Player Matchup

Neith
Neith
DrekenRoh
Neith
Level 160
God Stats
6W - 2L
1,802 SR
Queue Stats
304W - 284L
1,506 Elo+
Solo
Zeus
Zeus
Mjlee25XO
Zeus
Level 156
God Stats
5W - 8L
1,411 SR
Queue Stats
593W - 608L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
NiGHt ZoNeZ
Heimdallr
Level 123
God Stats
7W - 11L
1,401 SR
Queue Stats
277W - 276L
1,512 Elo+
Solo
Cthulhu
Cthulhu
ThePhilawaridan
Cthulhu
Level 128
God Stats
2W - 2L
1,369 SR
Queue Stats
275W - 302L
1,495 Elo+
Party 2
Athena
Athena
prateraide
Athena
Level 159
God Stats
2W - 5L
1,495 SR
Queue Stats
755W - 751L
1,502 Elo+
Party 2
Team Averages
Level 145
1,496 SR
1,500 Elo+

VS

Team Averages
Level 95
1,534 SR
1,503 Elo+
Hera
Hera
CrownedMinerva
Hera
Level 160
God Stats
19W - 12L
1,702 SR
Queue Stats
126W - 131L
1,445 Elo+
Party 3
Ishtar
Ishtar
DivineVale
Ishtar
Level 17
God Stats
4W - 1L
1,641 SR
Queue Stats
10W - 7L
1,493 Elo+
Party 3
Maui
Maui
NoHandzz
Maui
Level 86
God Stats
11W - 6L
1,561 SR
Queue Stats
202W - 195L
1,504 Elo+
Party 1
Bastet
Bastet
Zecchius
Bastet
Level 64
God Stats
10W - 5L
1,642 SR
Queue Stats
177W - 154L
1,491 Elo+
Party 1
Artio
Artio
leoadonis18
Artio
Level 147
God Stats
1W - 3L
1,124 SR
Queue Stats
601W - 559L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrekenRoh
Neith
14
2 / 0 / 1
8,465
564
9,890
8,731
3,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
12
0 / 3 / 0
6,872
458
3,987
8,546
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
NiGHt ZoNeZ
Heimdallr
11
0 / 4 / 0
6,565
438
6,034
12,661
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 4 / 0
6,526
435
5,387
14,532
13,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
prateraide
Athena
11
1 / 4 / 1
6,791
453
2,286
12,352
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
8,211
547
6,436
4,823
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
DivineVale
Ishtar
15
5 / 0 / 3
9,563
638
14,046
10,415
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Maui
11
1 / 0 / 10
7,754
517
5,913
12,925
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Zecchius
Bastet
14
5 / 0 / 3
8,489
566
7,377
9,158
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 1
8,490
566
4,988
12,815
12,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
15
15
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Ishtar
DivineVale
Ishtar
5
0
3
6.5
L
Neith
DrekenRoh
Neith
2
0
1
2.5
L
Zeus
0
3
0
0
L
Heimdallr
NiGHt ZoNeZ
Heimdallr
0
4
0
0
W
Maui
1
0
10
6
L
0
4
0
0
W
Bastet
Zecchius
Bastet
5
0
3
6.5
W
0
3
1
0.17
L
Athena
prateraide
Athena
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
38,760
56,822
Taken
50,136
30,045
Mitigated
37,644
11,762
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,436
1,379
50
1,170
4,823
2,378
552
2,844
1,979
51,330
0
W
Ishtar
DivineVale
Ishtar
14,046
8,233
0
7,544
10,415
4,840
158
1,898
8,517
0
86,556
L
Neith
DrekenRoh
Neith
9,890
4,314
0
3,824
8,731
3,361
70
4,308
3,881
0
73,422
L
Zeus
3,987
472
0
940
8,546
2,846
0
3,409
4,903
49,827
0
L
Heimdallr
NiGHt ZoNeZ
Heimdallr
6,034
3,197
0
3,758
12,661
4,696
0
2,360
10,301
0
50,241
W
Maui
5,913
1,565
0
2,540
12,925
13,674
66
5,022
7,903
18,529
1,076
L
5,387
943
200
3,040
14,532
13,268
0
3,177
11,295
28,771
0
W
Bastet
Zecchius
Bastet
7,377
2,766
0
2,441
9,158
3,787
0
1,733
7,425
0
72,467
W
4,988
259
65
5,313
12,815
12,965
0
419
12,396
56,915
0
L
Athena
prateraide
Athena
2,286
956
0
0
12,352
5,874
0
2,742
9,437
48,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,219
Gold Earned
42,507
454
Minions Killed
503
0
Camps Cleared
0
1,346,905
Distance Traveled
1,544,139
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,211
547
105
7
0
313,956
1
W
Ishtar
9,563
638
139
9
0
272,424
0
L
Neith
8,465
564
140
9
0
255,015
4
L
Zeus
6,872
458
103
7
0
256,248
4
L
Heimdallr
6,565
438
77
5
0
263,824
1
W
Maui
7,754
517
17
1
0
360,454
8
L
Cthulhu
6,526
435
45
3
0
281,768
2
W
Bastet
8,489
566
101
7
0
340,516
4
W
Artio
8,490
566
141
9
0
256,789
1
L
Athena
6,791
453
89
6
0
290,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role