Player Matchup

Bastet
Bastet
Attila_ulusoyy_
Bastet
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 102L
1,316 Elo+
Party 1
Izanami
Izanami
RaidonNBA
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 1
Achilles
Achilles
Sekman2
Achilles
Level 8
God Stats
3W - 10L
1,242 SR
Queue Stats
3W - 22L
967 Elo+
Party 1
Tiamat
Tiamat
XAdonisxkriegerX
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 86L
1,280 Elo+
Party 1
Bacchus
Bacchus
zleXoTiicZz
Bacchus
Level 18
God Stats
8W - 14L
1,426 SR
Queue Stats
19W - 46L
1,278 Elo+
Party 1
Team Averages
Level 24
1,434 SR
1,208 Elo+

VS

Team Averages
Level 73
1,548 SR
1,397 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Nassim OEB
Ymir
Level 60
God Stats
6W - 3L
1,413 SR
Queue Stats
96W - 123L
1,342 Elo+
Solo
Zeus
Zeus
RevStrychnine16
Zeus
Level 126
God Stats
60W - 30L
1,722 SR
Queue Stats
500W - 532L
1,425 Elo+
Party 2
Horus
Horus
wallie16
Horus
Level 44
God Stats
6W - 3L
1,218 SR
Queue Stats
94W - 123L
1,318 Elo+
Party 2
Ne Zha
Ne Zha
zHGTz
Ne Zha
Level 94
God Stats
6W - 3L
1,888 SR
Queue Stats
335W - 350L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
5,107
464
3,264
11,560
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
RaidonNBA
Izanami
8
0 / 1 / 2
4,834
439
3,606
5,641
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Sekman2
Achilles
7
1 / 3 / 0
4,903
446
2,287
7,735
3,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 3 / 1
5,411
492
2,933
6,092
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
zleXoTiicZz
Bacchus
7
0 / 2 / 2
5,076
461
4,902
11,805
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 1
5,304
482
6,395
4,497
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 5
5,996
545
4,118
9,690
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 1 / 5
6,553
596
5,283
4,222
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
wallie16
Horus
9
4 / 0 / 4
6,499
591
6,048
5,161
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
zHGTz
Ne Zha
11
8 / 0 / 2
7,200
655
8,101
9,509
3,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
15
15
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
1
1.5
L
1
6
1
0.25
W
0
1
5
2.5
L
Izanami
RaidonNBA
Izanami
0
1
2
1
W
2
1
5
4.5
L
Achilles
Sekman2
Achilles
1
3
0
0.33
L
1
3
1
0.5
W
Horus
wallie16
Horus
4
0
4
6
W
Ne Zha
zHGTz
Ne Zha
8
0
2
9
L
Bacchus
zleXoTiicZz
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,992
Damage
29,945
42,833
Taken
33,079
22,643
Mitigated
17,281
10,686
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,395
756
2,077
1,214
4,497
1,864
0
1,850
2,647
28,059
0
L
3,264
1,092
120
4,634
11,560
3,176
603
1,746
9,737
0
20,532
W
4,118
1,208
0
2,180
9,690
7,034
0
3,535
6,155
21,035
957
L
Izanami
RaidonNBA
Izanami
3,606
2,963
0
1,545
5,641
2,090
597
3,182
2,459
0
24,269
W
5,283
797
0
250
4,222
1,517
480
1,772
2,450
39,870
0
L
Achilles
Sekman2
Achilles
2,287
884
311
1,366
7,735
3,434
406
1,519
5,762
0
9,418
L
2,933
362
0
1,110
6,092
3,460
918
2,659
3,433
25,069
0
W
Horus
wallie16
Horus
6,048
3,076
38
2,048
5,161
3,142
684
264
4,897
0
30,106
W
Ne Zha
zHGTz
Ne Zha
8,101
4,276
0
3,192
9,509
3,724
0
897
8,612
0
40,822
L
Bacchus
zleXoTiicZz
Bacchus
4,902
655
140
1,460
11,805
10,483
140
6,457
5,309
18,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
31,552
173
Minions Killed
273
0
Camps Cleared
0
1,032,012
Distance Traveled
1,082,414
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,304
482
43
4
0
187,392
0
L
Bastet
5,107
464
44
4
0
202,698
4
W
Ymir
5,996
545
40
4
0
193,839
0
L
Izanami
4,834
439
41
4
0
190,050
0
W
Zeus
6,553
596
76
7
0
217,771
1
L
Achilles
4,903
446
15
1
0
204,925
0
L
Tiamat
5,411
492
45
4
0
213,620
0
W
Horus
6,499
591
45
4
0
225,938
2
W
Ne Zha
7,200
655
69
6
0
257,474
3
L
Bacchus
5,076
461
28
3
0
220,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role