Player Matchup

Cthulhu
Cthulhu
Guitonu
Cthulhu
Level 19
God Stats
10W - 11L
1,444 SR
Queue Stats
15W - 22L
1,326 Elo+
Party 1
Cliodhna
Cliodhna
ScaryMonsterz
Cliodhna
Level 89
God Stats
1W - 1L
1,292 SR
Queue Stats
20W - 37L
1,289 Elo+
Party 1
Freya
Freya
crashwoot
Freya
Level 69
God Stats
1W - 3L
1,481 SR
Queue Stats
32W - 41L
1,350 Elo+
Party 1
Team Averages
Level 59
1,406 SR
1,322 Elo+

VS

Team Averages
Level 40
1,577 SR
1,025 Elo+
Thanatos
Thanatos
Arkaelis
Thanatos
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 14L
1,001 Elo+
Party 2
Ra
Ra
Loonatic123
Ra
Level 62
God Stats
1W - 1L
1,730 SR
Queue Stats
5W - 25L
1,046 Elo+
Party 2
King Arthur
King Arthur
Mubra
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,028 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Guitonu
Cthulhu
15
1 / 5 / 17
11,260
704
8,133
16,651
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
ScaryMonsterz
Cliodhna
19
12 / 2 / 5
13,252
828
18,409
12,624
7,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
crashwoot
Freya
19
5 / 3 / 13
12,218
764
12,499
16,044
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arkaelis
Thanatos
14
1 / 6 / 6
9,575
598
5,697
12,510
6,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 6 / 4
11,156
697
13,980
13,497
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
Mubra
King Arthur
16
3 / 6 / 5
11,012
688
8,776
18,616
13,580
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
18
Kills
9
10
Deaths
18
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arkaelis
Thanatos
1
6
6
0.67
W
Cthulhu
Guitonu
Cthulhu
1
5
17
1.9
L
5
6
4
1.17
L
King Arthur
Mubra
King Arthur
3
6
5
0.92
W
Cliodhna
ScaryMonsterz
Cliodhna
12
2
5
7.25
W
Freya
crashwoot
Freya
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,041
Damage
28,453
45,319
Taken
44,623
37,383
Mitigated
25,368
14,942
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arkaelis
Thanatos
5,697
1,379
399
4,776
12,510
6,297
0
5,578
6,801
6
15,544
W
Cthulhu
Guitonu
Cthulhu
8,133
431
931
2,475
16,651
21,962
153
6,021
10,403
26,363
0
L
13,980
1,558
1,097
1,634
13,497
5,491
0
5,952
7,407
48,747
0
L
King Arthur
Mubra
King Arthur
8,776
1,299
708
1,789
18,616
13,580
0
9,126
9,010
0
22,697
W
Cliodhna
ScaryMonsterz
Cliodhna
18,409
2,688
0
5,616
12,624
7,635
1,007
4,932
7,614
0
70,525
W
Freya
crashwoot
Freya
12,499
3,947
0
5,920
16,044
7,786
1,203
3,573
12,211
61,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
31,743
200
Minions Killed
117
0
Camps Cleared
0
842,396
Distance Traveled
804,750
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,575
598
29
2
0
275,383
4
W
Cthulhu
11,260
704
39
2
0
248,386
1
L
Ra
11,156
697
60
4
0
250,230
0
L
King Arthur
11,012
688
28
2
0
279,137
5
W
Cliodhna
13,252
828
76
5
0
317,640
0
W
Freya
12,218
764
85
5
0
276,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role