Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
elaineeeex
Persephone
Level 13
God Stats
8W - 9L
1,467 SR
Queue Stats
14W - 28L
1,315 Elo+
Party 1
Jing Wei
Jing Wei
leojavadd01
Jing Wei
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 152L
1,423 Elo+
Party 2
Ymir
Ymir
lokorey05
Ymir
Level 146
God Stats
4W - 5L
1,660 SR
Queue Stats
72W - 70L
1,425 Elo+
Party 2
Nemesis
Nemesis
yktvCa
Nemesis
Level 83
God Stats
2W - 4L
1,289 SR
Queue Stats
294W - 340L
1,366 Elo+
Party 1
Team Averages
Level 81
1,483 SR
1,406 Elo+

VS

Team Averages
Level 47
1,427 SR
1,441 Elo+
Kumbhakarna
Kumbhakarna
Ldub914
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 104L
1,402 Elo+
Party 4
Izanami
Izanami
Redlady13
Izanami
Level 33
God Stats
10W - 11L
1,526 SR
Queue Stats
39W - 41L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Tightboy22
Baron Samedi
Level 42
God Stats
2W - 2L
1,441 SR
Queue Stats
28W - 33L
1,383 Elo+
Party 3
Thanatos
Thanatos
X--GoDsKilleR--Z
Thanatos
Level 69
God Stats
21W - 18L
1,479 SR
Queue Stats
246W - 255L
1,468 Elo+
Party 4
Gilgamesh
Gilgamesh
iCookiz abraham
Gilgamesh
Level 44
God Stats
0W - 2L
1,188 SR
Queue Stats
31W - 38L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 1 / 4
8,541
610
9,357
8,216
6,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
elaineeeex
Persephone
12
3 / 2 / 3
7,838
560
7,572
6,648
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
leojavadd01
Jing Wei
13
3 / 1 / 2
7,964
569
5,895
9,154
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
2 / 1 / 5
7,301
522
4,738
11,472
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
yktvCa
Nemesis
16
9 / 0 / 4
9,340
667
10,926
10,190
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ldub914
Kumbhakarna
9
0 / 4 / 1
5,815
415
2,947
14,077
9,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Redlady13
Izanami
12
1 / 1 / 0
6,734
481
9,158
8,404
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Tightboy22
Baron Samedi
10
0 / 6 / 4
6,151
439
3,259
10,016
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 5 / 1
7,305
522
4,483
11,368
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
iCookiz abraham
Gilgamesh
10
1 / 2 / 1
5,926
423
5,727
12,791
9,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
5
5
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
4
3
L
Kumbhakarna
Ldub914
Kumbhakarna
0
4
1
0.13
L
Izanami
Redlady13
Izanami
1
1
0
1
L
Baron Samedi
Tightboy22
Baron Samedi
0
6
4
0.33
L
3
5
1
0.7
W
Persephone
elaineeeex
Persephone
3
2
3
2.25
L
Gilgamesh
iCookiz abraham
Gilgamesh
1
2
1
0.75
W
Jing Wei
leojavadd01
Jing Wei
3
1
2
4
W
Ymir
2
1
5
4.5
W
Nemesis
yktvCa
Nemesis
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,488
Damage
25,574
45,680
Taken
56,656
28,212
Mitigated
31,129
18,205
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,357
1,453
0
5,118
8,216
6,672
1,032
1,715
6,501
58,310
0
L
Kumbhakarna
Ldub914
Kumbhakarna
2,947
794
0
2,185
14,077
9,726
0
5,969
7,882
11,984
0
L
Izanami
Redlady13
Izanami
9,158
5,296
0
1,978
8,404
2,718
0
1,747
6,623
0
58,777
L
Baron Samedi
Tightboy22
Baron Samedi
3,259
236
404
1,563
10,016
4,564
135
4,574
5,015
30,043
0
L
4,483
1,348
0
7,265
11,368
5,075
0
1,779
9,439
0
47,186
W
Persephone
elaineeeex
Persephone
7,572
556
0
1,515
6,648
2,393
982
1,410
5,236
40,400
0
L
Gilgamesh
iCookiz abraham
Gilgamesh
5,727
1,869
0
1,809
12,791
9,046
0
6,337
6,030
0
30,340
W
Jing Wei
leojavadd01
Jing Wei
5,895
4,932
280
4,908
9,154
3,012
1,090
264
8,890
0
51,641
W
Ymir
4,738
1,534
0
3,027
11,472
10,767
0
1,487
9,985
30,470
0
W
Nemesis
yktvCa
Nemesis
10,926
5,879
0
3,357
10,190
5,368
0
1,330
8,860
0
75,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
31,931
461
Minions Killed
291
0
Camps Cleared
0
1,349,347
Distance Traveled
1,350,595
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,541
610
125
9
0
239,128
0
L
Kumbhakarna
5,815
415
19
1
0
260,655
2
L
Izanami
6,734
481
90
6
0
268,735
2
L
Baron Samedi
6,151
439
44
3
0
245,185
1
L
Thanatos
7,305
522
96
7
0
309,699
1
W
Persephone
7,838
560
59
4
0
241,029
0
L
Gilgamesh
5,926
423
42
3
0
266,321
2
W
Jing Wei
7,964
569
103
7
0
270,083
2
W
Ymir
7,301
522
54
4
0
255,898
2
W
Nemesis
9,340
667
120
9
0
343,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role