Player Matchup

Ares
Ares
 
Ares
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
banditobandit
Da Ji
Level 118
God Stats
1W - 1L
1,419 SR
Queue Stats
146W - 161L
1,351 Elo+
Solo
Medusa
Medusa
ferrisrafraw
Medusa
Level 106
God Stats
23W - 15L
1,501 SR
Queue Stats
257W - 278L
1,391 Elo+
Party 1
Poseidon
Poseidon
l3elac
Poseidon
Level 56
God Stats
1W - 7L
1,202 SR
Queue Stats
33W - 35L
1,388 Elo+
Party 1
Lancelot
Lancelot
xGravh
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,165 Elo+
Party 3
Team Averages
Level 86
1,425 SR
1,359 Elo+

VS

Team Averages
Level 91
1,466 SR
1,422 Elo+
Gilgamesh
Gilgamesh
Ant Gets It
Gilgamesh
Level 69
God Stats
12W - 16L
1,359 SR
Queue Stats
402W - 434L
1,407 Elo+
Party 2
Awilix
Awilix
Ballocito
Awilix
Level 103
God Stats
37W - 32L
1,554 SR
Queue Stats
685W - 754L
1,410 Elo+
Party 2
Xbalanque
Xbalanque
COLD 187um
Xbalanque
Level 160
God Stats
6W - 4L
1,447 SR
Queue Stats
191W - 212L
1,356 Elo+
Solo
Sol
Sol
Santa x God
Sol
Level 123
God Stats
5W - 5L
1,471 SR
Queue Stats
292W - 317L
1,436 Elo+
Party 2
Bacchus
Bacchus
TaintPaint5238
Bacchus
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 3 / 0
4,194
419
1,688
6,068
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 4 / 0
4,427
443
2,363
9,362
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
6
0 / 3 / 0
4,019
402
3,111
7,273
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
l3elac
Poseidon
8
1 / 4 / 0
4,839
484
4,202
7,684
2,179
Lancelot
xGravh
Lancelot
8
0 / 3 / 0
4,891
489
2,564
5,607
2,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ant Gets It
Gilgamesh
10
0 / 0 / 2
5,917
592
3,888
7,405
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Ballocito
Awilix
11
10 / 0 / 3
7,194
719
7,350
5,984
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
COLD 187um
Xbalanque
9
3 / 0 / 3
5,596
560
5,198
6,941
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 4
6,099
610
3,945
5,280
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 0 / 5
5,891
589
5,029
6,333
4,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
17
17
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
W
Gilgamesh
Ant Gets It
Gilgamesh
0
0
2
1
W
Awilix
Ballocito
Awilix
10
0
3
11.5
W
Xbalanque
COLD 187um
Xbalanque
3
0
3
4.5
W
2
1
4
4
W
2
0
5
4.5
L
0
4
0
0
L
Medusa
0
3
0
0
L
Poseidon
l3elac
Poseidon
1
4
0
0.25
L
Lancelot
xGravh
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
25,410
35,994
Taken
31,943
12,547
Mitigated
14,530
7,955
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,688
301
0
975
6,068
3,151
0
3,185
2,883
9,364
0
W
Gilgamesh
Ant Gets It
Gilgamesh
3,888
1,066
0
3,022
7,405
4,019
0
0
6,947
0
29,777
W
Awilix
Ballocito
Awilix
7,350
3,001
0
120
5,984
2,129
0
1,021
4,899
0
37,727
W
Xbalanque
COLD 187um
Xbalanque
5,198
2,045
0
1,639
6,941
2,055
690
402
6,477
0
35,782
W
3,945
1,700
0
2,556
5,280
2,303
1,350
3,181
2,099
32,045
4,768
W
5,029
1,240
1,379
2,041
6,333
4,024
0
1,016
5,109
18,028
0
L
2,363
748
0
2,210
9,362
2,876
0
1,461
7,901
0
20,286
L
Medusa
3,111
1,845
68
1,615
7,273
1,990
288
860
6,413
0
17,621
L
Poseidon
l3elac
Poseidon
4,202
929
0
1,986
7,684
2,179
676
3,210
4,474
31,074
0
L
Lancelot
xGravh
Lancelot
2,564
656
0
1,101
5,607
2,351
0
0
5,607
0
20,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,370
Gold Earned
30,697
178
Minions Killed
272
0
Camps Cleared
0
876,727
Distance Traveled
952,228
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,194
419
17
2
0
180,806
2
W
Gilgamesh
5,917
592
55
6
0
170,516
2
W
Awilix
7,194
719
70
7
0
232,583
0
W
Xbalanque
5,596
560
58
6
0
167,852
5
W
Sol
6,099
610
61
6
0
174,321
0
W
Bacchus
5,891
589
28
3
0
206,956
0
L
Da Ji
4,427
443
42
4
0
190,903
1
L
Medusa
4,019
402
27
3
0
139,311
1
L
Poseidon
4,839
484
45
5
0
180,539
0
L
Lancelot
4,891
489
47
5
0
185,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role