Player Matchup

Awilix
Awilix
 
Awilix
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
AdiJah
Hercules
Level 89
God Stats
8W - 7L
1,580 SR
Queue Stats
190W - 188L
1,590 Elo+
Solo
Yemoja
Yemoja
Waffleess
Yemoja
Level 106
God Stats
1W - 1L
1,733 SR
Queue Stats
9W - 14L
1,488 Elo+
Party 2
Team Averages
Level 110
1,563 SR
1,516 Elo+

VS

Team Averages
Level 146
1,417 SR
1,527 Elo+
Bacchus
Bacchus
BabyWW
Bacchus
Level 140
God Stats
1W - 0L
1,303 SR
Queue Stats
26W - 18L
1,575 Elo+
Party 1
Chaac
Chaac
CaptainMaju
Chaac
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,516 Elo+
Solo
Aphrodite
Aphrodite
GotWife
Aphrodite
Level 143
God Stats
2W - 1L
1,423 SR
Queue Stats
27W - 20L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Karako
Cthulhu
Level 160
God Stats
1W - 3L
1,434 SR
Queue Stats
191W - 195L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
Vitas7Element
Jing Wei
Level 140
God Stats
2W - 2L
1,424 SR
Queue Stats
167W - 133L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
8 / 4 / 8
11,977
798
24,897
18,660
12,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
 
Da Ji
18
7 / 7 / 5
11,415
761
13,776
17,643
10,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
 
Anubis
17
1 / 4 / 12
10,205
680
14,276
13,150
8,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
AdiJah
Hercules
16
2 / 4 / 12
9,989
666
13,705
23,387
34,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Yemoja
Waffleess
Yemoja
16
2 / 3 / 13
10,525
702
6,148
16,015
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BabyWW
Bacchus
18
2 / 5 / 19
11,075
738
11,755
21,847
22,142
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 6 / 7
10,647
710
15,165
21,631
19,946
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
GotWife
Aphrodite
18
2 / 3 / 10
10,752
717
9,971
16,385
9,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Karako
Cthulhu
19
2 / 3 / 18
10,990
733
15,705
21,541
24,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jing Wei
Vitas7Element
Jing Wei
20
10 / 3 / 9
12,182
812
24,927
18,178
8,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
85
20
Kills
22
22
Deaths
20
50
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
4
8
3
L
Da Ji
 
Da Ji
7
7
5
1.36
L
Anubis
 
Anubis
1
4
12
1.75
L
Hercules
AdiJah
Hercules
2
4
12
2
W
Bacchus
BabyWW
Bacchus
2
5
19
2.3
W
6
6
7
1.58
W
Aphrodite
GotWife
Aphrodite
2
3
10
2.33
W
Cthulhu
Karako
Cthulhu
2
3
18
3.67
W
Jing Wei
Vitas7Element
Jing Wei
10
3
9
4.83
L
Yemoja
Waffleess
Yemoja
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,802
Damage
77,523
88,855
Taken
99,582
85,055
Mitigated
84,654
37,453
Healing
42,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
24,897
8,632
2,972
1,872
18,660
12,001
2,241
8,600
10,060
0
47,410
L
Da Ji
 
Da Ji
13,776
1,817
851
853
17,643
10,109
901
9,140
8,503
0
18,879
L
Anubis
 
Anubis
14,276
375
1,573
2,674
13,150
8,706
458
5,292
7,858
48,985
0
L
Hercules
AdiJah
Hercules
13,705
2,538
2,539
8,338
23,387
34,693
158
9,235
14,152
0
13,895
W
Bacchus
BabyWW
Bacchus
11,755
1,377
2,191
1,971
21,847
22,142
798
3,076
18,311
21,555
0
W
15,165
2,662
1,700
4,920
21,631
19,946
448
5,223
16,025
0
31,356
W
Aphrodite
GotWife
Aphrodite
9,971
715
11,398
6,732
16,385
9,338
1,602
1,822
14,373
28,199
0
W
Cthulhu
Karako
Cthulhu
15,705
468
3,791
4,704
21,541
24,629
263
5,958
15,254
28,493
0
W
Jing Wei
Vitas7Element
Jing Wei
24,927
19,543
0
4,800
18,178
8,599
4,791
4,345
13,522
0
42,612
L
Yemoja
Waffleess
Yemoja
6,148
2,757
11,736
4,045
16,015
19,546
531
5,164
10,851
8,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,111
Gold Earned
55,646
141
Minions Killed
149
0
Camps Cleared
0
1,220,355
Distance Traveled
1,394,436
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,977
798
57
4
0
264,761
0
L
Da Ji
11,415
761
10
1
0
212,799
4
L
Anubis
10,205
680
59
4
0
240,590
1
L
Hercules
9,989
666
7
0
0
281,537
0
W
Bacchus
11,075
738
13
1
0
276,130
4
W
Chaac
10,647
710
38
3
0
269,579
4
W
Aphrodite
10,752
717
46
3
0
279,027
0
W
Cthulhu
10,990
733
15
1
0
282,641
3
W
Jing Wei
12,182
812
37
2
0
287,059
0
L
Yemoja
10,525
702
8
1
0
220,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role