Player Matchup

Gilgamesh
Gilgamesh
Platinum I
IHikigaya
Gilgamesh
Platinum I
Level 64
God Stats
2W - 3L
1,551 SR
Queue Stats
36W - 22L
2,234 MMR
Solo
Ishtar
Ishtar
Platinum I
Kidd shaqticles
Ishtar
Platinum I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 227L
1,964 MMR
Party 1
Atlas
Atlas
Gold I
MYMXibalba13
Atlas
Gold I
Level 150
God Stats
11W - 9L
1,558 SR
Queue Stats
32W - 25L
2,009 MMR
Solo
Hercules
Hercules
Diamond V
Scrappy Socks
Hercules
Diamond V
Level 80
God Stats
7W - 5L
1,725 SR
Queue Stats
134W - 119L
2,158 MMR
Party 1
Chronos
Chronos
Diamond V
casaresmatias2
Chronos
Diamond V
Level 98
God Stats
4W - 5L
1,586 SR
Queue Stats
170W - 156L
2,005 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,584 SR
2,074 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,528 SR
2,074 MMR
Merlin
Merlin
Diamond IV
Darkxtalents
Merlin
Diamond IV
Level 133
God Stats
40W - 38L
1,661 SR
Queue Stats
374W - 378L
2,115 MMR
Solo
Arachne
Arachne
Diamond IV
Roe v Ymir
Arachne
Diamond IV
Level 126
God Stats
1W - 4L
1,660 SR
Queue Stats
208W - 199L
2,113 MMR
Solo
Bellona
Bellona
Masters
UiopQwerty-Uiop9
Bellona
Masters
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 143L
2,108 MMR
Solo
Tyr
Tyr
Diamond III
whydsheleaveme
Tyr
Diamond III
Level 128
God Stats
5W - 7L
1,270 SR
Queue Stats
357W - 347L
2,036 MMR
Solo
Artemis
Artemis
Diamond V
xKetiovNoGUTTYx
Artemis
Diamond V
Level 118
God Stats
8W - 4L
1,552 SR
Queue Stats
196W - 181L
1,998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IHikigaya
Gilgamesh
11
0 / 1 / 3
6,625
442
6,246
10,963
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 5 / 0
6,201
413
3,993
13,193
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
6,941
463
4,547
13,297
9,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Scrappy Socks
Hercules
14
2 / 1 / 1
8,231
549
7,840
10,894
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 3 / 1
7,890
526
4,648
9,672
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoGebLokiThanatos

VS

Bans
Da JiNe ZhaKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 0 / 3
8,755
584
6,708
7,424
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Roe v Ymir
Arachne
14
3 / 1 / 3
8,402
560
8,404
14,619
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 1 / 3
7,799
520
9,331
13,082
9,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 2 / 1
8,082
539
5,592
14,567
7,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 3
8,784
586
9,604
8,481
3,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
13
13
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
3
2.5
L
Gilgamesh
IHikigaya
Gilgamesh
0
1
3
1.5
L
0
5
0
0
L
2
3
1
0.83
W
Arachne
Roe v Ymir
Arachne
3
1
3
4.5
L
Hercules
Scrappy Socks
Hercules
2
1
1
2.5
W
4
1
3
5.5
L
1
3
1
0.5
W
1
2
1
0.75
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,274
Damage
39,639
58,019
Taken
58,173
34,178
Mitigated
30,218
15,623
Healing
20,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,708
789
0
1,325
7,424
3,023
0
4,328
3,096
83,194
0
L
Gilgamesh
IHikigaya
Gilgamesh
6,246
1,765
0
1,361
10,963
4,584
0
0
10,963
0
48,607
L
3,993
2,431
0
4,852
13,193
4,131
0
179
13,014
0
41,823
L
4,547
2,158
1,707
2,205
13,297
9,439
0
1,863
11,434
22,322
0
W
Arachne
Roe v Ymir
Arachne
8,404
6,673
0
3,026
14,619
6,355
355
370
14,200
0
76,503
L
Hercules
Scrappy Socks
Hercules
7,840
2,061
0
4,078
10,894
11,898
0
0
10,894
0
62,476
W
9,331
2,770
1,862
5,072
13,082
9,946
34
2,144
10,847
0
29,220
L
4,648
1,217
0
1,420
9,672
4,126
0
4,666
5,006
72,378
0
W
5,592
1,185
0
5,504
14,567
7,611
0
677
13,163
0
59,288
W
9,604
5,294
0
3,831
8,481
3,283
834
1,676
6,805
0
70,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,888
Gold Earned
41,822
425
Minions Killed
504
0
Camps Cleared
0
1,339,489
Distance Traveled
1,469,578
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,755
584
148
10
0
302,589
8
L
Gilgamesh
6,625
442
81
5
0
257,519
2
L
Ishtar
6,201
413
68
5
0
230,865
5
L
Atlas
6,941
463
31
2
0
290,371
3
W
Arachne
8,402
560
110
7
0
334,612
1
L
Hercules
8,231
549
129
9
0
273,828
2
W
Bellona
7,799
520
29
2
0
323,192
5
L
Chronos
7,890
526
116
8
0
286,906
2
W
Tyr
8,082
539
106
7
0
286,918
3
W
Artemis
8,784
586
111
7
0
222,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role