Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
HarpyEnjoyer
Eset
Level 83
God Stats
102W - 90L
1,545 SR
Queue Stats
118W - 116L
1,512 Elo+
Solo
Neith
Neith
VaIgard
Neith
Level 43
God Stats
12W - 11L
1,592 SR
Queue Stats
12W - 12L
1,533 Elo+
Solo
Tyr
Tyr
lNarkan
Tyr
Level 153
God Stats
6W - 3L
1,438 SR
Queue Stats
206W - 206L
1,509 Elo+
Solo
Team Averages
Level 97
1,515 SR
1,511 Elo+

VS

Team Averages
Level 121
1,534 SR
1,508 Elo+
Tiamat
Tiamat
BeGrudging
Tiamat
Level 141
God Stats
12W - 10L
1,734 SR
Queue Stats
234W - 232L
1,579 Elo+
Solo
Medusa
Medusa
CookieOfDeath1
Medusa
Level 148
God Stats
1W - 1L
1,484 SR
Queue Stats
86W - 82L
1,542 Elo+
Party 1
Hera
Hera
NeriumOleander
Hera
Level 148
God Stats
4W - 3L
1,484 SR
Queue Stats
468W - 457L
1,521 Elo+
Solo
Yemoja
Yemoja
Patlafous
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,365 Elo+
Solo
Bastet
Bastet
Spartankyle
Bastet
Level 148
God Stats
2W - 4L
1,467 SR
Queue Stats
41W - 40L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
9 / 1 / 8
9,413
941
11,628
10,124
6,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
16
6 / 1 / 10
8,899
890
9,401
6,978
3,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 14
8,150
815
11,688
6,359
2,980
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
VaIgard
Neith
14
1 / 0 / 8
7,762
776
6,421
6,081
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
15
6 / 2 / 10
8,358
836
5,634
10,238
8,888
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BeGrudging
Tiamat
15
1 / 5 / 0
7,850
785
5,450
9,754
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 1
6,562
656
4,936
9,301
3,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
6,552
655
4,671
8,531
3,176
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Patlafous
Yemoja
13
0 / 2 / 2
6,528
653
5,037
9,960
4,681
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
12
1 / 6 / 1
6,786
679
5,122
12,585
5,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
9
25
Kills
4
4
Deaths
25
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
1
8
13
W
Nu Wa
 
Nu Wa
6
1
10
11
L
Tiamat
BeGrudging
Tiamat
1
5
0
0.2
L
1
6
1
0.25
W
3
0
14
10
L
1
6
1
0.25
L
Yemoja
Patlafous
Yemoja
0
2
2
0.5
L
Bastet
1
6
1
0.25
W
Neith
VaIgard
Neith
1
0
8
5
W
Tyr
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,772
Damage
25,216
39,780
Taken
50,131
24,678
Mitigated
22,410
9,065
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,628
3,257
0
1,111
10,124
6,305
0
2,788
7,336
0
32,333
W
Nu Wa
 
Nu Wa
9,401
3,113
1,145
2,056
6,978
3,814
1,191
2,923
4,055
29,393
0
L
Tiamat
BeGrudging
Tiamat
5,450
663
0
1,590
9,754
6,278
0
3,165
6,478
30,536
0
L
4,936
1,696
0
692
9,301
3,174
0
4,305
4,909
0
15,124
W
11,688
1,588
507
931
6,359
2,980
1,290
4,021
2,338
32,139
0
L
4,671
763
0
184
8,531
3,176
0
4,236
4,251
13,521
0
L
Yemoja
Patlafous
Yemoja
5,037
757
475
3,467
9,960
4,681
0
5,762
4,107
17,230
0
L
Bastet
5,122
1,494
0
1,079
12,585
5,101
8
3,621
8,659
0
14,420
W
Neith
VaIgard
Neith
6,421
2,500
0
2,188
6,081
2,691
1,710
3,248
2,833
0
30,018
W
Tyr
5,634
172
0
1,127
10,238
8,888
0
2,178
8,060
0
12,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,582
Gold Earned
34,278
224
Minions Killed
162
0
Camps Cleared
0
1,064,507
Distance Traveled
863,168
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,413
941
55
6
0
210,435
0
W
Nu Wa
8,899
890
42
4
0
195,412
3
L
Tiamat
7,850
785
65
7
0
178,566
1
L
Medusa
6,562
656
23
2
0
123,869
1
W
Eset
8,150
815
51
5
0
214,598
4
L
Hera
6,552
655
25
3
0
179,655
2
L
Yemoja
6,528
653
22
2
0
174,109
0
L
Bastet
6,786
679
27
3
0
206,969
5
W
Neith
7,762
776
57
6
0
195,372
1
W
Tyr
8,358
836
19
2
0
248,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role