Player Matchup

Cupid
Cupid
Gold II
Eaglehair
Cupid
Gold II
Level 56
God Stats
2W - 0L
1,873 SR
Queue Stats
39W - 32L
1,712 MMR
Party 1
Hera
Hera
Gold IV
M3GA74
Hera
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,476 MMR
Party 2
Odin
Odin
Gold II
PastorPoog
Odin
Gold II
Level 56
God Stats
13W - 8L
1,782 SR
Queue Stats
39W - 32L
1,712 MMR
Party 1
Sylvanus
Sylvanus
Gold I
SeijiMari
Sylvanus
Gold I
Level 155
God Stats
9W - 11L
1,484 SR
Queue Stats
118W - 128L
1,694 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
bmcK
Tsukuyomi
Gold I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 14L
1,918 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,628 SR
1,702 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,601 SR
1,698 MMR
Hun Batz
Hun Batz
Gold II
DaRockadelic
Hun Batz
Gold II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,698 MMR
Party 3
Bacchus
Bacchus
Gold II
Icee420
Bacchus
Gold II
Level 158
God Stats
4W - 4L
1,593 SR
Queue Stats
121W - 112L
1,648 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
ImperatorQT
Sun Wukong
Platinum II
Level 127
God Stats
1W - 5L
1,516 SR
Queue Stats
117W - 99L
1,702 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
PlanetoftheApes
Baron Samedi
Gold IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,743 MMR
Party 3
Apollo
Apollo
Platinum IV
cypri1
Apollo
Platinum IV
Level 108
God Stats
2W - 1L
1,897 SR
Queue Stats
58W - 56L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eaglehair
Cupid
20
7 / 1 / 3
13,952
581
16,168
15,878
7,673
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
M3GA74
Hera
20
8 / 5 / 11
13,958
582
27,695
14,784
6,663
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 4 / 11
12,772
532
16,286
23,226
32,926
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
SeijiMari
Sylvanus
18
2 / 3 / 17
11,624
484
10,324
21,129
25,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
bmcK
Tsukuyomi
20
10 / 3 / 8
14,957
623
26,869
24,589
13,311
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
IshtarAresMaui

VS

Bans
LancelotCliodhnaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaRockadelic
Hun Batz
19
6 / 6 / 5
12,158
507
11,197
22,860
10,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Icee420
Bacchus
14
1 / 3 / 5
9,500
396
4,478
19,840
28,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Sun Wukong
ImperatorQT
Sun Wukong
17
1 / 6 / 4
10,779
449
11,531
33,186
30,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Baron Samedi
PlanetoftheApes
Baron Samedi
17
4 / 7 / 5
11,424
476
16,046
23,047
12,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Apollo
cypri1
Apollo
18
4 / 7 / 2
12,110
505
15,895
27,551
11,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
29
Kills
16
16
Deaths
29
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
DaRockadelic
Hun Batz
6
6
5
1.42
W
Cupid
Eaglehair
Cupid
7
1
3
8.5
L
Bacchus
Icee420
Bacchus
1
3
5
1.17
L
Sun Wukong
ImperatorQT
Sun Wukong
1
6
4
0.5
W
Hera
M3GA74
Hera
8
5
11
2.7
W
2
4
11
1.88
L
Baron Samedi
PlanetoftheApes
Baron Samedi
4
7
5
0.93
W
Sylvanus
SeijiMari
Sylvanus
2
3
17
3.5
W
Tsukuyomi
bmcK
Tsukuyomi
10
3
8
4.67
L
Apollo
cypri1
Apollo
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,342
Damage
59,147
99,606
Taken
126,484
86,376
Mitigated
94,013
48,063
Healing
40,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
DaRockadelic
Hun Batz
11,197
3,919
0
7,171
22,860
10,349
0
6,032
16,688
0
102,066
W
Cupid
Eaglehair
Cupid
16,168
10,849
1,098
10,434
15,878
7,673
7,972
2,389
13,489
0
141,168
L
Bacchus
Icee420
Bacchus
4,478
573
0
3,842
19,840
28,600
0
6,299
13,478
42,904
0
L
Sun Wukong
ImperatorQT
Sun Wukong
11,531
2,848
0
10,768
33,186
30,491
0
8,674
24,162
0
84,127
W
Hera
M3GA74
Hera
27,695
8,395
375
3,135
14,784
6,663
1,618
4,056
10,728
134,793
0
W
16,286
2,674
0
4,919
23,226
32,926
1,093
2,583
20,643
0
84,676
L
Baron Samedi
PlanetoftheApes
Baron Samedi
16,046
2,185
2,286
7,185
23,047
12,653
0
9,481
13,496
99,739
0
W
Sylvanus
SeijiMari
Sylvanus
10,324
3,035
5,780
8,525
21,129
25,803
1,903
6,591
14,538
33,282
9,178
W
Tsukuyomi
bmcK
Tsukuyomi
26,869
9,846
0
13,797
24,589
13,311
2,675
7,956
16,633
0
153,206
L
Apollo
cypri1
Apollo
15,895
10,826
0
9,146
27,551
11,920
1,302
8,032
19,458
0
104,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,263
Gold Earned
55,971
747
Minions Killed
643
0
Camps Cleared
0
2,168,397
Distance Traveled
2,122,084
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,158
507
135
6
0
496,614
7
W
Cupid
13,952
581
193
8
0
413,277
8
L
Bacchus
9,500
396
44
2
0
436,843
7
L
Sun Wukong
10,779
449
146
6
0
401,069
4
W
Hera
13,958
582
177
7
0
417,713
2
W
Odin
12,772
532
133
6
0
433,933
2
L
Baron Samedi
11,424
476
153
6
0
382,902
5
W
Sylvanus
11,624
484
53
2
0
423,254
9
W
Tsukuyomi
14,957
623
191
8
0
480,220
1
L
Apollo
12,110
505
165
7
0
404,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role