Player Matchup

Set
Set
Evilbreed310
Set
Level 128
God Stats
0W - 3L
1,198 SR
Queue Stats
205W - 215L
1,371 Elo+
Solo
Cliodhna
Cliodhna
GicaTheGreat
Cliodhna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,324 Elo+
Solo
Arachne
Arachne
LiddyKitty
Arachne
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,491 Elo+
Party 1
Lancelot
Lancelot
Madworldz
Lancelot
Level 16
God Stats
0W - 1L
1,589 SR
Queue Stats
5W - 3L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
aacgeske
Hou Yi
Level 115
God Stats
4W - 1L
1,620 SR
Queue Stats
221W - 218L
1,341 Elo+
Solo
Team Averages
Level 100
1,481 SR
1,404 Elo+

VS

Team Averages
Level 107
1,595 SR
1,428 Elo+
Chronos
Chronos
Darkslayer6921
Chronos
Level 144
God Stats
2W - 1L
1,474 SR
Queue Stats
649W - 652L
1,482 Elo+
Solo
Cthulhu
Cthulhu
INFECTEDNEAT9
Cthulhu
Level 89
God Stats
1W - 2L
1,491 SR
Queue Stats
232W - 256L
1,382 Elo+
Solo
Maui
Maui
MOBIUS OVERLORD
Maui
Level 129
God Stats
3W - 0L
1,859 SR
Queue Stats
158W - 183L
1,390 Elo+
Solo
Zeus
Zeus
YoUnG-DAB-420
Zeus
Level 84
God Stats
4W - 2L
1,506 SR
Queue Stats
261W - 260L
1,380 Elo+
Solo
Nox
Nox
zzquickscopezxx
Nox
Level 88
God Stats
2W - 0L
1,646 SR
Queue Stats
243W - 209L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
9,682
645
10,127
16,137
14,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
GicaTheGreat
Cliodhna
17
3 / 8 / 3
10,055
670
11,292
20,229
9,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
LiddyKitty
Arachne
19
7 / 5 / 3
10,800
720
14,209
16,544
10,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Madworldz
Lancelot
14
2 / 7 / 4
8,979
599
7,133
16,080
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
aacgeske
Hou Yi
18
2 / 5 / 8
10,325
688
14,497
14,660
7,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 16
12,250
817
19,200
12,631
7,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
19
5 / 3 / 19
12,110
807
13,708
29,585
32,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 3 / 13
9,954
664
2,696
11,416
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
4 / 7 / 12
10,700
713
13,920
13,650
6,714
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 12
13,377
892
22,937
9,862
12,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
17
Kills
30
31
Deaths
17
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
9
2
16
8.5
L
3
6
5
0.92
L
Cliodhna
GicaTheGreat
Cliodhna
3
8
3
0.56
W
Cthulhu
5
3
19
4.83
L
Arachne
LiddyKitty
Arachne
7
5
3
1.7
W
0
3
13
2.17
L
Lancelot
Madworldz
Lancelot
2
7
4
0.57
W
4
7
12
1.43
L
Hou Yi
aacgeske
Hou Yi
2
5
8
1.2
W
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,258
Damage
72,461
83,650
Taken
77,144
48,163
Mitigated
72,935
20,794
Healing
31,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,200
8,974
1,105
4,689
12,631
7,501
4,710
0
12,631
40,292
0
L
10,127
4,776
1,323
3,979
16,137
14,059
0
13,624
2,513
0
19,780
L
Cliodhna
GicaTheGreat
Cliodhna
11,292
1,216
726
3,426
20,229
9,043
358
16,739
3,490
0
26,636
W
Cthulhu
13,708
960
3,071
12,563
29,585
32,880
0
0
29,585
29,289
0
L
Arachne
LiddyKitty
Arachne
14,209
9,804
0
4,106
16,544
10,157
855
14,347
2,197
0
18,901
W
2,696
1,200
1,763
3,093
11,416
13,719
169
0
11,416
5,985
0
L
Lancelot
Madworldz
Lancelot
7,133
1,129
1,257
2,544
16,080
7,598
485
13,914
2,166
0
13,491
W
13,920
2,213
996
1,223
13,650
6,714
0
0
13,650
32,616
0
L
Hou Yi
aacgeske
Hou Yi
14,497
5,700
950
2,483
14,660
7,306
0
13,837
823
0
33,403
W
22,937
2,810
998
2,084
9,862
12,121
1,739
0
9,862
54,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,841
Gold Earned
58,391
127
Minions Killed
190
0
Camps Cleared
0
1,366,096
Distance Traveled
1,310,468
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,250
817
47
3
0
267,032
0
L
Set
9,682
645
13
1
0
268,227
0
L
Cliodhna
10,055
670
33
2
0
269,832
0
W
Cthulhu
12,110
807
24
2
0
304,303
1
L
Arachne
10,800
720
10
1
0
289,360
1
W
Maui
9,954
664
9
1
0
209,918
0
L
Lancelot
8,979
599
14
1
0
301,608
0
W
Zeus
10,700
713
45
3
0
246,262
0
L
Hou Yi
10,325
688
57
4
0
237,069
0
W
Nox
13,377
892
65
4
0
282,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role