Player Matchup

Hou Yi
Hou Yi
CallMeL3Bob
Hou Yi
Level 88
God Stats
21W - 35L
1,518 SR
Queue Stats
223W - 406L
1,342 Elo+
Party 1
Bacchus
Bacchus
Ecksperimental
Bacchus
Level 102
God Stats
50W - 74L
1,376 SR
Queue Stats
145W - 261L
1,284 Elo+
Party 1
Sun Wukong
Sun Wukong
HB Romeo
Sun Wukong
Level 117
God Stats
4W - 3L
1,687 SR
Queue Stats
249W - 478L
1,209 Elo+
Party 1
Team Averages
Level 102
1,527 SR
1,279 Elo+

VS

Team Averages
Level 111
1,512 SR
1,472 Elo+
Horus
Horus
Dolphinwalls
Horus
Level 124
God Stats
2W - 0L
1,614 SR
Queue Stats
26W - 27L
1,439 Elo+
Solo
Neith
Neith
uLtRa GrOuNdHoG
Neith
Level 160
God Stats
1W - 0L
1,272 SR
Queue Stats
163W - 154L
1,555 Elo+
Party 2
Baron Samedi
Baron Samedi
uLtRa ViIsIoNz
Baron Samedi
Level 48
God Stats
2W - 1L
1,651 SR
Queue Stats
7W - 7L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
0 / 4 / 1
8,093
623
9,394
14,583
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 1
8,216
632
6,688
20,678
21,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
HB Romeo
Sun Wukong
13
1 / 3 / 0
8,133
626
7,980
20,635
20,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 12
9,855
758
15,908
12,488
13,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
7 / 0 / 6
10,587
814
22,533
12,400
6,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
uLtRa ViIsIoNz
Baron Samedi
14
5 / 1 / 4
9,564
736
9,923
7,702
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
14
14
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
4
1
0.13
W
2
0
12
8
L
0
7
1
0.07
L
Sun Wukong
HB Romeo
Sun Wukong
1
3
0
0.33
W
7
0
6
10
W
Baron Samedi
uLtRa ViIsIoNz
Baron Samedi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,062
Damage
48,364
55,896
Taken
32,590
47,616
Mitigated
25,344
8,629
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
9,394
3,572
0
2,842
14,583
5,872
0
2,103
12,146
0
35,696
W
15,908
5,853
1,707
6,339
12,488
13,999
184
1,790
10,698
726
29,891
L
6,688
450
250
3,058
20,678
21,129
0
4,580
15,608
22,967
0
L
Sun Wukong
HB Romeo
Sun Wukong
7,980
1,184
404
2,075
20,635
20,615
0
4,058
15,999
0
26,966
W
22,533
10,547
0
4,645
12,400
6,569
2,589
2,434
9,966
42
88,406
W
Baron Samedi
uLtRa ViIsIoNz
Baron Samedi
9,923
809
1,973
1,875
7,702
4,776
212
2,745
4,957
26,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
30,006
123
Minions Killed
178
0
Camps Cleared
0
654,799
Distance Traveled
734,143
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,093
623
61
5
0
218,473
1
W
Horus
9,855
758
33
3
0
262,529
1
L
Bacchus
8,216
632
28
2
0
199,084
0
L
Sun Wukong
8,133
626
34
3
0
237,242
1
W
Neith
10,587
814
122
9
0
229,844
5
W
Baron Samedi
9,564
736
23
2
0
241,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role