Player Matchup

Discordia
Discordia
AngelBR09
Discordia
Level 25
God Stats
4W - 0L
1,562 SR
Queue Stats
36W - 28L
1,548 Elo+
Solo
Izanami
Izanami
BigDaddyNC2619
Izanami
Level 108
God Stats
15W - 10L
1,534 SR
Queue Stats
679W - 685L
1,458 Elo+
Solo
Nu Wa
Nu Wa
JKILLA818
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,444 Elo+
Solo
The Morrigan
The Morrigan
MFMELO
The Morrigan
Level 69
God Stats
1W - 3L
1,301 SR
Queue Stats
164W - 147L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jake2gr8snake
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,669 Elo+
Party 1
Team Averages
Level 51
1,479 SR
1,530 Elo+

VS

Team Averages
Level 46
1,525 SR
1,437 Elo+
Ravana
Ravana
BIGGYsmall1
Ravana
Level 27
God Stats
1W - 2L
1,315 SR
Queue Stats
82W - 91L
1,443 Elo+
Solo
Persephone
Persephone
Heemo2323
Persephone
Level 123
God Stats
6W - 2L
1,720 SR
Queue Stats
427W - 445L
1,385 Elo+
Solo
Bacchus
Bacchus
LordRose1959
Bacchus
Level 29
God Stats
6W - 3L
1,804 SR
Queue Stats
211W - 252L
1,412 Elo+
Solo
Tiamat
Tiamat
Sarch18
Tiamat
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
56W - 89L
1,447 Elo+
Solo
Merlin
Merlin
Simon6455
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelBR09
Discordia
20
11 / 2 / 19
13,176
878
25,860
13,019
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 7 / 18
11,505
767
13,705
16,455
8,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
JKILLA818
Nu Wa
18
7 / 8 / 14
12,140
809
15,803
13,604
6,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
MFMELO
The Morrigan
20
12 / 7 / 12
13,292
886
15,663
13,720
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
jake2gr8snake
Kumbhakarna
18
3 / 4 / 26
12,542
836
6,410
19,363
29,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
12 / 9 / 8
11,979
799
18,101
24,930
22,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Heemo2323
Persephone
17
4 / 5 / 16
11,015
734
16,136
14,206
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
LordRose1959
Bacchus
18
6 / 6 / 11
11,453
764
7,528
19,395
34,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
Sarch18
Tiamat
13
1 / 13 / 12
8,936
596
7,425
20,144
12,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Simon6455
Merlin
18
5 / 6 / 12
10,735
716
13,030
13,172
5,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
87
38
Kills
28
28
Deaths
39
89
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Discordia
AngelBR09
Discordia
11
2
19
10.25
L
Ravana
12
9
8
1.78
W
5
7
18
2
L
Persephone
Heemo2323
Persephone
4
5
16
2.4
W
Nu Wa
JKILLA818
Nu Wa
7
8
14
1.75
L
Bacchus
LordRose1959
Bacchus
6
6
11
1.92
W
The Morrigan
MFMELO
The Morrigan
12
7
12
2.57
L
Tiamat
Sarch18
Tiamat
1
13
12
0.54
L
Merlin
Simon6455
Merlin
5
6
12
1.83
W
Kumbhakarna
jake2gr8snake
Kumbhakarna
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,441
Damage
62,220
76,161
Taken
91,847
57,037
Mitigated
80,404
18,095
Healing
19,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AngelBR09
Discordia
25,860
788
2,320
5,940
13,019
6,123
1,432
7,468
5,551
49,689
0
L
Ravana
18,101
3,409
1,652
6,049
24,930
22,359
0
14,916
10,014
0
31,114
W
13,705
6,941
778
2,655
16,455
8,063
3,053
9,524
6,931
0
37,933
L
Persephone
Heemo2323
Persephone
16,136
614
1,302
4,563
14,206
5,558
190
11,893
2,308
38,801
0
W
Nu Wa
JKILLA818
Nu Wa
15,803
3,957
0
506
13,604
6,447
2,028
8,399
5,205
24,830
0
L
Bacchus
LordRose1959
Bacchus
7,528
266
666
2,012
19,395
34,338
0
11,982
7,413
19,691
0
W
The Morrigan
MFMELO
The Morrigan
15,663
2,479
939
1,878
13,720
6,993
916
7,418
6,302
37,489
0
L
Tiamat
Sarch18
Tiamat
7,425
323
198
1,176
20,144
12,343
0
15,398
4,746
17,673
0
L
Merlin
Simon6455
Merlin
13,030
573
391
1,227
13,172
5,806
169
9,575
3,597
33,869
0
W
Kumbhakarna
jake2gr8snake
Kumbhakarna
6,410
812
1,203
1,876
19,363
29,411
804
11,310
8,053
13,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,655
Gold Earned
54,118
163
Minions Killed
154
0
Camps Cleared
0
1,331,286
Distance Traveled
1,180,280
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,176
878
49
3
0
337,001
1
L
Ravana
11,979
799
28
2
0
250,775
1
W
Izanami
11,505
767
37
2
0
249,041
1
L
Persephone
11,015
734
35
2
0
271,183
0
W
Nu Wa
12,140
809
18
1
0
223,120
0
L
Bacchus
11,453
764
17
1
0
229,236
0
W
The Morrigan
13,292
886
52
3
0
257,707
0
L
Tiamat
8,936
596
17
1
0
213,270
2
L
Merlin
10,735
716
57
4
0
215,816
0
W
Kumbhakarna
12,542
836
7
0
0
264,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role