Player Matchup

Sol
Sol
SvoLoaf
Sol
Level 123
God Stats
10W - 6L
1,553 SR
Queue Stats
109W - 110L
1,480 Elo+
Solo
Chaac
Chaac
Z filthyy
Chaac
Level 8
God Stats
0W - 2L
1,236 SR
Queue Stats
5W - 12L
1,316 Elo+
Party 2
Chernobog
Chernobog
filthyynut
Chernobog
Level 109
God Stats
3W - 5L
1,342 SR
Queue Stats
160W - 134L
1,524 Elo+
Party 2
Team Averages
Level 80
1,377 SR
1,440 Elo+

VS

Team Averages
Level 79
1,447 SR
1,402 Elo+
Bacchus
Bacchus
Faded x Jay
Bacchus
Level 105
God Stats
2W - 0L
1,492 SR
Queue Stats
42W - 51L
1,424 Elo+
Party 1
Nu Wa
Nu Wa
FunnyOney420
Nu Wa
Level 103
God Stats
3W - 2L
1,703 SR
Queue Stats
62W - 78L
1,419 Elo+
Solo
Kali
Kali
W0LVES 0F MIIBU
Kali
Level 29
God Stats
1W - 4L
1,146 SR
Queue Stats
25W - 31L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
2 / 1 / 2
8,961
689
10,052
9,876
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Z filthyy
Chaac
13
1 / 6 / 2
8,232
633
2,975
12,055
7,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
filthyynut
Chernobog
13
1 / 4 / 2
8,159
628
6,107
9,156
3,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Faded x Jay
Bacchus
14
2 / 0 / 9
9,915
763
8,375
12,605
17,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 0 / 4
10,567
813
13,953
5,350
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 4 / 7
8,705
670
3,845
9,281
4,998
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Faded x Jay
Bacchus
2
0
9
6.5
W
7
0
4
9
L
Sol
2
1
2
3
W
2
4
7
1.38
L
Chaac
Z filthyy
Chaac
1
6
2
0.33
L
Chernobog
filthyynut
Chernobog
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
26,173
31,087
Taken
27,236
15,256
Mitigated
25,159
7,697
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Faded x Jay
Bacchus
8,375
1,102
0
1,506
12,605
17,520
0
4,019
8,586
23,464
0
W
13,953
4,858
0
2,290
5,350
2,641
1,927
2,325
3,025
52,765
0
L
Sol
10,052
3,543
0
4,990
9,876
3,857
0
7,158
2,432
52,808
6,580
W
3,845
1,202
455
1,920
9,281
4,998
1,297
3,365
5,916
0
14,620
L
Chaac
Z filthyy
Chaac
2,975
554
0
1,395
12,055
7,635
0
7,139
4,693
0
20,417
L
Chernobog
filthyynut
Chernobog
6,107
3,840
0
1,312
9,156
3,764
0
7,241
1,568
0
37,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
29,187
207
Minions Killed
148
0
Camps Cleared
0
646,364
Distance Traveled
712,076
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,915
763
17
1
0
251,167
4
W
Nu Wa
10,567
813
118
9
0
224,709
2
L
Sol
8,961
689
93
7
0
239,293
1
W
Kali
8,705
670
13
1
0
236,200
1
L
Chaac
8,232
633
38
3
0
209,903
0
L
Chernobog
8,159
628
76
6
0
197,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role