Player Matchup

Hun Batz
Hun Batz
BumbleBee_-Qc
Hun Batz
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 110L
1,488 Elo+
Solo
Merlin
Merlin
LILQUA
Merlin
Level 126
God Stats
1W - 0L
1,350 SR
Queue Stats
88W - 105L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
MojsterSplinter
Baron Samedi
Level 60
God Stats
4W - 3L
1,457 SR
Queue Stats
168W - 180L
1,410 Elo+
Solo
Danzaburou
Danzaburou
SirGagnon
Danzaburou
Level 88
God Stats
3W - 2L
1,637 SR
Queue Stats
54W - 60L
1,413 Elo+
Party 2
Ishtar
Ishtar
embattelwill
Ishtar
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,425 Elo+
Party 2
Team Averages
Level 81
1,489 SR
1,424 Elo+

VS

Team Averages
Level 124
1,658 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Barenz-1
Anhur
Level 152
God Stats
3W - 2L
1,881 SR
Queue Stats
278W - 298L
1,424 Elo+
Solo
Chronos
Chronos
JASONXVOORHES87
Chronos
Level 87
God Stats
0W - 1L
1,586 SR
Queue Stats
6W - 8L
1,327 Elo+
Party 1
Amaterasu
Amaterasu
Mintman102
Amaterasu
Level 118
God Stats
0W - 1L
1,822 SR
Queue Stats
142W - 119L
1,550 Elo+
Party 1
Olorun
Olorun
ToasterBathBomb
Olorun
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BumbleBee_-Qc
Hun Batz
19
7 / 3 / 17
11,197
861
13,305
17,465
8,420
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
LILQUA
Merlin
15
2 / 3 / 14
9,217
709
11,604
7,954
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
MojsterSplinter
Baron Samedi
19
9 / 3 / 17
11,266
867
26,189
14,598
7,902
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SirGagnon
Danzaburou
19
6 / 1 / 16
10,620
817
15,650
11,704
6,372
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
18
4 / 4 / 20
10,569
813
22,036
14,588
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 5 / 8
8,792
676
11,390
18,059
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Barenz-1
Anhur
16
5 / 6 / 4
9,397
723
8,418
16,927
6,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 6 / 5
9,465
728
10,031
18,861
8,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Mintman102
Amaterasu
16
4 / 7 / 5
9,365
720
12,315
24,987
27,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 4 / 10
8,748
673
13,336
19,627
9,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
28
Kills
14
14
Deaths
28
84
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
8
0.8
L
Anhur
Barenz-1
Anhur
5
6
4
1.17
W
Hun Batz
BumbleBee_-Qc
Hun Batz
7
3
17
5.17
L
4
6
5
1.08
W
Merlin
LILQUA
Merlin
2
3
14
3
L
Amaterasu
Mintman102
Amaterasu
4
7
5
0.93
W
Baron Samedi
MojsterSplinter
Baron Samedi
9
3
17
5.83
W
Danzaburou
SirGagnon
Danzaburou
6
1
16
14
L
1
4
10
1.5
W
Ishtar
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,784
Damage
55,490
66,309
Taken
98,461
33,282
Mitigated
60,051
32,580
Healing
36,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,390
4,346
1,146
6,514
18,059
7,688
44
8,601
9,458
0
28,786
L
Anhur
Barenz-1
Anhur
8,418
3,525
1,871
2,528
16,927
6,528
58
5,840
11,087
0
13,303
W
Hun Batz
BumbleBee_-Qc
Hun Batz
13,305
2,603
1,139
3,114
17,465
8,420
84
6,616
10,665
0
28,805
L
10,031
2,389
0
629
18,861
8,538
0
7,529
11,332
25,299
0
W
Merlin
LILQUA
Merlin
11,604
733
2,846
1,799
7,954
3,541
303
2,417
5,443
23,507
0
L
Amaterasu
Mintman102
Amaterasu
12,315
2,610
2,179
5,259
24,987
27,996
0
8,093
16,894
0
16,513
W
Baron Samedi
MojsterSplinter
Baron Samedi
26,189
1,747
7,768
6,468
14,598
7,902
239
5,027
9,377
39,603
0
W
Danzaburou
SirGagnon
Danzaburou
15,650
3,616
1,376
3,132
11,704
6,372
3,046
4,623
6,994
0
23,206
L
13,336
6,076
7,091
9,773
19,627
9,301
458
7,730
11,897
22,611
0
W
Ishtar
22,036
11,837
1,241
3,697
14,588
7,047
2,571
4,001
10,463
0
34,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,869
Gold Earned
45,767
131
Minions Killed
127
0
Camps Cleared
0
1,216,578
Distance Traveled
1,128,645
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,792
676
28
2
0
215,387
1
L
Anhur
9,397
723
18
1
0
236,290
0
W
Hun Batz
11,197
861
33
3
0
262,612
0
L
Chronos
9,465
728
46
4
0
221,043
0
W
Merlin
9,217
709
20
2
0
225,203
0
L
Amaterasu
9,365
720
8
1
0
231,862
0
W
Baron Samedi
11,266
867
23
2
0
253,165
0
W
Danzaburou
10,620
817
25
2
0
256,177
0
L
Olorun
8,748
673
27
2
0
224,063
0
W
Ishtar
10,569
813
30
2
0
219,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role