Player Matchup

Chaac
Chaac
JBuIl
Chaac
Level 128
God Stats
2W - 1L
1,919 SR
Queue Stats
70W - 52L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JitteryCobra
Morgan Le Fay
Level 129
God Stats
7W - 5L
1,709 SR
Queue Stats
330W - 339L
1,459 Elo+
Solo
Nemesis
Nemesis
NOVOJ
Nemesis
Level 158
God Stats
4W - 3L
1,577 SR
Queue Stats
251W - 261L
1,487 Elo+
Solo
Charybdis
Charybdis
Priapos x
Charybdis
Level 145
God Stats
2W - 5L
1,390 SR
Queue Stats
223W - 174L
1,577 Elo+
Party 2
Camazotz
Camazotz
Sly CorZine 23
Camazotz
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 186L
1,539 Elo+
Solo
Team Averages
Level 144
1,619 SR
1,529 Elo+

VS

Team Averages
Level 134
1,524 SR
1,446 Elo+
Sun Wukong
Sun Wukong
CPU_Batman
Sun Wukong
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,230 Elo+
Solo
Charybdis
Charybdis
Emperiyo
Charybdis
Level 155
God Stats
7W - 5L
1,474 SR
Queue Stats
616W - 668L
1,516 Elo+
Solo
Hercules
Hercules
NyQUilLeR
Hercules
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 141L
1,551 Elo+
Solo
Yu Huang
Yu Huang
Tymid
Yu Huang
Level 136
God Stats
6W - 1L
1,573 SR
Queue Stats
123W - 118L
1,471 Elo+
Party 1
Hera
Hera
valiantjp
Hera
Level 128
God Stats
3W - 1L
1,573 SR
Queue Stats
205W - 233L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JBuIl
Chaac
18
2 / 4 / 9
10,303
736
17,220
21,181
22,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
JitteryCobra
Morgan Le Fay
19
4 / 4 / 5
11,026
788
21,272
12,545
5,418
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
NOVOJ
Nemesis
13
1 / 9 / 4
8,428
602
8,591
19,391
19,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Priapos x
Charybdis
16
4 / 6 / 2
9,733
695
17,866
15,494
6,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
16
2 / 2 / 7
10,088
721
5,384
15,620
6,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CPU_Batman
Sun Wukong
15
2 / 4 / 9
9,604
686
8,498
17,105
17,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Emperiyo
Charybdis
19
8 / 4 / 11
11,755
840
20,435
15,647
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
NyQUilLeR
Hercules
18
3 / 3 / 13
11,398
814
8,628
26,095
31,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Tymid
Yu Huang
20
10 / 1 / 11
12,221
873
19,343
11,097
6,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hera
16
2 / 3 / 15
10,017
716
14,333
16,171
9,868
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
13
Kills
25
25
Deaths
15
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CPU_Batman
Sun Wukong
2
4
9
1.63
W
Charybdis
Emperiyo
Charybdis
8
4
11
3.38
L
Chaac
JBuIl
Chaac
2
4
9
1.63
L
Morgan Le Fay
JitteryCobra
Morgan Le Fay
4
4
5
1.63
L
Nemesis
NOVOJ
Nemesis
1
9
4
0.33
W
Hercules
NyQUilLeR
Hercules
3
3
13
3.17
L
Charybdis
Priapos x
Charybdis
4
6
2
0.83
L
Camazotz
2
2
7
2.75
W
Yu Huang
Tymid
Yu Huang
10
1
11
15.5
W
Hera
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,333
Damage
71,237
84,231
Taken
86,115
61,267
Mitigated
73,352
32,968
Healing
31,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CPU_Batman
Sun Wukong
8,498
1,194
950
2,097
17,105
17,109
975
3,355
13,520
0
18,741
W
Charybdis
Emperiyo
Charybdis
20,435
8,959
2,101
3,439
15,647
8,501
3,048
2,852
12,568
0
38,704
L
Chaac
JBuIl
Chaac
17,220
2,310
2,389
8,752
21,181
22,904
340
6,497
14,684
0
29,948
L
Morgan Le Fay
JitteryCobra
Morgan Le Fay
21,272
2,852
1,509
2,492
12,545
5,418
662
6,242
6,303
43,703
0
L
Nemesis
NOVOJ
Nemesis
8,591
3,974
552
3,249
19,391
19,260
0
8,776
10,615
0
12,031
W
Hercules
NyQUilLeR
Hercules
8,628
1,519
3,981
9,012
26,095
31,667
510
6,725
18,507
0
20,777
L
Charybdis
Priapos x
Charybdis
17,866
5,387
394
2,642
15,494
6,730
207
6,803
8,691
0
33,617
L
Camazotz
5,384
1,144
2,023
8,966
15,620
6,955
1,442
5,358
10,262
0
19,452
W
Yu Huang
Tymid
Yu Huang
19,343
512
2,415
2,170
11,097
6,207
1,288
2,969
8,029
42,094
0
W
Hera
14,333
3,182
2,673
2,290
16,171
9,868
2,890
5,371
10,598
31,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
54,995
163
Minions Killed
166
0
Camps Cleared
0
1,244,488
Distance Traveled
1,325,402
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,604
686
31
2
0
284,697
1
W
Charybdis
11,755
840
50
4
0
193,679
1
L
Chaac
10,303
736
26
2
0
256,865
0
L
Morgan Le Fay
11,026
788
58
4
0
254,974
1
L
Nemesis
8,428
602
5
0
0
236,784
0
W
Hercules
11,398
814
18
1
0
287,928
0
L
Charybdis
9,733
695
36
3
0
221,110
0
L
Camazotz
10,088
721
38
3
0
274,755
0
W
Yu Huang
12,221
873
39
3
0
300,098
0
W
Hera
10,017
716
28
2
0
259,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role