Player Matchup

Bellona
Bellona
Banno876
Bellona
Level 108
God Stats
49W - 48L
1,480 SR
Queue Stats
614W - 673L
1,443 Elo+
Solo
Danzaburou
Danzaburou
NivlekSti
Danzaburou
Level 127
God Stats
3W - 0L
1,530 SR
Queue Stats
28W - 12L
1,618 Elo+
Party 1
Hades
Hades
XGraveyardi718X
Hades
Level 50
God Stats
5W - 0L
1,583 SR
Queue Stats
35W - 18L
1,604 Elo+
Party 1
Khepri
Khepri
xEcchilifex
Khepri
Level 160
God Stats
2W - 2L
1,603 SR
Queue Stats
77W - 51L
1,566 Elo+
Party 1
Thanatos
Thanatos
xTR4UxFACIAL
Thanatos
Level 160
God Stats
1W - 1L
1,422 SR
Queue Stats
11W - 11L
1,354 Elo+
Party 1
Team Averages
Level 121
1,524 SR
1,517 Elo+

VS

Team Averages
Level 94
1,509 SR
1,477 Elo+
Chaac
Chaac
Awow8604
Chaac
Level 59
God Stats
13W - 11L
1,601 SR
Queue Stats
86W - 82L
1,502 Elo+
Solo
Fenrir
Fenrir
DTHlksGUDonU
Fenrir
Level 102
God Stats
6W - 8L
1,370 SR
Queue Stats
65W - 61L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
ICUBLINKED
Kumbhakarna
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 66L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
fran_felline
Baron Samedi
Level 145
God Stats
116W - 114L
1,477 SR
Queue Stats
360W - 384L
1,481 Elo+
Solo
Heimdallr
Heimdallr
spiderman_v_
Heimdallr
Level 100
God Stats
9W - 7L
1,598 SR
Queue Stats
408W - 401L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Banno876
Bellona
16
1 / 5 / 7
9,334
933
10,339
13,411
11,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
NivlekSti
Danzaburou
17
5 / 0 / 11
11,673
1,167
20,976
3,033
1,635
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 11
10,852
1,085
15,333
15,194
8,913
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
17
2 / 2 / 13
11,673
1,167
7,135
12,381
16,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
xTR4UxFACIAL
Thanatos
17
7 / 1 / 8
11,549
1,155
13,213
9,778
5,317
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

269

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Awow8604
Chaac
15
1 / 5 / 8
9,639
964
8,832
18,171
17,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
15
2 / 8 / 5
9,747
975
9,872
20,747
10,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
ICUBLINKED
Kumbhakarna
15
0 / 2 / 8
9,303
930
4,512
15,070
18,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
fran_felline
Baron Samedi
16
1 / 1 / 6
10,089
1,009
10,336
6,710
3,236
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
spiderman_v_
Heimdallr
15
6 / 2 / 4
10,624
1,062
12,974
11,783
6,744
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
18
Kills
10
10
Deaths
18
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
Awow8604
Chaac
1
5
8
1
W
Bellona
Banno876
Bellona
1
5
7
0.9
L
Fenrir
2
8
5
0.56
L
Kumbhakarna
ICUBLINKED
Kumbhakarna
0
2
8
2
W
Danzaburou
NivlekSti
Danzaburou
5
0
11
10.5
W
3
2
11
4.25
L
Baron Samedi
fran_felline
Baron Samedi
1
1
6
4
L
Heimdallr
spiderman_v_
Heimdallr
6
2
4
4
W
Khepri
2
2
13
4.25
W
Thanatos
xTR4UxFACIAL
Thanatos
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,996
Damage
46,526
53,797
Taken
72,481
43,462
Mitigated
56,175
21,400
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Awow8604
Chaac
8,832
2,506
0
2,577
18,171
17,630
0
4,754
13,417
0
28,386
W
Bellona
Banno876
Bellona
10,339
4,302
0
441
13,411
11,389
0
3,609
9,553
0
15,785
L
Fenrir
9,872
3,313
0
1,585
20,747
10,485
0
4,828
15,919
0
15,146
L
Kumbhakarna
ICUBLINKED
Kumbhakarna
4,512
219
0
0
15,070
18,080
0
6,358
8,712
9,494
0
W
Danzaburou
NivlekSti
Danzaburou
20,976
9,314
0
1,744
3,033
1,635
0
513
2,441
0
52,683
W
15,333
1,544
1,820
6,883
15,194
8,913
0
4,423
10,267
47,389
0
L
Baron Samedi
fran_felline
Baron Samedi
10,336
1,158
2,869
1,504
6,710
3,236
0
2,047
4,663
37,321
0
L
Heimdallr
spiderman_v_
Heimdallr
12,974
4,755
0
0
11,783
6,744
0
4,481
7,302
0
32,806
W
Khepri
7,135
554
186
2,493
12,381
16,208
0
3,783
8,501
11,887
0
W
Thanatos
xTR4UxFACIAL
Thanatos
13,213
3,554
0
7,833
9,778
5,317
0
2,520
7,047
0
31,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,081
Gold Earned
49,402
217
Minions Killed
178
8
Camps Cleared
8
1,003,879
Distance Traveled
819,178
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,639
964
40
4
1
157,294
0
W
Bellona
9,334
933
9
1
1
223,735
0
L
Fenrir
9,747
975
12
1
2
177,949
0
L
Kumbhakarna
9,303
930
8
1
0
186,901
0
W
Danzaburou
11,673
1,167
77
8
1
173,297
2
W
Hades
10,852
1,085
89
9
0
182,636
0
L
Baron Samedi
10,089
1,009
77
8
3
127,003
1
L
Heimdallr
10,624
1,062
41
4
2
170,031
3
W
Khepri
11,673
1,167
11
1
0
190,087
0
W
Thanatos
11,549
1,155
31
3
6
234,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role