Player Matchup

Terra
Terra
KennaLynn1316
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 146L
1,389 Elo+
Solo
Fenrir
Fenrir
SirGagnon
Fenrir
Level 88
God Stats
0W - 3L
1,267 SR
Queue Stats
54W - 60L
1,432 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tracobi
Morgan Le Fay
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 107L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
embattelwill
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,446 Elo+
Party 3
King Arthur
King Arthur
sixxz66
King Arthur
Level 53
God Stats
2W - 1L
1,720 SR
Queue Stats
96W - 99L
1,359 Elo+
Party 1
Team Averages
Level 61
1,497 SR
1,398 Elo+

VS

Team Averages
Level 77
1,465 SR
1,403 Elo+
Susano
Susano
Kumakaon_404
Susano
Level 66
God Stats
4W - 6L
1,314 SR
Queue Stats
156W - 181L
1,413 Elo+
Party 2
Chang'e
Chang'e
StalkerFraco
Chang'e
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 125L
1,420 Elo+
Party 2
Osiris
Osiris
Tvilla517
Osiris
Level 139
God Stats
1W - 1L
1,418 SR
Queue Stats
71W - 70L
1,410 Elo+
Solo
Charybdis
Charybdis
fabioluisdasn091
Charybdis
Level 48
God Stats
1W - 0L
1,695 SR
Queue Stats
33W - 37L
1,404 Elo+
Party 2
Geb
Geb
thenamekian
Geb
Level 81
God Stats
2W - 2L
1,397 SR
Queue Stats
121W - 117L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 9
11,350
568
6,502
22,987
14,814
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SirGagnon
Fenrir
19
5 / 5 / 9
11,889
594
16,330
21,927
13,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Tracobi
Morgan Le Fay
20
7 / 4 / 12
14,292
715
34,523
26,458
15,515
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
embattelwill
Cthulhu
19
0 / 7 / 14
11,400
570
25,123
40,711
44,658
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
sixxz66
King Arthur
19
5 / 8 / 6
12,142
607
15,901
36,911
44,610
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
4 / 4 / 14
13,207
660
19,809
24,911
28,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
StalkerFraco
Chang'e
20
6 / 5 / 17
13,947
697
26,271
21,978
11,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Tvilla517
Osiris
20
10 / 6 / 13
14,572
729
23,780
24,582
27,997
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
20
6 / 3 / 9
13,470
674
38,014
21,139
12,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 1 / 21
13,356
668
26,409
25,261
33,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
101
19
Kills
27
27
Deaths
19
50
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
3
9
2.17
W
Susano
4
4
14
2.75
L
Fenrir
SirGagnon
Fenrir
5
5
9
1.9
W
Chang'e
StalkerFraco
Chang'e
6
5
17
2.9
L
Morgan Le Fay
Tracobi
Morgan Le Fay
7
4
12
3.25
W
Osiris
Tvilla517
Osiris
10
6
13
2.75
L
Cthulhu
embattelwill
Cthulhu
0
7
14
1
W
Charybdis
6
3
9
3.5
L
King Arthur
sixxz66
King Arthur
5
8
6
1
W
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,379
Damage
134,283
148,994
Taken
117,871
133,375
Mitigated
113,813
57,878
Healing
57,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,502
1,151
14,261
6,220
22,987
14,814
857
10,690
12,297
12,826
0
W
Susano
19,809
1,540
1,914
5,909
24,911
28,996
1,138
11,690
13,221
0
42,292
L
Fenrir
SirGagnon
Fenrir
16,330
2,494
3,810
2,950
21,927
13,778
738
6,725
15,202
0
25,554
W
Chang'e
StalkerFraco
Chang'e
26,271
2,454
12,213
6,993
21,978
11,589
1,456
15,390
6,588
41,440
0
L
Morgan Le Fay
Tracobi
Morgan Le Fay
34,523
4,978
3,169
6,787
26,458
15,515
390
10,865
15,593
77,139
0
W
Osiris
Tvilla517
Osiris
23,780
7,218
3,183
2,369
24,582
27,997
1,130
12,837
11,745
5,364
27,695
L
Cthulhu
embattelwill
Cthulhu
25,123
1,271
6,044
9,167
40,711
44,658
252
15,642
25,069
43,625
0
W
Charybdis
38,014
11,844
2,143
6,061
21,139
12,138
3,600
11,185
9,954
0
65,328
L
King Arthur
sixxz66
King Arthur
15,901
1,553
2,133
3,337
36,911
44,610
125
13,764
23,147
0
29,325
W
26,409
2,068
4,529
12,372
25,261
33,093
1,134
15,046
10,215
47,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,073
Gold Earned
68,552
181
Minions Killed
200
0
Camps Cleared
0
1,643,239
Distance Traveled
1,768,400
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,350
568
16
1
0
321,760
0
W
Susano
13,207
660
53
3
0
387,288
0
L
Fenrir
11,889
594
8
0
0
343,807
1
W
Chang'e
13,947
697
29
1
0
353,908
0
L
Morgan Le Fay
14,292
715
91
5
0
313,649
0
W
Osiris
14,572
729
17
1
0
275,374
0
L
Cthulhu
11,400
570
48
2
0
327,613
0
W
Charybdis
13,470
674
79
4
0
342,003
0
L
King Arthur
12,142
607
18
1
0
336,410
0
W
Geb
13,356
668
22
1
0
409,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role