Player Matchup

Neith
Neith
I3ooty Stuff
Neith
Level 21
God Stats
12W - 8L
1,500 SR
Queue Stats
44W - 55L
1,300 Elo+
Party 2
Thanatos
Thanatos
RuiVuusen8686
Thanatos
Level 97
God Stats
1W - 2L
1,238 SR
Queue Stats
72W - 74L
1,393 Elo+
Party 2
Bacchus
Bacchus
Shinnerdas
Bacchus
Level 36
God Stats
20W - 7L
1,508 SR
Queue Stats
112W - 105L
1,376 Elo+
Party 2
Olorun
Olorun
krackmaster007
Olorun
Level 64
God Stats
15W - 11L
1,460 SR
Queue Stats
82W - 92L
1,374 Elo+
Party 1
Maui
Maui
maxMC0000
Maui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 251L
1,438 Elo+
Party 1
Team Averages
Level 65
1,441 SR
1,376 Elo+

VS

Team Averages
Level 59
1,560 SR
1,430 Elo+
Danzaburou
Danzaburou
Apex Ghozt
Danzaburou
Level 58
God Stats
3W - 5L
1,518 SR
Queue Stats
114W - 123L
1,501 Elo+
Solo
Yemoja
Yemoja
MichiSchrodinger
Yemoja
Level 4
God Stats
1W - 2L
1,718 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 3
Janus
Janus
Neonslayer77
Janus
Level 100
God Stats
1W - 1L
1,590 SR
Queue Stats
171W - 224L
1,222 Elo+
Party 3
Ratatoskr
Ratatoskr
T-TsukiKnight
Ratatoskr
Level 124
God Stats
5W - 5L
1,476 SR
Queue Stats
109W - 125L
1,395 Elo+
Party 3
Achilles
Achilles
elCalixD
Achilles
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
8,114
451
7,350
9,126
4,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thanatos
RuiVuusen8686
Thanatos
16
16 / 4 / 0
11,115
618
24,082
18,378
9,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Shinnerdas
Bacchus
14
1 / 1 / 10
9,497
528
12,784
14,159
19,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 2 / 6
10,339
574
8,830
15,748
8,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
16
0 / 3 / 6
9,761
542
6,007
15,163
13,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Apex Ghozt
Danzaburou
11
0 / 6 / 2
6,574
365
6,773
17,409
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 2 / 4
7,438
413
2,490
9,707
7,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 2 / 2
8,747
486
11,744
12,151
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
T-TsukiKnight
Ratatoskr
13
6 / 7 / 5
9,106
506
10,783
17,242
5,639
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Achilles
elCalixD
Achilles
13
4 / 4 / 0
8,616
479
12,930
20,075
20,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
21
Kills
13
13
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Apex Ghozt
Danzaburou
0
6
2
0.17
W
2
3
5
1.5
L
0
2
4
1
L
3
2
2
2
W
Thanatos
RuiVuusen8686
Thanatos
16
4
0
4
W
Bacchus
Shinnerdas
Bacchus
1
1
10
6
L
Ratatoskr
T-TsukiKnight
Ratatoskr
6
7
5
1.21
L
Achilles
elCalixD
Achilles
4
4
0
1
W
2
2
6
2.5
W
Maui
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,053
Damage
44,720
72,574
Taken
76,584
54,987
Mitigated
44,631
37,484
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Apex Ghozt
Danzaburou
6,773
2,877
0
5,345
17,409
6,054
400
6,305
11,104
0
41,054
W
7,350
2,679
0
2,168
9,126
4,604
506
1,873
7,253
0
62,521
L
2,490
654
4,634
1,569
9,707
7,265
0
3,257
6,450
9,530
0
L
11,744
634
103
1,993
12,151
5,025
88
5,464
6,687
69,566
0
W
Thanatos
RuiVuusen8686
Thanatos
24,082
8,234
0
17,806
18,378
9,508
0
4,041
14,089
0
69,257
W
Bacchus
Shinnerdas
Bacchus
12,784
2,244
0
3,110
14,159
19,044
124
3,598
10,561
34,046
11,449
L
Ratatoskr
T-TsukiKnight
Ratatoskr
10,783
3,107
0
500
17,242
5,639
0
2,580
14,662
0
61,532
L
Achilles
elCalixD
Achilles
12,930
4,855
0
4,711
20,075
20,648
637
8,837
11,238
0
47,142
W
8,830
4,436
885
10,571
15,748
8,102
3,528
5,129
10,480
89,632
0
W
Maui
6,007
1,944
0
2,944
15,163
13,729
468
758
13,526
51,269
10,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,826
Gold Earned
40,481
511
Minions Killed
326
0
Camps Cleared
0
1,707,576
Distance Traveled
1,559,819
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,574
365
64
4
0
270,582
4
W
Neith
8,114
451
112
6
0
312,917
0
L
Yemoja
7,438
413
12
1
0
281,902
5
L
Janus
8,747
486
107
6
0
342,703
4
W
Thanatos
11,115
618
85
5
0
365,056
0
W
Bacchus
9,497
528
39
2
0
382,212
0
L
Ratatoskr
9,106
506
91
5
0
368,244
1
L
Achilles
8,616
479
52
3
0
296,388
1
W
Olorun
10,339
574
163
9
0
324,598
0
W
Maui
9,761
542
112
6
0
322,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role