Player Matchup

Cabrakan
Cabrakan
ConStellarz
Cabrakan
Level 100
God Stats
9W - 0L
1,826 SR
Queue Stats
649W - 134L
1,896 Elo+
Party 2
Tiamat
Tiamat
P1ayerXer0
Tiamat
Level 160
God Stats
8W - 3L
1,679 SR
Queue Stats
129W - 101L
1,503 Elo+
Party 1
Bakasura
Bakasura
YangXiaoLong821
Bakasura
Level 155
God Stats
21W - 19L
1,584 SR
Queue Stats
159W - 132L
1,504 Elo+
Party 1
Ishtar
Ishtar
Yhwxch
Ishtar
Level 160
God Stats
63W - 8L
1,852 SR
Queue Stats
836W - 163L
1,975 Elo+
Party 2
Loki
Loki
junе
Loki
Level 121
God Stats
766W - 145L
1,836 SR
Queue Stats
806W - 167L
1,768 Elo+
Party 2
Team Averages
Level 139
1,755 SR
1,729 Elo+

VS

Team Averages
Level 128
1,489 SR
1,595 Elo+
Nike
Nike
DIPPINTHEDRIZZLE
Nike
Level 108
God Stats
17W - 17L
1,541 SR
Queue Stats
206W - 178L
1,633 Elo+
Solo
Jing Wei
Jing Wei
DiamondKingsman
Jing Wei
Level 147
God Stats
1W - 2L
1,305 SR
Queue Stats
56W - 42L
1,599 Elo+
Solo
Aphrodite
Aphrodite
TsukitoSaye
Aphrodite
Level 103
God Stats
42W - 31L
1,650 SR
Queue Stats
344W - 281L
1,703 Elo+
Solo
Yu Huang
Yu Huang
WeberCarrito
Yu Huang
Level 156
God Stats
20W - 12L
1,584 SR
Queue Stats
27W - 17L
1,572 Elo+
Solo
King Arthur
King Arthur
Zetriks
King Arthur
Level 125
God Stats
14W - 38L
1,363 SR
Queue Stats
549W - 601L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ConStellarz
Cabrakan
17
1 / 0 / 13
11,960
1,087
6,095
14,252
28,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
P1ayerXer0
Tiamat
17
4 / 2 / 10
11,583
1,053
18,264
12,893
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
17
3 / 0 / 8
11,947
1,086
7,165
19,085
29,452
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Yhwxch
Ishtar
17
2 / 3 / 9
10,712
974
10,663
9,841
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
junе
Loki
17
8 / 0 / 8
12,461
1,133
23,680
12,519
6,575
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

243

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 4
10,365
942
11,997
14,274
13,773
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
16
1 / 4 / 2
10,358
942
15,567
16,799
8,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
TsukitoSaye
Aphrodite
16
1 / 2 / 1
10,078
916
4,585
9,182
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
WeberCarrito
Yu Huang
16
1 / 4 / 2
10,325
939
19,508
11,699
5,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zetriks
King Arthur
16
1 / 5 / 4
10,457
951
11,779
21,650
19,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
18
Kills
5
5
Deaths
18
48
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ConStellarz
Cabrakan
1
0
13
7.5
L
1
3
4
1
L
Jing Wei
1
4
2
0.5
W
Tiamat
P1ayerXer0
Tiamat
4
2
10
4.5
L
Aphrodite
TsukitoSaye
Aphrodite
1
2
1
0.75
L
Yu Huang
WeberCarrito
Yu Huang
1
4
2
0.5
W
Bakasura
3
0
8
7
W
Ishtar
Yhwxch
Ishtar
2
3
9
2.17
L
King Arthur
Zetriks
King Arthur
1
5
4
0.6
W
Loki
junе
Loki
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,867
Damage
63,436
68,590
Taken
73,604
80,218
Mitigated
53,640
10,775
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ConStellarz
Cabrakan
6,095
1,086
0
2,086
14,252
28,751
0
3,987
10,265
10,420
0
L
11,997
1,862
54
98
14,274
13,773
0
5,286
8,358
0
27,289
L
Jing Wei
15,567
9,537
0
2,774
16,799
8,011
0
5,616
10,598
0
41,485
W
Tiamat
P1ayerXer0
Tiamat
18,264
1,174
0
1,999
12,893
9,265
0
5,820
7,073
48,648
0
L
Aphrodite
TsukitoSaye
Aphrodite
4,585
83
4,059
3,671
9,182
7,286
0
2,206
6,976
14,241
0
L
Yu Huang
WeberCarrito
Yu Huang
19,508
1,832
216
532
11,699
5,250
0
2,017
9,682
47,409
0
W
Bakasura
7,165
4,248
1,952
3,963
19,085
29,452
0
5,125
13,960
1,427
11,840
W
Ishtar
Yhwxch
Ishtar
10,663
7,232
0
775
9,841
6,175
0
4,100
5,741
0
25,026
L
King Arthur
Zetriks
King Arthur
11,779
1,039
0
3,328
21,650
19,320
0
10,028
10,790
0
36,076
W
Loki
junе
Loki
23,680
9,856
0
0
12,519
6,575
0
5,061
7,458
0
46,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,663
Gold Earned
51,583
214
Minions Killed
230
7
Camps Cleared
10
1,079,666
Distance Traveled
990,363
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,960
1,087
9
1
0
228,042
0
L
Nike
10,365
942
21
2
0
198,686
1
L
Jing Wei
10,358
942
57
5
4
217,530
1
W
Tiamat
11,583
1,053
95
9
1
199,089
1
L
Aphrodite
10,078
916
38
3
3
158,240
2
L
Yu Huang
10,325
939
74
7
0
208,806
0
W
Bakasura
11,947
1,086
44
4
2
222,581
4
W
Ishtar
10,712
974
35
3
0
182,612
0
L
King Arthur
10,457
951
40
4
3
207,101
1
W
Loki
12,461
1,133
31
3
4
247,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role