Player Matchup

Geb
Geb
GoofballKhan880
Geb
Level 84
God Stats
2W - 3L
1,629 SR
Queue Stats
76W - 62L
1,468 Elo+
Party 3
Awilix
Awilix
Pasha3018
Awilix
Level 58
God Stats
8W - 3L
1,723 SR
Queue Stats
108W - 90L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
RBATheDream
Baron Samedi
Level 46
God Stats
1W - 0L
1,373 SR
Queue Stats
14W - 29L
1,334 Elo+
Party 2
Vamana
Vamana
ToastMyToots
Vamana
Level 43
God Stats
1W - 1L
1,464 SR
Queue Stats
13W - 29L
1,316 Elo+
Party 2
Rama
Rama
aimronman2207
Rama
Level 28
God Stats
3W - 2L
1,551 SR
Queue Stats
32W - 32L
1,411 Elo+
Party 3
Team Averages
Level 52
1,548 SR
1,397 Elo+

VS

Team Averages
Level 55
1,367 SR
1,353 Elo+
Ymir
Ymir
DigiGlow
Ymir
Level 126
God Stats
4W - 5L
1,241 SR
Queue Stats
229W - 243L
1,464 Elo+
Party 1
Maui
Maui
LuxArcane
Maui
Level 17
God Stats
1W - 5L
1,277 SR
Queue Stats
3W - 9L
1,231 Elo+
Party 1
Agni
Agni
Six6Armed6Gamer
Agni
Level 41
God Stats
5W - 13L
1,406 SR
Queue Stats
34W - 57L
1,337 Elo+
Party 1
Bellona
Bellona
SixSenseGamer
Bellona
Level 45
God Stats
19W - 16L
1,520 SR
Queue Stats
71W - 87L
1,432 Elo+
Party 1
Neith
Neith
gabCOUTO
Neith
Level 44
God Stats
51W - 56L
1,389 SR
Queue Stats
70W - 83L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 9
6,900
531
3,677
9,229
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Pasha3018
Awilix
10
4 / 1 / 3
6,851
527
7,076
8,446
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Baron Samedi
RBATheDream
Baron Samedi
13
4 / 1 / 5
7,691
592
8,740
7,638
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
11
0 / 2 / 1
6,878
529
3,930
9,682
5,778
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
7 / 0 / 3
7,504
577
7,767
7,223
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 1
6,416
494
4,160
9,924
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Maui
7
0 / 6 / 1
5,413
416
2,520
12,601
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 4 / 0
6,058
466
4,186
8,790
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
11
2 / 2 / 1
7,295
561
9,290
10,314
9,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
gabCOUTO
Neith
9
1 / 3 / 0
5,799
446
5,240
6,900
2,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
4
4
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
1
1
1.5
W
1
0
9
5.5
L
Maui
0
6
1
0.08
W
Awilix
Pasha3018
Awilix
4
1
3
5.5
W
Baron Samedi
RBATheDream
Baron Samedi
4
1
5
6.5
L
0
4
0
0
L
Bellona
2
2
1
1.25
W
Vamana
0
2
1
0.25
W
7
0
3
8.5
L
Neith
gabCOUTO
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,190
Damage
25,396
42,218
Taken
48,529
24,441
Mitigated
27,022
12,585
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,160
668
0
3,019
9,924
5,057
364
2,345
7,579
43,428
0
W
3,677
337
0
2,440
9,229
8,417
201
2,586
6,643
21,209
1,107
L
Maui
2,520
1,545
0
895
12,601
6,735
0
1,877
10,724
15,574
0
W
Awilix
Pasha3018
Awilix
7,076
2,957
0
160
8,446
3,352
0
2,028
6,418
0
38,718
W
Baron Samedi
RBATheDream
Baron Samedi
8,740
578
524
2,237
7,638
4,102
317
3,713
3,925
49,904
0
L
4,186
150
0
1,120
8,790
3,456
0
5,313
3,477
37,096
0
L
Bellona
9,290
3,988
0
4,897
10,314
9,289
920
1,177
9,137
0
50,695
W
Vamana
3,930
1,764
0
2,151
9,682
5,778
1,038
28
9,654
0
41,545
W
7,767
6,498
0
5,073
7,223
2,792
447
2,511
4,712
0
51,068
L
Neith
gabCOUTO
Neith
5,240
1,726
0
1,785
6,900
2,485
0
1,525
5,375
0
32,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,824
Gold Earned
30,981
353
Minions Killed
308
0
Camps Cleared
0
1,281,567
Distance Traveled
1,175,004
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,416
494
73
6
0
245,401
0
W
Geb
6,900
531
31
2
0
257,706
3
L
Maui
5,413
416
20
2
0
239,253
1
W
Awilix
6,851
527
69
5
0
275,322
0
W
Baron Samedi
7,691
592
90
7
0
232,976
3
L
Agni
6,058
466
68
5
0
237,053
0
L
Bellona
7,295
561
96
7
0
221,613
0
W
Vamana
6,878
529
83
6
0
271,283
2
W
Rama
7,504
577
80
6
0
244,280
3
L
Neith
5,799
446
51
4
0
231,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role