Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Pandemyxx
Tiamat
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,623 Elo+
Party 1
Neith
Neith
RemyTheMouse
Neith
Level 105
God Stats
3W - 2L
1,353 SR
Queue Stats
53W - 35L
1,652 Elo+
Party 1
Team Averages
Level 110
1,451 SR
1,592 Elo+

VS

Team Averages
Level 141
1,563 SR
1,607 Elo+
Ares
Ares
A Golden Glock
Ares
Level 157
God Stats
1W - 4L
1,715 SR
Queue Stats
412W - 309L
1,657 Elo+
Solo
Artemis
Artemis
Dabdatdarth
Artemis
Level 119
God Stats
7W - 12L
1,444 SR
Queue Stats
65W - 51L
1,594 Elo+
Solo
Hades
Hades
kingk1-3
Hades
Level 147
God Stats
21W - 24L
1,529 SR
Queue Stats
748W - 783L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
3 / 5 / 5
13,767
688
12,250
24,062
27,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Pandemyxx
Tiamat
19
3 / 3 / 3
13,695
685
14,728
17,199
12,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 3 / 6
13,770
689
19,783
15,899
7,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 6
13,280
664
13,526
20,002
32,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Dabdatdarth
Artemis
18
5 / 1 / 4
13,659
683
19,792
17,126
9,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
kingk1-3
Hades
19
3 / 4 / 5
13,078
654
15,173
20,606
13,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
8
Kills
11
11
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
5
5
1.1
L
3
3
6
2
L
Artemis
Dabdatdarth
Artemis
5
1
4
7
W
Tiamat
Pandemyxx
Tiamat
3
3
3
1.5
W
2
3
6
1.67
L
Hades
kingk1-3
Hades
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,761
Damage
48,491
57,160
Taken
57,734
46,998
Mitigated
55,780
16,094
Healing
13,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,250
1,242
197
6,407
24,062
27,304
658
13,251
10,811
52,399
0
L
13,526
534
0
1,690
20,002
32,952
157
10,053
9,949
48,168
0
L
Artemis
Dabdatdarth
Artemis
19,792
10,838
0
4,382
17,126
9,584
908
7,461
9,665
0
79,891
W
Tiamat
Pandemyxx
Tiamat
14,728
1,193
83
5,700
17,199
12,008
988
9,862
7,337
49,284
0
W
19,783
6,977
0
3,707
15,899
7,686
1,529
5,874
10,025
0
83,892
L
Hades
kingk1-3
Hades
15,173
802
1,037
6,137
20,606
13,244
416
9,523
11,083
60,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,232
Gold Earned
40,017
232
Minions Killed
244
0
Camps Cleared
0
1,080,258
Distance Traveled
1,049,586
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,767
688
57
3
0
352,766
4
L
Ares
13,280
664
46
2
0
353,488
4
L
Artemis
13,659
683
104
5
0
369,729
2
W
Tiamat
13,695
685
64
3
0
372,310
6
W
Neith
13,770
689
111
6
0
355,182
6
L
Hades
13,078
654
94
5
0
326,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role