Player Matchup

Fenrir
Fenrir
DeGa-101
Fenrir
Level 139
God Stats
3W - 1L
1,219 SR
Queue Stats
83W - 81L
1,459 Elo+
Solo
He Bo
He Bo
XR8TEDKILLER
He Bo
Level 65
God Stats
2W - 3L
1,133 SR
Queue Stats
231W - 249L
1,420 Elo+
Solo
Cernunnos
Cernunnos
Zerubeus
Cernunnos
Level 124
God Stats
8W - 1L
1,779 SR
Queue Stats
180W - 180L
1,352 Elo+
Solo
Olorun
Olorun
trahmillionaie
Olorun
Level 127
God Stats
6W - 6L
1,509 SR
Queue Stats
225W - 255L
1,336 Elo+
Party 2
Merlin
Merlin
xJayCiroc
Merlin
Level 142
God Stats
2W - 0L
1,793 SR
Queue Stats
92W - 108L
1,383 Elo+
Party 2
Team Averages
Level 119
1,487 SR
1,390 Elo+

VS

Team Averages
Level 85
1,512 SR
1,399 Elo+
Olorun
Olorun
Deeceptionz
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
FiveOhSixer
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,353 Elo+
Party 1
Freya
Freya
PromethaBean
Freya
Level 117
God Stats
3W - 4L
1,485 SR
Queue Stats
543W - 579L
1,415 Elo+
Solo
Cerberus
Cerberus
gdecosta
Cerberus
Level 100
God Stats
2W - 7L
1,348 SR
Queue Stats
199W - 218L
1,333 Elo+
Solo
Cernunnos
Cernunnos
mauizoe
Cernunnos
Level 67
God Stats
3W - 2L
1,725 SR
Queue Stats
241W - 265L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeGa-101
Fenrir
20
15 / 1 / 16
12,180
812
15,623
18,650
23,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
9 / 4 / 17
11,668
778
19,170
13,111
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Zerubeus
Cernunnos
19
6 / 0 / 22
11,305
754
19,711
16,186
9,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 0 / 27
9,995
666
7,587
16,884
9,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
xJayCiroc
Merlin
19
2 / 0 / 22
11,061
737
12,739
7,530
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 6 / 1
8,718
581
8,904
15,515
8,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 10 / 1
9,820
655
13,499
18,589
13,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 6 / 0
8,702
580
10,613
16,091
7,887
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
gdecosta
Cerberus
14
0 / 6 / 2
8,885
592
10,449
22,727
27,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
mauizoe
Cernunnos
18
1 / 4 / 1
10,258
684
14,509
12,268
7,451
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
10
32
Kills
5
5
Deaths
32
104
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DeGa-101
Fenrir
15
1
16
23
L
Olorun
1
6
1
0.25
L
3
10
1
0.35
L
0
6
0
0
W
9
4
17
4.38
W
Cernunnos
Zerubeus
Cernunnos
6
0
22
17
L
Cerberus
gdecosta
Cerberus
0
6
2
0.17
L
Cernunnos
mauizoe
Cernunnos
1
4
1
0.38
W
0
0
27
13.5
W
Merlin
xJayCiroc
Merlin
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,830
Damage
57,974
72,361
Taken
85,190
52,481
Mitigated
64,385
47,794
Healing
25,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DeGa-101
Fenrir
15,623
3,428
2,714
3,636
18,650
23,341
1,359
7,646
11,004
0
18,388
L
Olorun
8,904
2,212
966
4,221
15,515
8,515
456
6,563
8,712
17,304
0
L
13,499
2,764
1,088
2,675
18,589
13,290
0
7,440
10,949
0
19,199
L
10,613
3,671
1,136
5,193
16,091
7,887
336
7,994
7,863
22,180
0
W
19,170
2,095
3,829
1,116
13,111
6,197
1,423
4,532
8,579
30,335
0
W
Cernunnos
Zerubeus
Cernunnos
19,711
8,332
1,588
4,760
16,186
9,237
2,305
8,437
7,749
0
46,407
L
Cerberus
gdecosta
Cerberus
10,449
198
851
7,483
22,727
27,242
0
10,056
12,205
19,413
0
L
Cernunnos
mauizoe
Cernunnos
14,509
4,807
678
1,534
12,268
7,451
715
6,019
5,965
0
41,949
W
7,587
2,518
14,647
11,086
16,884
9,681
1,670
7,913
8,971
19,769
0
W
Merlin
xJayCiroc
Merlin
12,739
658
3,050
1,368
7,530
4,025
861
1,438
6,092
34,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,209
Gold Earned
46,383
153
Minions Killed
144
0
Camps Cleared
0
1,463,753
Distance Traveled
1,152,233
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,180
812
6
0
0
316,462
0
L
Olorun
8,718
581
23
2
0
205,895
1
L
Da Ji
9,820
655
15
1
0
222,117
3
L
Freya
8,702
580
31
2
0
222,462
0
W
He Bo
11,668
778
24
2
0
280,776
1
W
Cernunnos
11,305
754
42
3
0
298,582
0
L
Cerberus
8,885
592
22
1
0
264,775
0
L
Cernunnos
10,258
684
53
4
0
236,984
2
W
Olorun
9,995
666
23
2
0
298,976
5
W
Merlin
11,061
737
58
4
0
268,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role