Player Matchup

Cu Chulainn
Cu Chulainn
FilthyCasual778
Cu Chulainn
Level 118
God Stats
14W - 9L
1,571 SR
Queue Stats
236W - 238L
1,513 Elo+
Solo
Hachiman
Hachiman
GCboschh
Hachiman
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 27L
1,454 Elo+
Party 1
Khepri
Khepri
HairlineB
Khepri
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,524 Elo+
Party 1
Lancelot
Lancelot
LangeWPG
Lancelot
Level 160
God Stats
1W - 0L
1,746 SR
Queue Stats
15W - 15L
1,586 Elo+
Party 1
Merlin
Merlin
cuero-adorado85
Merlin
Level 106
God Stats
20W - 19L
1,574 SR
Queue Stats
102W - 111L
1,500 Elo+
Solo
Team Averages
Level 120
1,578 SR
1,515 Elo+

VS

Team Averages
Level 98
1,523 SR
1,518 Elo+
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Klassiox
Charybdis
Level 97
God Stats
2W - 6L
1,469 SR
Queue Stats
591W - 569L
1,522 Elo+
Party 2
Thanatos
Thanatos
Treborij8j88j8k
Thanatos
Level 89
God Stats
0W - 1L
1,638 SR
Queue Stats
72W - 48L
1,571 Elo+
Solo
Tyr
Tyr
fcojavier0803
Tyr
Level 126
God Stats
50W - 57L
1,497 SR
Queue Stats
149W - 151L
1,497 Elo+
Solo
Janus
Janus
ttv-dushkeb
Janus
Level 108
God Stats
25W - 32L
1,508 SR
Queue Stats
819W - 859L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FilthyCasual778
Cu Chulainn
14
2 / 1 / 3
8,407
525
13,830
13,576
12,709
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
GCboschh
Hachiman
11
2 / 2 / 6
7,133
446
9,648
11,690
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
HairlineB
Khepri
10
3 / 1 / 4
7,728
483
5,916
10,618
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
LangeWPG
Lancelot
14
7 / 3 / 4
8,459
529
13,359
14,857
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 2
7,708
482
7,863
8,515
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 3 / 1
6,795
425
5,087
14,991
12,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Klassiox
Charybdis
12
2 / 3 / 3
7,911
494
10,906
14,273
4,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
11
4 / 3 / 1
7,336
459
9,759
14,349
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
1 / 2 / 1
8,604
538
5,508
14,956
14,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 5 / 1
7,943
496
6,785
15,117
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
9
9
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
W
Cu Chulainn
FilthyCasual778
Cu Chulainn
2
1
3
3.5
W
Hachiman
GCboschh
Hachiman
2
2
6
2.5
W
Khepri
HairlineB
Khepri
3
1
4
5
L
Charybdis
Klassiox
Charybdis
2
3
3
1.17
W
Lancelot
LangeWPG
Lancelot
7
3
4
3
L
Thanatos
4
3
1
1.5
W
2
2
2
1.5
L
1
2
1
0.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,616
Damage
38,045
59,256
Taken
73,686
37,672
Mitigated
42,730
14,491
Healing
29,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,087
1,510
0
2,244
14,991
12,438
250
4,624
10,367
20,421
3,641
W
Cu Chulainn
FilthyCasual778
Cu Chulainn
13,830
2,197
0
1,101
13,576
12,709
48
2,366
11,210
4,719
67,527
W
Hachiman
GCboschh
Hachiman
9,648
5,922
0
5,483
11,690
4,076
642
1,569
9,893
0
35,725
W
Khepri
HairlineB
Khepri
5,916
1,031
440
2,238
10,618
10,324
137
2,920
7,350
21,450
0
L
Charybdis
Klassiox
Charybdis
10,906
5,540
0
8,396
14,273
4,950
0
2,206
12,067
0
61,169
W
Lancelot
LangeWPG
Lancelot
13,359
2,490
0
3,690
14,857
7,062
625
1,943
12,914
0
63,219
L
Thanatos
9,759
2,480
0
9,935
14,349
5,333
0
2,199
12,150
0
45,994
W
7,863
242
166
1,373
8,515
3,501
654
2,712
5,803
52,484
0
L
5,508
383
0
7,421
14,956
14,180
357
1,703
13,253
0
66,377
L
6,785
781
163
1,399
15,117
5,829
0
4,391
10,726
57,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
38,589
383
Minions Killed
408
0
Camps Cleared
0
1,532,180
Distance Traveled
1,588,244
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,795
425
28
2
0
343,063
1
W
Cu Chulainn
8,407
525
121
8
0
317,140
3
W
Hachiman
7,133
446
63
4
0
274,940
2
W
Khepri
7,728
483
17
1
0
306,612
4
L
Charybdis
7,911
494
98
6
0
272,004
5
W
Lancelot
8,459
529
87
5
0
345,439
1
L
Thanatos
7,336
459
61
4
0
354,225
3
W
Merlin
7,708
482
95
6
0
288,049
2
L
Tyr
8,604
538
121
8
0
334,869
6
L
Janus
7,943
496
100
6
0
284,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role