Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hakai Ghoul
Ymir
Level 41
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 4L
998 Elo+
Party 3
Nemesis
Nemesis
Jei Juicy
Nemesis
Level 157
God Stats
0W - 3L
1,047 SR
Queue Stats
139W - 150L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
KernerDoll
Cthulhu
Level 44
God Stats
5W - 5L
1,609 SR
Queue Stats
63W - 62L
1,484 Elo+
Solo
Team Averages
Level 101
1,427 SR
1,386 Elo+

VS

Team Averages
Level 102
1,564 SR
1,412 Elo+
Medusa
Medusa
ParasiticBee
Medusa
Level 124
God Stats
4W - 7L
1,459 SR
Queue Stats
15W - 25L
1,376 Elo+
Solo
Kukulkan
Kukulkan
PhD COLTAM0R
Kukulkan
Level 67
God Stats
40W - 37L
1,525 SR
Queue Stats
278W - 268L
1,444 Elo+
Party 2
Horus
Horus
Stratt05
Horus
Level 80
God Stats
32W - 26L
1,501 SR
Queue Stats
185W - 201L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
Zen Zoso Solo
Nu Wa
Level 148
God Stats
13W - 7L
1,612 SR
Queue Stats
690W - 692L
1,372 Elo+
Solo
Cliodhna
Cliodhna
exvac
Cliodhna
Level 89
God Stats
2W - 0L
1,722 SR
Queue Stats
284W - 289L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 5 / 1
8,794
463
7,121
13,255
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
 
Aphrodite
15
0 / 3 / 0
8,527
449
2,729
12,064
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 3
6,519
343
1,608
11,171
9,842
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Jei Juicy
Nemesis
12
1 / 2 / 2
8,017
422
4,888
11,973
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KernerDoll
Cthulhu
16
3 / 1 / 0
10,023
528
12,467
16,839
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 2 / 2
8,733
460
9,687
10,907
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
PhD COLTAM0R
Kukulkan
18
2 / 0 / 5
11,084
583
7,768
7,344
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Stratt05
Horus
14
1 / 3 / 1
8,944
471
8,458
18,847
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 0 / 4
8,015
422
7,768
4,676
1,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
exvac
Cliodhna
19
4 / 1 / 3
10,644
560
9,280
13,271
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
13
13
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
1
0.5
L
Aphrodite
 
Aphrodite
0
3
0
0
L
0
2
3
0.75
L
Nemesis
Jei Juicy
Nemesis
1
2
2
1
L
Cthulhu
KernerDoll
Cthulhu
3
1
0
3
W
Medusa
4
2
2
2.5
W
Kukulkan
PhD COLTAM0R
Kukulkan
2
0
5
4.5
W
Horus
Stratt05
Horus
1
3
1
0.5
W
2
0
4
4
W
Cliodhna
exvac
Cliodhna
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,813
Damage
42,961
65,302
Taken
55,045
36,854
Mitigated
27,150
21,902
Healing
24,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,121
1,517
0
2,930
13,255
3,774
0
2,929
10,326
0
67,208
L
Aphrodite
 
Aphrodite
2,729
370
1,592
6,933
12,064
5,208
0
4,463
7,601
74,953
0
L
1,608
132
0
0
11,171
9,842
0
3,475
7,696
10,895
0
L
Nemesis
Jei Juicy
Nemesis
4,888
1,304
0
2,745
11,973
4,415
0
2,227
9,650
0
55,332
L
Cthulhu
KernerDoll
Cthulhu
12,467
1,247
0
7,702
16,839
13,615
348
2,420
13,594
84,821
0
W
Medusa
9,687
3,989
87
4,296
10,907
4,123
903
1,137
9,770
0
59,830
W
Kukulkan
PhD COLTAM0R
Kukulkan
7,768
1,365
0
2,750
7,344
3,606
526
3,000
4,140
111,912
0
W
Horus
Stratt05
Horus
8,458
3,055
781
6,609
18,847
11,932
39
10,120
7,484
0
58,546
W
7,768
5,398
0
2,702
4,676
1,448
0
339
4,337
42,080
22
W
Cliodhna
exvac
Cliodhna
9,280
1,740
0
7,658
13,271
6,041
0
725
12,510
0
106,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,880
Gold Earned
47,420
518
Minions Killed
634
0
Camps Cleared
0
1,669,712
Distance Traveled
1,858,284
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,794
463
116
6
0
338,342
1
L
Aphrodite
8,527
449
141
7
0
324,501
5
L
Ymir
6,519
343
19
1
0
339,343
0
L
Nemesis
8,017
422
88
5
0
338,334
6
L
Cthulhu
10,023
528
154
8
0
329,192
2
W
Medusa
8,733
460
82
4
0
304,315
1
W
Kukulkan
11,084
583
221
12
0
370,550
8
W
Horus
8,944
471
88
5
0
370,972
1
W
Nu Wa
8,015
422
80
4
0
362,226
3
W
Cliodhna
10,644
560
163
9
0
450,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role