Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Joker_1919_cz
Bacchus
Level 67
God Stats
5W - 3L
1,519 SR
Queue Stats
39W - 42L
1,447 Elo+
Party 3
Mulan
Mulan
Mister_Cobra_62
Mulan
Level 43
God Stats
6W - 4L
1,547 SR
Queue Stats
69W - 112L
1,337 Elo+
Party 1
Da Ji
Da Ji
dauphin-luisant
Da Ji
Level 48
God Stats
0W - 1L
1,321 SR
Queue Stats
71W - 118L
1,330 Elo+
Party 1
Nox
Nox
evilkentaur
Nox
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 42L
1,447 Elo+
Party 3
Team Averages
Level 49
1,477 SR
1,412 Elo+

VS

Team Averages
Level 76
1,588 SR
1,414 Elo+
Tyr
Tyr
Akuey
Tyr
Level 118
God Stats
2W - 0L
1,550 SR
Queue Stats
223W - 201L
1,450 Elo+
Party 2
King Arthur
King Arthur
BuchiGang
King Arthur
Level 44
God Stats
9W - 11L
1,430 SR
Queue Stats
9W - 11L
1,346 Elo+
Party 4
Gilgamesh
Gilgamesh
Hayzooun
Gilgamesh
Level 45
God Stats
16W - 13L
1,539 SR
Queue Stats
50W - 53L
1,435 Elo+
Party 2
The Morrigan
The Morrigan
Maaxss
The Morrigan
Level 122
God Stats
3W - 1L
1,666 SR
Queue Stats
89W - 67L
1,494 Elo+
Party 2
Neith
Neith
Mikezysosa20
Neith
Level 53
God Stats
4W - 1L
1,754 SR
Queue Stats
8W - 12L
1,346 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
8
0 / 6 / 1
4,881
444
3,064
9,565
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
9
3 / 3 / 2
6,244
568
3,631
8,825
7,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 0 / 0
6,755
614
8,286
8,689
4,212
Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 4
5,427
493
2,476
8,612
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 1 / 1
6,881
626
5,723
5,551
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Akuey
Tyr
10
0 / 2 / 1
5,433
494
4,188
11,749
8,686
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
BuchiGang
King Arthur
9
4 / 3 / 4
6,089
554
5,063
10,730
4,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Hayzooun
Gilgamesh
11
4 / 1 / 3
6,675
607
6,821
10,053
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Maaxss
The Morrigan
12
1 / 3 / 4
6,836
621
3,813
5,429
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 1 / 5
6,219
565
5,975
4,006
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
10
Kills
13
13
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
6
1
0.08
W
Tyr
Akuey
Tyr
0
2
1
0.25
W
King Arthur
BuchiGang
King Arthur
4
3
4
2
W
Gilgamesh
Hayzooun
Gilgamesh
4
1
3
5.5
L
Bacchus
3
3
2
1.33
W
The Morrigan
Maaxss
The Morrigan
1
3
4
1
W
4
1
5
6.5
L
2
0
0
2
L
0
3
4
0.67
L
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
25,860
41,242
Taken
41,967
20,063
Mitigated
21,239
10,318
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,064
1,555
0
2,204
9,565
2,784
0
235
9,330
0
27,702
W
Tyr
Akuey
Tyr
4,188
338
0
4,136
11,749
8,686
0
0
11,749
0
27,875
W
King Arthur
BuchiGang
King Arthur
5,063
1,269
0
2,102
10,730
4,852
43
2,985
7,745
0
27,627
W
Gilgamesh
Hayzooun
Gilgamesh
6,821
2,789
0
1,390
10,053
4,058
0
2,720
7,333
0
36,655
L
Bacchus
3,631
814
0
1,606
8,825
7,634
0
241
8,584
13,932
0
W
The Morrigan
Maaxss
The Morrigan
3,813
802
0
611
5,429
2,136
0
1,985
3,444
45,566
2,961
W
5,975
3,637
84
1,828
4,006
1,507
819
1,664
2,342
0
29,619
L
8,286
1,746
0
2,344
8,689
4,212
682
0
8,689
0
52,899
L
2,476
565
0
3,414
8,612
3,069
0
568
8,044
0
28,991
L
5,723
639
0
750
5,551
2,364
0
2,047
3,504
34,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,188
Gold Earned
31,252
294
Minions Killed
278
0
Camps Cleared
0
1,021,492
Distance Traveled
1,105,013
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,881
444
46
4
0
183,119
0
W
Tyr
5,433
494
43
4
0
224,475
0
W
King Arthur
6,089
554
35
3
0
217,883
1
W
Gilgamesh
6,675
607
61
6
0
246,851
0
L
Bacchus
6,244
568
20
2
0
205,882
6
W
The Morrigan
6,836
621
87
8
0
228,058
3
W
Neith
6,219
565
52
5
0
187,746
3
L
Mulan
6,755
614
89
8
0
229,996
0
L
Da Ji
5,427
493
67
6
0
177,347
1
L
Nox
6,881
626
72
7
0
225,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role