Player Matchup

Athena
Athena
EnigmaA239
Athena
Level 142
God Stats
0W - 2L
1,375 SR
Queue Stats
116W - 97L
1,477 Elo+
Party 2
Anubis
Anubis
MrCauthon
Anubis
Level 122
God Stats
5W - 4L
1,537 SR
Queue Stats
335W - 361L
1,405 Elo+
Solo
Neith
Neith
TKG Redneck
Neith
Level 141
God Stats
4W - 2L
1,575 SR
Queue Stats
164W - 142L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
TKGDemon
Sun Wukong
Level 119
God Stats
2W - 2L
1,621 SR
Queue Stats
105W - 86L
1,528 Elo+
Party 2
Ganesha
Ganesha
Vokem
Ganesha
Level 27
God Stats
1W - 1L
1,720 SR
Queue Stats
40W - 14L
1,675 Elo+
Party 2
Team Averages
Level 110
1,566 SR
1,518 Elo+

VS

Team Averages
Level 108
1,385 SR
1,485 Elo+
Zeus
Zeus
Geardo
Zeus
Level 147
God Stats
3W - 7L
1,055 SR
Queue Stats
420W - 474L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
MILLER D KILL3R
Kuzenbo
Level 119
God Stats
6W - 7L
1,439 SR
Queue Stats
240W - 246L
1,488 Elo+
Party 1
Tyr
Tyr
Pope Oscar
Tyr
Level 120
God Stats
3W - 2L
1,411 SR
Queue Stats
594W - 573L
1,521 Elo+
Party 1
Merlin
Merlin
SheetStains22
Merlin
Level 126
God Stats
18W - 13L
1,603 SR
Queue Stats
942W - 940L
1,504 Elo+
Party 1
Neith
Neith
bakkeshots1
Neith
Level 28
God Stats
1W - 3L
1,417 SR
Queue Stats
93W - 94L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EnigmaA239
Athena
16
4 / 3 / 7
9,116
651
10,339
12,395
6,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
MrCauthon
Anubis
13
0 / 4 / 5
8,183
585
3,760
9,627
6,261
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 3 / 7
10,528
752
20,823
15,300
7,370
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
TKGDemon
Sun Wukong
17
4 / 2 / 8
9,204
657
10,917
24,450
25,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Vokem
Ganesha
15
0 / 4 / 10
8,787
628
4,763
15,296
23,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Geardo
Zeus
16
8 / 4 / 3
11,149
796
15,650
6,624
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 1 / 12
10,967
783
9,407
26,861
31,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
0 / 5 / 11
9,064
647
6,209
15,794
18,597
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 3 / 11
10,906
779
24,303
8,657
3,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 11
10,394
742
12,481
9,453
4,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
15
Kills
16
16
Deaths
15
37
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Athena
EnigmaA239
Athena
4
3
7
2.5
W
Zeus
Geardo
Zeus
8
4
3
2.38
W
2
1
12
8
L
Anubis
MrCauthon
Anubis
0
4
5
0.63
W
0
5
11
1.1
W
4
3
11
3.17
L
7
3
7
3.5
L
Sun Wukong
TKGDemon
Sun Wukong
4
2
8
4
L
Ganesha
Vokem
Ganesha
0
4
10
1.25
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,602
Damage
68,050
77,068
Taken
67,389
69,076
Mitigated
60,547
32,673
Healing
26,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
EnigmaA239
Athena
10,339
1,922
2,987
2,388
12,395
6,893
0
6,656
5,739
18,407
0
W
Zeus
Geardo
Zeus
15,650
2,301
1,117
360
6,624
2,179
918
1,530
5,006
24,088
0
W
9,407
3,340
4,802
14,300
26,861
31,596
774
6,663
19,612
19,195
0
L
Anubis
MrCauthon
Anubis
3,760
741
1,315
1,591
9,627
6,261
0
7,306
2,321
11,220
0
W
6,209
816
294
873
15,794
18,597
543
4,457
10,961
0
13,247
W
24,303
1,102
982
681
8,657
3,703
1,586
2,561
5,796
48,759
0
L
20,823
6,199
185
5,128
15,300
7,370
0
10,758
4,542
0
48,424
L
Sun Wukong
TKGDemon
Sun Wukong
10,917
2,029
2,766
13,130
24,450
25,529
0
15,874
8,576
0
27,351
L
Ganesha
Vokem
Ganesha
4,763
392
1,164
2,019
15,296
23,023
0
8,766
6,530
11,548
0
W
12,481
3,464
59
3,519
9,453
4,472
2,106
3,651
5,754
0
31,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
52,480
156
Minions Killed
153
0
Camps Cleared
0
1,173,446
Distance Traveled
1,263,815
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,116
651
21
2
0
249,991
0
W
Zeus
11,149
796
33
2
0
238,954
2
W
Kuzenbo
10,967
783
15
1
0
268,855
0
L
Anubis
8,183
585
19
1
0
186,323
1
W
Tyr
9,064
647
8
1
0
257,727
0
W
Merlin
10,906
779
54
4
0
231,110
0
L
Neith
10,528
752
87
6
0
249,352
0
L
Sun Wukong
9,204
657
29
2
0
283,133
3
L
Ganesha
8,787
628
0
0
0
204,647
0
W
Neith
10,394
742
43
3
0
267,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role