Player Matchup

Vamana
Vamana
JakubMaybe
Vamana
Level 99
God Stats
5W - 0L
1,551 SR
Queue Stats
104W - 45L
1,715 Elo+
Party 1
Izanami
Izanami
PushMortalCoil
Izanami
Level 22
God Stats
4W - 0L
1,904 SR
Queue Stats
12W - 6L
1,585 Elo+
Party 1
Ymir
Ymir
YourMomDog
Ymir
Level 17
God Stats
2W - 1L
1,717 SR
Queue Stats
6W - 7L
1,509 Elo+
Party 1
Team Averages
Level 46
1,724 SR
1,603 Elo+

VS

Team Averages
Level 59
1,516 SR
1,489 Elo+
Olorun
Olorun
Lds XeNoKS x
Olorun
Level 45
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
MastykDr
Nemesis
Level 24
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
polouloff75
Medusa
Level 108
God Stats
1W - 2L
1,636 SR
Queue Stats
194W - 225L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JakubMaybe
Vamana
13
4 / 0 / 9
9,000
900
7,623
10,703
9,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
9 / 1 / 4
9,216
922
15,159
8,315
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 5
7,571
757
2,301
6,090
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 4 / 0
6,318
632
5,306
9,462
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
MastykDr
Nemesis
10
1 / 6 / 0
6,759
676
3,088
9,633
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
11
0 / 4 / 0
6,200
620
7,175
9,683
3,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
14
Kills
1
1
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
JakubMaybe
Vamana
4
0
9
8.5
L
Olorun
0
4
0
0
L
Nemesis
MastykDr
Nemesis
1
6
0
0.17
W
9
1
4
11
W
1
0
5
3.5
L
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,083
Damage
15,569
25,108
Taken
28,778
19,335
Mitigated
11,689
6,402
Healing
3,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
JakubMaybe
Vamana
7,623
3,690
1,484
2,770
10,703
9,398
0
2,466
7,946
0
27,495
L
Olorun
5,306
1,957
143
2,050
9,462
3,965
216
284
9,178
23,665
0
L
Nemesis
MastykDr
Nemesis
3,088
1,090
0
306
9,633
4,145
63
1,677
7,956
0
7,173
W
15,159
10,398
0
690
8,315
3,843
2,854
1,222
6,911
0
57,192
W
2,301
198
248
1,210
6,090
6,094
120
1,170
4,816
5,227
0
L
Medusa
7,175
3,055
0
750
9,683
3,579
219
362
9,321
0
25,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
19,277
140
Minions Killed
104
0
Camps Cleared
0
581,834
Distance Traveled
510,757
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,000
900
39
4
0
215,281
2
L
Olorun
6,318
632
52
5
0
163,151
1
L
Nemesis
6,759
676
9
1
0
162,085
1
W
Izanami
9,216
922
97
10
0
166,538
0
W
Ymir
7,571
757
4
0
0
200,015
0
L
Medusa
6,200
620
43
4
0
185,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role