Player Matchup

Charybdis
Charybdis
Blackschadow5880
Charybdis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 120L
1,342 Elo+
Solo
Mulan
Mulan
SimpForAkeno-
Mulan
Level 114
God Stats
16W - 9L
1,639 SR
Queue Stats
269W - 232L
1,411 Elo+
Party 2
Aphrodite
Aphrodite
SimpForKuroka-
Aphrodite
Level 41
God Stats
3W - 2L
1,306 SR
Queue Stats
32W - 45L
1,313 Elo+
Party 2
King Arthur
King Arthur
SimpForRias-
King Arthur
Level 36
God Stats
0W - 2L
1,367 SR
Queue Stats
106W - 106L
1,395 Elo+
Party 2
Thanatos
Thanatos
ghost-style9
Thanatos
Level 45
God Stats
2W - 5L
1,558 SR
Queue Stats
79W - 88L
1,422 Elo+
Solo
Team Averages
Level 56
1,474 SR
1,376 Elo+

VS

Team Averages
Level 114
1,369 SR
1,455 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ThePunisher4668
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,543 Elo+
Party 1
Athena
Athena
blackalicerose
Athena
Level 118
God Stats
1W - 2L
1,315 SR
Queue Stats
3W - 4L
1,303 Elo+
Solo
Heimdallr
Heimdallr
hunt8152
Heimdallr
Level 108
God Stats
2W - 5L
1,261 SR
Queue Stats
38W - 66L
1,323 Elo+
Solo
Nemesis
Nemesis
michmich66170
Nemesis
Level 160
God Stats
1W - 1L
1,268 SR
Queue Stats
79W - 61L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
0 / 4 / 0
7,566
398
6,079
18,941
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 3 / 3
9,559
503
26,446
26,995
20,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
SimpForKuroka-
Aphrodite
14
3 / 3 / 5
8,682
457
7,227
11,878
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
SimpForRias-
King Arthur
13
0 / 3 / 0
7,882
415
10,408
18,507
22,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
ghost-style9
Thanatos
14
0 / 7 / 0
7,958
419
3,955
17,559
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
4 / 0 / 4
11,844
623
14,939
5,819
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ThePunisher4668
Danzaburou
16
3 / 5 / 3
10,320
543
15,574
16,566
7,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 6
9,709
511
8,441
23,889
22,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
hunt8152
Heimdallr
18
3 / 0 / 2
11,250
592
16,080
19,307
11,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
17
7 / 2 / 3
10,560
556
11,352
19,581
8,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
20
20
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
4
6
L
Charybdis
0
4
0
0
L
5
3
3
2.17
L
Aphrodite
SimpForKuroka-
Aphrodite
3
3
5
1.83
L
King Arthur
SimpForRias-
King Arthur
0
3
0
0
W
Danzaburou
ThePunisher4668
Danzaburou
3
5
3
0.9
W
3
1
6
6
L
Thanatos
ghost-style9
Thanatos
0
7
0
0
W
Heimdallr
hunt8152
Heimdallr
3
0
2
4
W
Nemesis
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,115
Damage
66,386
93,880
Taken
85,162
65,076
Mitigated
53,104
35,647
Healing
33,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,939
567
0
2,322
5,819
2,523
55
371
5,438
119,456
0
L
Charybdis
6,079
2,980
0
5,312
18,941
7,583
0
8,580
10,361
0
56,466
L
26,446
6,208
79
9,792
26,995
20,119
41
6,780
20,215
44
90,915
L
Aphrodite
SimpForKuroka-
Aphrodite
7,227
1,722
4,230
4,755
11,878
5,710
156
4,372
7,506
39,505
0
L
King Arthur
SimpForRias-
King Arthur
10,408
1,797
0
750
18,507
22,358
0
0
18,507
0
49,848
W
Danzaburou
ThePunisher4668
Danzaburou
15,574
6,326
739
4,843
16,566
7,923
1,312
1,733
14,613
0
82,610
W
8,441
2,243
735
6,949
23,889
22,745
0
4,082
19,377
21,472
0
L
Thanatos
ghost-style9
Thanatos
3,955
1,332
0
10,729
17,559
9,306
0
3,648
13,908
0
57,950
W
Heimdallr
hunt8152
Heimdallr
16,080
8,545
0
11,873
19,307
11,073
2,894
0
19,307
0
112,455
W
Nemesis
11,352
6,086
0
6,116
19,581
8,840
797
385
19,156
0
82,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,647
Gold Earned
53,683
431
Minions Killed
631
0
Camps Cleared
0
1,871,255
Distance Traveled
1,864,481
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,844
623
196
10
0
368,119
5
L
Charybdis
7,566
398
69
4
0
297,481
6
L
Mulan
9,559
503
119
6
0
390,562
1
L
Aphrodite
8,682
457
84
4
0
349,507
5
L
King Arthur
7,882
415
63
3
0
440,932
1
W
Danzaburou
10,320
543
118
6
0
316,479
3
W
Athena
9,709
511
20
1
0
386,359
7
L
Thanatos
7,958
419
96
5
0
392,773
1
W
Heimdallr
11,250
592
164
9
0
326,029
3
W
Nemesis
10,560
556
133
7
0
467,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role