Charybdis
Charybdis
Irbis116
Charybdis
Level 16
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 2L
1,323 Elo+
Party 1
Sun Wukong
Sun Wukong
MysterionC00N
Sun Wukong
Level 86
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 5L
1,241 Elo+
Party 1
Ra
Ra
wiziiPink
Ra
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
24W - 43L
1,320 Elo+
Party 1
Team Averages
Level 62
1,299 SR
1,295 Elo+

VS

Team Averages
Level 146
1,647 SR
1,572 Elo+
Mulan
Mulan
MXS12
Mulan
Level 118
God Stats
69W - 74L
1,563 SR
Queue Stats
741W - 817L
1,440 Elo+
Solo
Anhur
Anhur
Thinkerbell
Anhur
Level 160
God Stats
23W - 4L
1,727 SR
Queue Stats
283W - 194L
1,681 Elo+
Party 2
Ra
Ra
VasQaze
Ra
Level 159
God Stats
78W - 53L
1,652 SR
Queue Stats
526W - 535L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Irbis116
Charybdis
9
0 / 4 / 1
5,547
616
2,106
7,519
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MysterionC00N
Sun Wukong
10
0 / 3 / 1
5,927
659
4,062
9,175
5,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,321
702
5,930
5,139
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MXS12
Mulan
12
1 / 1 / 7
7,896
877
6,527
9,551
7,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 0 / 3
7,817
869
6,940
8,348
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 5
7,411
823
5,856
3,223
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Irbis116
Charybdis
0
4
1
0.13
W
Mulan
MXS12
Mulan
1
1
7
4.5
L
Sun Wukong
MysterionC00N
Sun Wukong
0
3
1
0.17
W
5
0
3
6.5
W
2
0
5
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,098
Damage
19,323
21,833
Taken
21,122
9,360
Mitigated
12,796
5,226
Healing
11,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Irbis116
Charybdis
2,106
1,110
0
332
7,519
2,193
0
2,024
5,299
0
5,318
W
Mulan
MXS12
Mulan
6,527
453
1,784
2,984
9,551
7,850
468
1,966
7,585
0
24,053
L
Sun Wukong
MysterionC00N
Sun Wukong
4,062
1,098
0
1,803
9,175
5,041
0
2,059
6,917
0
17,571
W
6,940
4,835
0
4,394
8,348
3,511
2,004
2,525
5,823
0
37,971
W
5,856
0
852
1,783
3,223
1,435
847
1,505
1,718
33,039
0
L
5,930
697
1,449
1,642
5,139
2,126
0
1,265
3,726
28,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,795
Gold Earned
23,124
101
Minions Killed
144
0
Camps Cleared
0
486,768
Distance Traveled
574,206
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,547
616
6
1
0
134,376
1
W
Mulan
7,896
877
35
4
0
182,538
3
L
Sun Wukong
5,927
659
53
6
0
166,162
2
W
Anhur
7,817
869
62
7
0
170,731
2
W
Ra
7,411
823
47
5
0
220,937
5
L
Ra
6,321
702
42
5
0
186,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role