Player Matchup

Chang'e
Chang'e
BAAKURYTA
Chang'e
Level 135
God Stats
5W - 3L
1,581 SR
Queue Stats
168W - 150L
1,539 Elo+
Party 2
Atlas
Atlas
LusciousCoco13
Atlas
Level 69
God Stats
10W - 8L
1,581 SR
Queue Stats
148W - 148L
1,534 Elo+
Party 2
Thor
Thor
vS illusions
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,101 Elo+
Party 2
Team Averages
Level 88
1,554 SR
1,391 Elo+

VS

Team Averages
Level 130
1,628 SR
1,636 Elo+
Poseidon
Poseidon
Dioney10
Poseidon
Level 129
God Stats
9W - 6L
1,682 SR
Queue Stats
41W - 41L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
Ramonr331
Cabrakan
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 13L
1,623 Elo+
Party 1
Neith
Neith
heathersmiles03
Neith
Level 122
God Stats
3W - 2L
1,701 SR
Queue Stats
18W - 17L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BAAKURYTA
Chang'e
17
3 / 6 / 3
12,596
741
15,878
20,959
9,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 2
11,754
691
6,633
23,311
28,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 9 / 3
10,816
636
4,283
17,252
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dioney10
Poseidon
18
5 / 1 / 9
13,019
766
17,496
11,527
5,347
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Ramonr331
Cabrakan
17
6 / 4 / 11
12,879
758
18,996
17,000
11,800
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 1 / 9
14,088
829
15,751
11,825
6,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
20
20
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BAAKURYTA
Chang'e
3
6
3
0.75
W
Poseidon
Dioney10
Poseidon
5
1
9
9.5
L
1
5
2
0.4
W
Cabrakan
Ramonr331
Cabrakan
6
4
11
2.88
W
9
1
9
13.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,794
Damage
52,243
61,522
Taken
40,352
46,118
Mitigated
23,657
9,929
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BAAKURYTA
Chang'e
15,878
530
1,386
6,205
20,959
9,091
0
10,253
10,706
64,014
0
W
Poseidon
Dioney10
Poseidon
17,496
2,539
0
3,454
11,527
5,347
926
5,552
5,975
91,304
0
L
6,633
3,118
140
1,757
23,311
28,915
84
14,576
8,735
37,134
0
W
Cabrakan
Ramonr331
Cabrakan
18,996
1,781
0
1,042
17,000
11,800
308
9,553
7,447
37,895
0
W
15,751
5,987
0
4,395
11,825
6,510
1,607
7,526
4,299
0
63,667
L
4,283
156
0
441
17,252
8,112
227
11,742
5,510
0
28,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
39,986
185
Minions Killed
204
0
Camps Cleared
0
833,108
Distance Traveled
910,807
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,596
741
95
6
0
281,383
3
W
Poseidon
13,019
766
96
6
0
325,456
7
L
Atlas
11,754
691
45
3
0
275,152
1
W
Cabrakan
12,879
758
31
2
0
282,881
0
W
Neith
14,088
829
77
5
0
302,470
0
L
Thor
10,816
636
45
3
0
276,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role