Player Matchup

Tiamat
Tiamat
Bobanweave
Tiamat
Level 160
God Stats
4W - 3L
1,511 SR
Queue Stats
285W - 246L
1,543 Elo+
Party 4
He Bo
He Bo
KrumpyBoi
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,599 Elo+
Solo
Cabrakan
Cabrakan
MoleOfWar
Cabrakan
Level 132
God Stats
4W - 5L
1,516 SR
Queue Stats
219W - 215L
1,526 Elo+
Party 1
Chernobog
Chernobog
SazelZa
Chernobog
Level 160
God Stats
1W - 1L
1,316 SR
Queue Stats
641W - 562L
1,512 Elo+
Party 4
Kukulkan
Kukulkan
bananeeg
Kukulkan
Level 117
God Stats
2W - 1L
1,428 SR
Queue Stats
147W - 133L
1,549 Elo+
Party 1
Team Averages
Level 119
1,454 SR
1,546 Elo+

VS

Team Averages
Level 73
1,459 SR
1,497 Elo+
Artio
Artio
Beronz
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
GasPacho0897
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ravana
Ravana
Sagu14
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Zheimer
Charybdis
Level 160
God Stats
5W - 12L
1,311 SR
Queue Stats
1,248W - 1,144L
1,506 Elo+
Party 3
Cliodhna
Cliodhna
xxQ8xx
Cliodhna
Level 160
God Stats
18W - 20L
1,483 SR
Queue Stats
1,356W - 1,259L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bobanweave
Tiamat
17
5 / 2 / 28
11,268
704
14,582
12,889
25,690
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
KrumpyBoi
He Bo
20
10 / 2 / 24
12,241
765
18,359
13,614
13,785
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
MoleOfWar
Cabrakan
19
6 / 2 / 26
12,549
784
11,260
23,793
43,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
SazelZa
Chernobog
20
9 / 2 / 21
12,237
765
14,454
12,747
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
bananeeg
Kukulkan
20
10 / 1 / 22
12,792
800
21,027
12,097
7,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Beronz
Artio
16
0 / 9 / 4
9,595
600
4,747
25,220
36,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
GasPacho0897
Izanami
18
3 / 10 / 3
10,364
648
16,664
17,159
9,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Sagu14
Ravana
12
0 / 10 / 5
9,026
564
6,779
16,855
13,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Zheimer
Charybdis
20
2 / 4 / 1
10,824
677
14,946
16,240
13,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
xxQ8xx
Cliodhna
17
4 / 8 / 3
10,679
667
10,695
20,933
17,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
25
40
Kills
9
9
Deaths
41
121
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
Beronz
Artio
0
9
4
0.22
W
Tiamat
Bobanweave
Tiamat
5
2
28
9.5
L
Izanami
GasPacho0897
Izanami
3
10
3
0.45
W
He Bo
KrumpyBoi
He Bo
10
2
24
11
W
Cabrakan
MoleOfWar
Cabrakan
6
2
26
9.5
L
Ravana
Sagu14
Ravana
0
10
5
0.25
W
Chernobog
SazelZa
Chernobog
9
2
21
9.75
L
Charybdis
Zheimer
Charybdis
2
4
1
0.63
W
Kukulkan
bananeeg
Kukulkan
10
1
22
21
L
Cliodhna
xxQ8xx
Cliodhna
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,682
Damage
53,831
75,140
Taken
96,407
99,670
Mitigated
89,628
32,459
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Beronz
Artio
4,747
580
664
2,643
25,220
36,250
0
15,991
9,229
9,790
0
W
Tiamat
Bobanweave
Tiamat
14,582
1,001
2,290
3,182
12,889
25,690
721
1,012
11,877
30,973
0
L
Izanami
GasPacho0897
Izanami
16,664
7,333
318
1,006
17,159
9,124
87
13,493
3,666
0
39,846
W
He Bo
KrumpyBoi
He Bo
18,359
2,692
4,024
2,782
13,614
13,785
1,867
618
12,996
27,264
0
W
Cabrakan
MoleOfWar
Cabrakan
11,260
1,877
3,497
5,191
23,793
43,926
256
2,082
21,711
14,846
0
L
Ravana
Sagu14
Ravana
6,779
1,612
35
2,470
16,855
13,223
0
9,620
7,235
0
17,603
W
Chernobog
SazelZa
Chernobog
14,454
7,529
1,705
2,776
12,747
8,334
3,868
688
12,059
0
41,014
L
Charybdis
Zheimer
Charybdis
14,946
5,756
0
3,879
16,240
13,553
300
11,869
4,371
0
42,787
W
Kukulkan
bananeeg
Kukulkan
21,027
1,908
3,571
3,441
12,097
7,935
3,157
347
11,750
58,391
0
L
Cliodhna
xxQ8xx
Cliodhna
10,695
600
71
3,441
20,933
17,478
0
14,255
6,678
0
29,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,087
Gold Earned
50,488
175
Minions Killed
154
0
Camps Cleared
0
1,562,806
Distance Traveled
1,253,606
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,595
600
4
0
0
265,321
0
W
Tiamat
11,268
704
34
2
0
319,848
3
L
Izanami
10,364
648
51
3
0
236,476
0
W
He Bo
12,241
765
19
1
0
296,676
0
W
Cabrakan
12,549
784
5
0
0
309,139
1
L
Ravana
9,026
564
11
1
0
227,137
1
W
Chernobog
12,237
765
53
3
0
316,799
1
L
Charybdis
10,824
677
69
4
0
265,811
1
W
Kukulkan
12,792
800
64
4
0
320,344
1
L
Cliodhna
10,679
667
19
1
0
258,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role