Player Matchup

Susano
Susano
RPG Cube6410
Susano
Level 81
God Stats
2W - 1L
1,792 SR
Queue Stats
71W - 78L
1,345 Elo+
Party 4
Jormungandr
Jormungandr
RPG Grizzly
Jormungandr
Level 89
God Stats
9W - 3L
1,743 SR
Queue Stats
75W - 73L
1,411 Elo+
Party 4
Chang'e
Chang'e
RPG ramonec
Chang'e
Level 82
God Stats
50W - 46L
1,489 SR
Queue Stats
114W - 121L
1,344 Elo+
Party 4
Achilles
Achilles
Stormtrooper_212
Achilles
Level 129
God Stats
2W - 0L
1,685 SR
Queue Stats
180W - 200L
1,360 Elo+
Party 1
Neith
Neith
Tom22522Tom
Neith
Level 127
God Stats
25W - 18L
1,521 SR
Queue Stats
274W - 301L
1,383 Elo+
Party 1
Team Averages
Level 102
1,646 SR
1,369 Elo+

VS

Team Averages
Level 100
1,417 SR
1,399 Elo+
Serqet
Serqet
 
Serqet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Jslothking
Guan Yu
Level 70
God Stats
0W - 4L
1,124 SR
Queue Stats
113W - 135L
1,358 Elo+
Party 3
Skadi
Skadi
T PR3D4T0R Z
Skadi
Level 145
God Stats
0W - 3L
1,450 SR
Queue Stats
21W - 22L
1,359 Elo+
Party 2
Vulcan
Vulcan
TheSaucySusan
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,417 Elo+
Party 3
Ymir
Ymir
xCr4zyHe4Dx
Ymir
Level 146
God Stats
3W - 5L
1,511 SR
Queue Stats
21W - 22L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
1 / 1 / 1
5,458
546
2,066
6,229
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
RPG Grizzly
Jormungandr
12
3 / 1 / 3
7,223
722
6,179
4,745
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
RPG ramonec
Chang'e
11
3 / 0 / 1
6,387
639
3,633
5,456
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
4,997
500
5,255
4,571
2,625
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 0
5,204
520
2,228
3,299
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
2 / 1 / 0
5,402
540
1,339
5,290
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
Jslothking
Guan Yu
8
0 / 5 / 0
4,278
428
1,453
7,572
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

6
0 / 1 / 0
4,179
418
3,112
4,672
1,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 3 / 0
4,637
464
2,894
4,386
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
4,468
447
1,957
8,136
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
10
Kills
2
2
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
0
2
L
Guan Yu
Jslothking
Guan Yu
0
5
0
0
W
Susano
1
1
1
1.5
W
Jormungandr
RPG Grizzly
Jormungandr
3
1
3
4.5
W
Chang'e
RPG ramonec
Chang'e
3
0
1
3.5
W
1
0
0
1
L
0
1
0
0
L
0
3
0
0
W
2
0
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
10,755
24,300
Taken
30,056
10,197
Mitigated
15,261
7,246
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,339
338
0
2,099
5,290
1,940
0
1,132
4,158
0
23,893
L
Guan Yu
Jslothking
Guan Yu
1,453
201
30
1,638
7,572
5,684
0
5,182
2,390
0
19,813
W
Susano
2,066
456
0
700
6,229
2,006
0
385
5,642
0
28,568
W
Jormungandr
RPG Grizzly
Jormungandr
6,179
2,940
0
875
4,745
2,594
174
0
4,299
57,737
0
W
Chang'e
RPG ramonec
Chang'e
3,633
402
231
2,188
5,456
2,082
726
2,401
2,901
43,002
0
W
5,255
1,039
0
1,129
4,571
2,625
32
1,078
3,487
0
25,290
L
3,112
1,432
36
2,060
4,672
1,142
0
0
4,672
0
20,583
L
2,894
911
0
475
4,386
2,007
0
2,955
1,431
25,542
0
W
2,228
1,452
0
2,123
3,299
890
246
757
2,502
0
25,093
L
1,957
359
102
3,282
8,136
4,488
0
543
7,593
14,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
22,964
346
Minions Killed
182
0
Camps Cleared
0
930,862
Distance Traveled
876,104
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,402
540
47
5
0
210,651
3
L
Guan Yu
4,278
428
27
3
0
171,449
0
W
Susano
5,458
546
52
5
0
178,581
1
W
Jormungandr
7,223
722
115
12
0
175,196
3
W
Chang'e
6,387
639
92
9
0
192,771
5
W
Achilles
4,997
500
43
4
0
212,850
4
L
Skadi
4,179
418
41
4
0
137,926
0
L
Vulcan
4,637
464
49
5
0
181,931
1
W
Neith
5,204
520
44
4
0
171,464
3
L
Ymir
4,468
447
18
2
0
174,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role