Player Matchup

Sobek
Sobek
 
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Ansotica
Hel
Level 110
God Stats
1W - 2L
1,484 SR
Queue Stats
17W - 23L
1,406 Elo+
Party 2
Izanami
Izanami
Rezena
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 2
Anhur
Anhur
Trankko
Anhur
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,492 Elo+
Solo
Hou Yi
Hou Yi
umaru-chanxX
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,468 Elo+
Solo
Team Averages
Level 74
1,497 SR
1,425 Elo+

VS

Team Averages
Level 130
1,533 SR
1,538 Elo+
Loki
Loki
Amena_Fek_Fak
Loki
Level 138
God Stats
2W - 0L
1,303 SR
Queue Stats
11W - 6L
1,590 Elo+
Party 1
Yemoja
Yemoja
DKhaleessi
Yemoja
Level 121
God Stats
3W - 0L
1,670 SR
Queue Stats
103W - 124L
1,425 Elo+
Party 3
Kukulkan
Kukulkan
Get_Noscoped_COD
Kukulkan
Level 143
God Stats
1W - 0L
1,690 SR
Queue Stats
11W - 6L
1,590 Elo+
Party 1
Izanami
Izanami
Hοuzel
Izanami
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,826 Elo+
Solo
Pele
Pele
sp33d03
Pele
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
3 / 5 / 6
11,465
674
11,079
30,802
43,847
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 4 / 8
9,601
565
8,819
19,910
11,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Rezena
Izanami
19
5 / 5 / 5
11,224
660
21,892
19,675
10,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Trankko
Anhur
18
2 / 8 / 7
10,370
610
16,210
23,293
11,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
17
2 / 7 / 5
10,298
606
8,267
20,172
9,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 14
12,592
741
16,963
19,161
9,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
DKhaleessi
Yemoja
18
1 / 1 / 14
10,624
625
4,693
11,871
9,441
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 4 / 17
12,291
723
42,398
16,550
8,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Hοuzel
Izanami
20
9 / 0 / 15
13,057
768
26,812
21,775
10,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

Pele
sp33d03
Pele
18
5 / 7 / 14
11,773
693
16,905
20,505
8,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
103
12
Kills
29
29
Deaths
14
31
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
6
1.2
W
8
2
14
7.5
L
0
4
8
1
W
Yemoja
DKhaleessi
Yemoja
1
1
14
8
W
6
4
17
3.63
W
Izanami
Hοuzel
Izanami
9
0
15
16.5
L
Izanami
Rezena
Izanami
5
5
5
1.5
L
Anhur
Trankko
Anhur
2
8
7
0.69
W
Pele
sp33d03
Pele
5
7
14
1.71
L
Hou Yi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,267
Damage
107,771
113,852
Taken
89,862
87,610
Mitigated
47,586
45,073
Healing
51,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
11,079
1,084
1,659
3,999
30,802
43,847
54
13,816
16,986
15,186
0
W
16,963
3,213
2,102
2,747
19,161
9,722
1,746
4,980
14,181
0
31,514
L
8,819
218
16,942
9,265
19,910
11,807
0
8,120
11,790
14,918
0
W
Yemoja
DKhaleessi
Yemoja
4,693
1,033
23,332
4,357
11,871
9,441
791
2,783
9,088
10,745
0
W
42,398
1,987
1,908
1,913
16,550
8,850
1,403
4,126
12,424
79,854
0
W
Izanami
Hοuzel
Izanami
26,812
15,735
3,087
7,339
21,775
10,714
2,947
3,218
18,557
0
50,769
L
Izanami
Rezena
Izanami
21,892
15,822
1,145
2,246
19,675
10,773
1,060
8,624
11,051
0
48,138
L
Anhur
Trankko
Anhur
16,210
6,320
1,084
3,529
23,293
11,216
500
7,202
16,091
0
29,348
W
Pele
sp33d03
Pele
16,905
3,309
2,290
2,777
20,505
8,859
0
4,791
15,714
0
26,739
L
Hou Yi
8,267
4,058
2,604
2,600
20,172
9,967
640
9,329
10,843
0
29,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,958
Gold Earned
60,337
162
Minions Killed
184
0
Camps Cleared
0
1,456,830
Distance Traveled
1,503,279
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,465
674
11
1
0
335,106
0
W
Loki
12,592
741
27
2
0
326,277
1
L
Hel
9,601
565
16
1
0
345,314
0
W
Yemoja
10,624
625
14
1
0
277,415
0
W
Kukulkan
12,291
723
76
4
0
272,419
0
W
Izanami
13,057
768
47
3
0
309,098
0
L
Izanami
11,224
660
57
3
0
267,673
0
L
Anhur
10,370
610
34
2
0
290,829
0
W
Pele
11,773
693
20
1
0
318,070
1
L
Hou Yi
10,298
606
44
3
0
217,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role