Player Matchup

Discordia
Discordia
CosmoRules09
Discordia
Level 95
God Stats
1W - 0L
1,253 SR
Queue Stats
17W - 26L
1,380 Elo+
Party 2
Ishtar
Ishtar
Fîtzy
Ishtar
Level 152
God Stats
2W - 1L
1,604 SR
Queue Stats
17W - 14L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
gonkcar
Cthulhu
Level 86
God Stats
2W - 0L
1,382 SR
Queue Stats
20W - 26L
1,402 Elo+
Party 2
Team Averages
Level 111
1,413 SR
1,440 Elo+

VS

Team Averages
Level 41
1,453 SR
1,176 Elo+
Zhong Kui
Zhong Kui
DrKill23
Zhong Kui
Level 67
God Stats
0W - 1L
1,742 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 1
Cabrakan
Cabrakan
LECKD
Cabrakan
Level 44
God Stats
0W - 1L
1,288 SR
Queue Stats
2W - 13L
1,137 Elo+
Party 1
Bacchus
Bacchus
Magicclix
Bacchus
Level 13
God Stats
1W - 2L
1,330 SR
Queue Stats
2W - 11L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CosmoRules09
Discordia
15
0 / 3 / 13
9,288
714
12,843
9,711
7,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Fîtzy
Ishtar
17
10 / 1 / 7
11,164
859
22,085
14,650
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
gonkcar
Cthulhu
17
8 / 2 / 9
11,577
891
10,106
13,470
19,699
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrKill23
Zhong Kui
14
2 / 7 / 2
9,472
729
11,632
15,363
11,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
LECKD
Cabrakan
13
0 / 3 / 5
8,694
669
4,525
19,743
23,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Magicclix
Bacchus
12
3 / 8 / 1
8,917
686
8,146
18,732
16,623
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
6
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
CosmoRules09
Discordia
0
3
13
2.17
L
Zhong Kui
DrKill23
Zhong Kui
2
7
2
0.43
W
Ishtar
Fîtzy
Ishtar
10
1
7
13.5
L
Cabrakan
LECKD
Cabrakan
0
3
5
0.83
L
Bacchus
Magicclix
Bacchus
3
8
1
0.44
W
Cthulhu
gonkcar
Cthulhu
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,034
Damage
24,303
37,831
Taken
53,838
35,212
Mitigated
51,787
10,294
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CosmoRules09
Discordia
12,843
1,647
0
740
9,711
7,708
262
6,457
3,254
47,406
0
L
Zhong Kui
DrKill23
Zhong Kui
11,632
2,252
37
2,445
15,363
11,298
0
6,615
8,748
33,956
0
W
Ishtar
Fîtzy
Ishtar
22,085
15,583
0
6,735
14,650
7,805
2,425
10,926
3,724
0
62,076
L
Cabrakan
LECKD
Cabrakan
4,525
708
152
4,002
19,743
23,866
0
10,882
8,861
17,365
0
L
Bacchus
Magicclix
Bacchus
8,146
1,520
0
2,080
18,732
16,623
0
5,467
13,265
18,041
0
W
Cthulhu
gonkcar
Cthulhu
10,106
1,048
810
2,009
13,470
19,699
0
7,398
6,072
30,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
27,083
165
Minions Killed
96
0
Camps Cleared
0
718,531
Distance Traveled
606,402
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,288
714
56
4
0
228,382
4
L
Zhong Kui
9,472
729
52
4
0
189,354
1
W
Ishtar
11,164
859
71
5
0
238,503
4
L
Cabrakan
8,694
669
26
2
0
212,649
1
L
Bacchus
8,917
686
18
1
0
204,399
0
W
Cthulhu
11,577
891
38
3
0
251,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role