Player Matchup

Ymir
Ymir
JunkxScooper666
Ymir
Level 29
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Kevinnn17
Neith
Level 65
God Stats
10W - 11L
1,411 SR
Queue Stats
101W - 135L
1,398 Elo+
Party 3
Hel
Hel
LeeroyJ64
Hel
Level 125
God Stats
2W - 4L
1,515 SR
Queue Stats
121W - 165L
1,395 Elo+
Party 3
Cliodhna
Cliodhna
PRINCEGAbbBy
Cliodhna
Level 149
God Stats
0W - 1L
1,779 SR
Queue Stats
2W - 4L
1,411 Elo+
Party 1
Ullr
Ullr
SAAV9_6
Ullr
Level 32
God Stats
2W - 6L
1,273 SR
Queue Stats
10W - 13L
1,143 Elo+
Solo
Team Averages
Level 80
1,504 SR
1,369 Elo+

VS

Team Averages
Level 89
1,563 SR
1,409 Elo+
Cthulhu
Cthulhu
SirCrazybone
Cthulhu
Level 69
God Stats
9W - 5L
1,741 SR
Queue Stats
96W - 77L
1,388 Elo+
Solo
Skadi
Skadi
SkrillexKing929
Skadi
Level 64
God Stats
3W - 4L
1,532 SR
Queue Stats
58W - 89L
1,325 Elo+
Solo
Anubis
Anubis
WanQuitDntU
Anubis
Level 125
God Stats
5W - 1L
1,425 SR
Queue Stats
327W - 337L
1,380 Elo+
Solo
Fenrir
Fenrir
YT GamingGhost
Fenrir
Level 160
God Stats
5W - 6L
1,541 SR
Queue Stats
137W - 124L
1,541 Elo+
Party 2
Ah Puch
Ah Puch
killercroc36005
Ah Puch
Level 27
God Stats
2W - 1L
1,574 SR
Queue Stats
37W - 33L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 9 / 4
5,549
427
3,208
16,028
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Kevinnn17
Neith
1
0 / 0 / 0
2,398
184
0
0
0
1
0 / 0 / 0
3,898
300
0
0
0
Cliodhna
PRINCEGAbbBy
Cliodhna
10
4 / 5 / 2
6,440
495
7,667
12,817
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ullr
SAAV9_6
Ullr
11
1 / 4 / 1
5,950
458
1,188
9,810
3,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SirCrazybone
Cthulhu
13
1 / 0 / 1
7,925
610
2,062
5,450
3,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 0 / 1
7,686
591
2,345
5,068
2,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
6 / 2 / 4
7,664
590
5,246
8,937
3,630
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 1 / 7
8,249
635
10,101
10,343
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

11
4 / 4 / 5
7,593
584
6,202
7,914
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
18
18
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
L
Neith
Kevinnn17
Neith
0
0
0
0
L
0
0
0
0
L
Cliodhna
PRINCEGAbbBy
Cliodhna
4
5
2
1
L
Ullr
SAAV9_6
Ullr
1
4
1
0.38
W
Cthulhu
SirCrazybone
Cthulhu
1
0
1
1.5
W
0
0
1
0.5
W
Anubis
6
2
4
4
W
7
1
7
10.5
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,063
Damage
25,956
38,655
Taken
37,712
16,746
Mitigated
16,682
6,076
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,208
664
0
199
16,028
9,587
0
7,929
8,099
12,716
0
L
Neith
Kevinnn17
Neith
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
PRINCEGAbbBy
Cliodhna
7,667
1,566
0
3,776
12,817
4,039
0
3,994
8,823
0
34,329
L
Ullr
SAAV9_6
Ullr
1,188
555
0
2,101
9,810
3,120
0
1,587
8,223
0
32,740
W
Cthulhu
SirCrazybone
Cthulhu
2,062
0
0
775
5,450
3,653
1,781
257
5,193
48,716
0
W
2,345
773
0
1,010
5,068
2,374
516
0
5,068
0
56,986
W
Anubis
5,246
444
0
4,523
8,937
3,630
643
631
8,306
45,091
0
W
10,101
4,007
0
2,299
10,343
3,983
469
872
9,471
0
49,439
W
6,202
554
0
1,376
7,914
3,042
1,580
1,448
6,466
43,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,235
Gold Earned
39,117
118
Minions Killed
455
0
Camps Cleared
0
683,058
Distance Traveled
1,148,036
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,549
427
17
1
0
222,741
0
L
Neith
2,398
184
0
0
0
0
0
L
Hel
3,898
300
0
0
0
0
0
L
Cliodhna
6,440
495
48
4
0
249,344
0
L
Ullr
5,950
458
53
4
0
210,973
0
W
Cthulhu
7,925
610
114
9
0
194,617
0
W
Skadi
7,686
591
107
8
0
238,123
6
W
Anubis
7,664
590
66
5
0
218,216
0
W
Fenrir
8,249
635
88
7
0
297,490
0
W
Ah Puch
7,593
584
80
6
0
199,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role