Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Pipapelou_2
Terra
Level 69
God Stats
2W - 3L
1,414 SR
Queue Stats
365W - 378L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Udg_Laloore
Cthulhu
Level 156
God Stats
20W - 12L
1,612 SR
Queue Stats
570W - 593L
1,476 Elo+
Solo
Vulcan
Vulcan
iishigo
Vulcan
Level 156
God Stats
4W - 5L
1,361 SR
Queue Stats
272W - 247L
1,527 Elo+
Solo
Cernunnos
Cernunnos
mata_faliyos
Cernunnos
Level 123
God Stats
18W - 10L
1,590 SR
Queue Stats
539W - 566L
1,479 Elo+
Solo
Team Averages
Level 126
1,495 SR
1,497 Elo+

VS

Team Averages
Level 90
1,506 SR
1,531 Elo+
Terra
Terra
 
Terra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BoyWithBa11
Khepri
Level 138
God Stats
1W - 2L
1,516 SR
Queue Stats
446W - 427L
1,508 Elo+
Solo
Anhur
Anhur
CultDrew
Anhur
Level 128
God Stats
0W - 2L
1,514 SR
Queue Stats
131W - 121L
1,553 Elo+
Party 1
Freya
Freya
Panzeot
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 78L
1,608 Elo+
Solo
Xbalanque
Xbalanque
TTV-sombrasR2L2
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 4 / 15
9,757
813
16,674
14,075
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 4 / 13
9,066
756
9,181
16,353
17,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Udg_Laloore
Cthulhu
16
1 / 5 / 17
9,594
800
14,007
21,685
21,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
iishigo
Vulcan
19
14 / 2 / 4
11,783
982
23,130
12,334
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
mata_faliyos
Cernunnos
16
3 / 2 / 16
9,762
814
15,890
13,941
6,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 3 / 12
8,654
721
7,525
19,599
21,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Khepri
14
1 / 6 / 6
7,948
662
5,532
17,975
22,506
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
CultDrew
Anhur
17
7 / 2 / 9
9,563
797
14,076
13,191
6,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Freya
Panzeot
Freya
15
1 / 6 / 8
8,153
679
13,822
20,004
11,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
TTV-sombrasR2L2
Xbalanque
15
5 / 5 / 8
9,381
782
19,464
14,753
7,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
22
Kills
15
17
Deaths
22
65
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
4
15
2.63
L
Terra
 
Terra
1
3
12
2.33
L
Khepri
1
6
6
0.67
L
Anhur
CultDrew
Anhur
7
2
9
5.75
L
Freya
Panzeot
Freya
1
6
8
0.83
W
1
4
13
1.88
L
Xbalanque
TTV-sombrasR2L2
Xbalanque
5
5
8
1.8
W
Cthulhu
Udg_Laloore
Cthulhu
1
5
17
1.9
W
Vulcan
iishigo
Vulcan
14
2
4
8
W
Cernunnos
mata_faliyos
Cernunnos
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,882
Damage
60,419
78,388
Taken
85,522
62,252
Mitigated
70,296
39,133
Healing
30,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
16,674
6,659
0
2,065
14,075
8,383
1,480
5,971
8,104
0
29,201
L
Terra
 
Terra
7,525
317
7,922
6,380
19,599
21,764
0
9,066
10,533
15,897
0
L
Khepri
5,532
62
1,412
516
17,975
22,506
0
10,731
7,244
13,397
0
L
Anhur
CultDrew
Anhur
14,076
5,131
1,532
3,665
13,191
6,499
0
8,329
4,862
0
25,881
L
Freya
Panzeot
Freya
13,822
3,921
0
5,533
20,004
11,923
405
10,698
9,306
22,296
0
W
9,181
73
11,940
6,505
16,353
17,375
947
4,948
11,405
17,465
0
L
Xbalanque
TTV-sombrasR2L2
Xbalanque
19,464
6,241
636
3,041
14,753
7,604
656
7,494
7,259
0
37,299
W
Cthulhu
Udg_Laloore
Cthulhu
14,007
84
2,205
6,825
21,685
21,857
0
7,109
14,198
27,284
0
W
Vulcan
iishigo
Vulcan
23,130
4,875
1,424
3,334
12,334
7,710
1,778
4,707
7,627
45,738
0
W
Cernunnos
mata_faliyos
Cernunnos
15,890
6,265
1,961
2,874
13,941
6,927
3,428
4,144
9,797
0
28,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,962
Gold Earned
43,699
143
Minions Killed
128
0
Camps Cleared
0
1,216,127
Distance Traveled
1,067,861
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,757
813
26
2
0
235,056
0
L
Terra
8,654
721
19
2
0
246,039
3
L
Khepri
7,948
662
14
1
0
203,606
0
L
Anhur
9,563
797
26
2
0
249,384
2
L
Freya
8,153
679
19
2
0
171,159
0
W
Terra
9,066
756
22
2
0
261,412
4
L
Xbalanque
9,381
782
50
4
0
197,673
0
W
Cthulhu
9,594
800
18
2
0
237,586
1
W
Vulcan
11,783
982
56
5
0
265,883
1
W
Cernunnos
9,762
814
21
2
0
216,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role