Player Matchup

Izanami
Izanami
Gold IV
M3GA74
Izanami
Gold IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,474 MMR
Party 1
Cupid
Cupid
Silver II
MoW1801
Cupid
Silver II
Level 158
God Stats
3W - 6L
1,575 SR
Queue Stats
123W - 137L
1,247 MMR
Solo
Susano
Susano
Platinum V
bmcK
Susano
Platinum V
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
44W - 14L
1,916 MMR
Party 1
Sylvanus
Sylvanus
Gold V
duendecillo0
Sylvanus
Gold V
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 85L
1,341 MMR
Solo
Agni
Agni
Platinum V
xfjsdljlksdf
Agni
Platinum V
Level 160
God Stats
15W - 13L
1,507 SR
Queue Stats
375W - 377L
1,760 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,559 SR
1,548 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,612 SR
1,567 MMR
Da Ji
Da Ji
Platinum II
 
Da Ji
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Silver I
 
Rama
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
HrewerxPL
Hades
Gold III
Level 66
God Stats
6W - 3L
1,810 SR
Queue Stats
30W - 26L
1,694 MMR
Solo
Terra
Terra
Platinum II
Xcaliburst
Terra
Platinum II
Level 160
God Stats
599W - 571L
1,522 SR
Queue Stats
677W - 691L
1,686 MMR
Solo
Discordia
Discordia
Gold V
benbenww
Discordia
Gold V
Level 88
God Stats
4W - 5L
1,729 SR
Queue Stats
229W - 241L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M3GA74
Izanami
20
12 / 1 / 6
15,520
705
32,183
22,854
11,935
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cupid
MoW1801
Cupid
19
2 / 3 / 2
13,067
594
12,104
11,123
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
bmcK
Susano
20
13 / 3 / 4
14,266
648
18,394
20,853
10,528
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
duendecillo0
Sylvanus
17
1 / 2 / 7
11,561
526
7,476
19,647
28,276
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
2 / 3 / 7
12,344
561
18,082
10,764
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
LancelotMauiAresArachne

VS

Bans
IshtarAo KuangThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
4 / 5 / 5
10,547
479
8,325
24,814
11,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
14
0 / 9 / 3
8,557
389
7,754
22,668
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hades
HrewerxPL
Hades
17
3 / 6 / 2
10,675
485
10,847
21,559
13,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Terra
13
0 / 6 / 5
9,057
412
9,126
26,507
27,094
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
benbenww
Discordia
18
4 / 4 / 1
10,864
494
5,219
13,708
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
30
Kills
11
12
Deaths
30
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
5
5
1.3
L
Rama
 
Rama
0
9
3
0.17
L
Hades
HrewerxPL
Hades
3
6
2
0.67
W
Izanami
M3GA74
Izanami
12
1
6
15
W
Cupid
MoW1801
Cupid
2
3
2
1
L
Terra
0
6
5
0.42
L
Discordia
benbenww
Discordia
4
4
1
1.13
W
Susano
bmcK
Susano
13
3
4
5
W
Sylvanus
duendecillo0
Sylvanus
1
2
7
2.25
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,239
Damage
41,271
85,241
Taken
109,256
61,969
Mitigated
63,152
35,248
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,325
2,570
0
4,668
24,814
11,364
0
5,269
19,545
0
76,964
L
Rama
 
Rama
7,754
6,809
0
4,203
22,668
6,425
1,572
2,284
20,384
0
63,362
L
Hades
HrewerxPL
Hades
10,847
1,573
64
5,908
21,559
13,614
0
1,542
20,017
74,062
0
W
Izanami
M3GA74
Izanami
32,183
25,146
0
10,530
22,854
11,935
1,219
6,042
16,812
0
209,432
W
Cupid
MoW1801
Cupid
12,104
5,685
273
3,737
11,123
5,746
5,866
5,932
5,191
0
121,187
L
Terra
9,126
2,079
3,961
5,033
26,507
27,094
0
10,620
15,887
37,252
0
L
Discordia
benbenww
Discordia
5,219
786
0
657
13,708
4,655
0
5,429
8,279
91,894
0
W
Susano
bmcK
Susano
18,394
5,734
0
6,558
20,853
10,528
577
5,433
15,420
0
132,625
W
Sylvanus
duendecillo0
Sylvanus
7,476
2,395
3,325
7,422
19,647
28,276
611
4,707
14,940
31,346
932
W
18,082
703
13
3,390
10,764
5,484
1,757
4,835
5,929
117,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,758
Gold Earned
49,700
837
Minions Killed
611
0
Camps Cleared
0
2,018,049
Distance Traveled
1,990,217
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,547
479
120
5
0
436,265
3
L
Rama
8,557
389
104
5
0
360,759
3
L
Hades
10,675
485
154
7
0
374,256
2
W
Izanami
15,520
705
255
12
0
407,931
2
W
Cupid
13,067
594
197
9
0
334,399
7
L
Terra
9,057
412
52
2
0
409,163
9
L
Discordia
10,864
494
181
8
0
409,774
7
W
Susano
14,266
648
177
8
0
450,305
1
W
Sylvanus
11,561
526
43
2
0
394,337
3
W
Agni
12,344
561
165
8
0
431,077
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role