Player Matchup

Mulan
Mulan
DubzBroski
Mulan
Level 158
God Stats
15W - 5L
1,758 SR
Queue Stats
201W - 104L
1,782 Elo+
Party 1
Xbalanque
Xbalanque
DubzDark
Xbalanque
Level 154
God Stats
3W - 1L
1,754 SR
Queue Stats
636W - 425L
1,720 Elo+
Party 1
Susano
Susano
DubzDeath
Susano
Level 159
God Stats
19W - 8L
1,815 SR
Queue Stats
397W - 274L
1,685 Elo+
Party 1
Discordia
Discordia
Elwingster
Discordia
Level 89
God Stats
7W - 6L
1,530 SR
Queue Stats
71W - 86L
1,453 Elo+
Solo
Atlas
Atlas
daoism
Atlas
Level 159
God Stats
17W - 21L
1,500 SR
Queue Stats
742W - 522L
1,652 Elo+
Party 1
Team Averages
Level 144
1,671 SR
1,658 Elo+

VS

Team Averages
Level 117
1,552 SR
1,488 Elo+
Set
Set
Grizzly MA
Set
Level 144
God Stats
7W - 7L
1,685 SR
Queue Stats
213W - 224L
1,499 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MoBucks150
Ah Muzen Cab
Level 133
God Stats
0W - 2L
1,332 SR
Queue Stats
63W - 77L
1,491 Elo+
Solo
Anubis
Anubis
SBN Lew
Anubis
Level 153
God Stats
5W - 5L
1,498 SR
Queue Stats
344W - 392L
1,502 Elo+
Party 2
Vulcan
Vulcan
SafesideSideways
Vulcan
Level 52
God Stats
12W - 16L
1,524 SR
Queue Stats
65W - 80L
1,419 Elo+
Solo
Horus
Horus
tristzook
Horus
Level 105
God Stats
5W - 3L
1,719 SR
Queue Stats
149W - 135L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
9 / 2 / 7
8,927
812
11,210
13,574
12,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
DubzDark
Xbalanque
16
3 / 0 / 8
8,347
759
9,463
11,390
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
DubzDeath
Susano
16
6 / 2 / 8
8,892
808
9,126
7,742
3,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Elwingster
Discordia
14
0 / 0 / 12
7,641
695
6,837
4,438
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
daoism
Atlas
14
3 / 1 / 12
8,535
776
9,117
15,575
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,173
652
4,542
12,237
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
MoBucks150
Ah Muzen Cab
13
0 / 6 / 3
6,921
629
8,687
11,826
5,087
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SBN Lew
Anubis
15
4 / 3 / 0
8,370
761
6,080
7,483
3,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 3 / 2
7,727
702
10,072
6,393
2,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
tristzook
Horus
14
1 / 3 / 3
7,326
666
6,795
13,617
13,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
21
Kills
5
5
Deaths
21
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
9
2
7
6.25
W
Xbalanque
DubzDark
Xbalanque
3
0
8
7
W
Susano
DubzDeath
Susano
6
2
8
5
W
Discordia
Elwingster
Discordia
0
0
12
6
L
0
6
3
0.25
L
Ah Muzen Cab
MoBucks150
Ah Muzen Cab
0
6
3
0.25
L
Anubis
SBN Lew
Anubis
4
3
0
1.33
L
0
3
2
0.33
W
Atlas
daoism
Atlas
3
1
12
9
L
Horus
tristzook
Horus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,753
Damage
36,176
52,719
Taken
51,556
35,460
Mitigated
31,639
11,658
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
11,210
1,575
0
1,503
13,574
12,804
0
3,929
9,645
0
25,163
W
Xbalanque
DubzDark
Xbalanque
9,463
5,567
0
5,038
11,390
4,379
467
3,727
7,663
0
40,362
W
Susano
DubzDeath
Susano
9,126
1,912
0
263
7,742
3,198
0
1,277
6,465
0
32,489
W
Discordia
Elwingster
Discordia
6,837
235
0
1,076
4,438
1,565
0
2,222
2,216
30,536
0
L
4,542
1,303
0
1,564
12,237
6,754
0
1,329
10,908
0
25,171
L
Ah Muzen Cab
MoBucks150
Ah Muzen Cab
8,687
4,103
0
1,311
11,826
5,087
0
5,041
6,785
0
19,197
L
Anubis
SBN Lew
Anubis
6,080
83
0
1,728
7,483
3,959
0
2,438
5,045
29,386
0
L
10,072
4,474
244
1,022
6,393
2,829
0
1,635
4,758
34,092
0
W
Atlas
daoism
Atlas
9,117
3,355
1,066
2,712
15,575
13,514
0
5,141
10,434
26,933
0
L
Horus
tristzook
Horus
6,795
2,532
927
2,222
13,617
13,010
0
5,511
8,106
144
12,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
37,517
259
Minions Killed
194
0
Camps Cleared
0
1,136,647
Distance Traveled
1,053,672
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,927
812
31
3
0
220,956
4
W
Xbalanque
8,347
759
77
7
0
215,871
1
W
Susano
8,892
808
56
5
0
238,303
4
W
Discordia
7,641
695
54
5
0
231,275
3
L
Set
7,173
652
46
4
0
201,174
3
L
Ah Muzen Cab
6,921
629
16
1
0
206,115
0
L
Anubis
8,370
761
53
5
0
196,758
0
L
Vulcan
7,727
702
66
6
0
224,036
3
W
Atlas
8,535
776
41
4
0
230,242
1
L
Horus
7,326
666
13
1
0
225,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role