Player Matchup

Bellona
Bellona
Platinum V
Attxck
Bellona
Platinum V
Level 145
God Stats
18W - 2L
1,899 SR
Queue Stats
57W - 31L
1,768 MMR
Solo
Cthulhu
Cthulhu
Gold IV
GibbyThatMoney
Cthulhu
Gold IV
Level 139
God Stats
1W - 1L
1,510 SR
Queue Stats
60W - 60L
1,441 MMR
Party 1
Cabrakan
Cabrakan
Gold III
Hotgeorge255
Cabrakan
Gold III
Level 102
God Stats
4W - 5L
1,578 SR
Queue Stats
169W - 168L
1,605 MMR
Solo
Charybdis
Charybdis
Platinum IV
JCriip
Charybdis
Platinum IV
Level 121
God Stats
8W - 6L
1,682 SR
Queue Stats
38W - 32L
1,841 MMR
Party 1
Janus
Janus
Platinum III
NSE_AUSTRAILIANS
Janus
Platinum III
Level 137
God Stats
4W - 2L
1,589 SR
Queue Stats
217W - 207L
1,775 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,652 SR
1,686 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,705 SR
1,686 MMR
Mulan
Mulan
Gold I
ChumBucketStaff
Mulan
Gold I
Level 160
God Stats
1W - 1L
2,083 SR
Queue Stats
84W - 79L
1,712 MMR
Solo
Freya
Freya
Platinum V
DB Interlude
Freya
Platinum V
Level 135
God Stats
77W - 79L
1,591 SR
Queue Stats
178W - 197L
1,708 MMR
Solo
Ares
Ares
Gold V
Step Dads Kush
Ares
Gold V
Level 65
God Stats
0W - 1L
1,810 SR
Queue Stats
8W - 5L
1,656 MMR
Solo
King Arthur
King Arthur
Bronze III
Vlllxn
King Arthur
Bronze III
Level 68
God Stats
1W - 2L
1,530 SR
Queue Stats
6W - 12L
1,556 MMR
Solo
Ra
Ra
Platinum V
platinum_kujo
Ra
Platinum V
Level 148
God Stats
32W - 30L
1,512 SR
Queue Stats
460W - 469L
1,801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Attxck
Bellona
17
13 / 1 / 5
11,215
660
20,788
17,084
14,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 1 / 7
7,901
465
7,494
13,033
11,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Hotgeorge255
Cabrakan
14
4 / 1 / 4
8,951
527
3,879
12,169
8,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
JCriip
Charybdis
15
4 / 0 / 4
9,256
544
10,416
12,425
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 7
8,946
526
8,642
7,463
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
HadesKaliSusanoLoki

VS

Bans
JormungandrThorAo KuangDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,792
458
4,605
14,144
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 0
7,412
436
8,731
16,073
6,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 2 / 0
5,794
341
4,454
12,013
8,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Vlllxn
King Arthur
12
2 / 10 / 0
7,861
462
7,416
18,832
11,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 2
8,773
516
5,392
9,729
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
25
Kills
5
5
Deaths
25
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Attxck
Bellona
13
1
5
15.5
L
1
5
3
0.5
L
0
5
0
0
W
3
1
7
6.5
W
Cabrakan
Hotgeorge255
Cabrakan
4
1
4
6
W
Charybdis
JCriip
Charybdis
4
0
4
6
W
1
2
7
2.25
L
1
2
0
0.5
L
King Arthur
Vlllxn
King Arthur
2
10
0
0.2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,219
Damage
30,598
62,174
Taken
70,791
43,412
Mitigated
38,531
23,396
Healing
14,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Attxck
Bellona
20,788
9,565
0
7,516
17,084
14,650
1,950
2,282
14,802
0
84,036
L
4,605
1,143
0
2,596
14,144
6,531
0
3,185
10,959
0
56,460
L
8,731
3,098
0
5,665
16,073
6,917
0
3,765
12,308
64,487
0
W
7,494
532
911
1,100
13,033
11,896
0
5,828
7,205
30,139
2,988
W
Cabrakan
Hotgeorge255
Cabrakan
3,879
235
0
4,908
12,169
8,697
1,118
2,287
9,882
57,880
0
W
Charybdis
JCriip
Charybdis
10,416
5,782
0
7,628
12,425
5,252
2,091
7,113
5,312
0
85,021
W
8,642
120
0
1,333
7,463
2,917
910
1,067
6,396
86,139
0
L
4,454
226
171
1,900
12,013
8,173
0
4,006
6,935
15,273
0
L
King Arthur
Vlllxn
King Arthur
7,416
2,128
0
1,903
18,832
11,481
0
6,050
12,782
0
37,223
L
5,392
197
717
1,861
9,729
5,429
0
2,670
7,059
82,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,269
Gold Earned
37,632
554
Minions Killed
424
0
Camps Cleared
0
1,720,013
Distance Traveled
1,498,229
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,215
660
139
8
0
353,373
1
L
Mulan
7,792
458
94
6
0
327,090
3
L
Freya
7,412
436
96
6
0
288,566
3
W
Cthulhu
7,901
465
57
3
0
349,265
5
W
Cabrakan
8,951
527
104
6
0
342,183
2
W
Charybdis
9,256
544
119
7
0
311,418
6
W
Janus
8,946
526
135
8
0
363,774
1
L
Ares
5,794
341
15
1
0
226,379
3
L
King Arthur
7,861
462
61
4
0
306,433
0
L
Ra
8,773
516
158
9
0
349,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role