Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Kιηg
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 28L
1,756 Elo+
Party 1
Ra
Ra
OsamaYourMama
Ra
Level 18
God Stats
4W - 6L
1,307 SR
Queue Stats
32W - 18L
1,579 Elo+
Party 2
Thanatos
Thanatos
Unstoo
Thanatos
Level 67
God Stats
4W - 1L
1,578 SR
Queue Stats
40W - 30L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
dêpp
Baron Samedi
Level 38
God Stats
1W - 0L
1,799 SR
Queue Stats
63W - 25L
1,699 Elo+
Solo
Team Averages
Level 57
1,537 SR
1,621 Elo+

VS

Team Averages
Level 58
1,579 SR
1,544 Elo+
Ra
Ra
CallMeBrxiN
Ra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 27L
1,820 Elo+
Solo
Anhur
Anhur
Khuzam
Anhur
Level 29
God Stats
2W - 1L
1,854 SR
Queue Stats
62W - 48L
1,506 Elo+
Party 3
Loki
Loki
Shnidersan
Loki
Level 69
God Stats
4W - 5L
1,542 SR
Queue Stats
81W - 105L
1,425 Elo+
Party 3
Sylvanus
Sylvanus
Ssamu27
Sylvanus
Level 43
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 81L
1,484 Elo+
Solo
Horus
Horus
Th7z
Horus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 263L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 1
6,127
613
4,783
5,468
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Kιηg
Tyr
12
7 / 0 / 0
7,164
716
8,862
11,802
4,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 2 / 1
5,810
581
4,535
5,753
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Unstoo
Thanatos
9
2 / 1 / 5
5,579
558
5,168
10,221
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
dêpp
Baron Samedi
8
0 / 1 / 5
4,793
479
5,358
7,805
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,125
613
5,872
6,655
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Khuzam
Anhur
8
0 / 4 / 0
4,413
441
1,955
9,059
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,579
558
3,265
7,613
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Ssamu27
Sylvanus
8
0 / 6 / 0
5,090
509
4,444
10,060
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
Th7z
Horus
8
1 / 1 / 0
5,093
509
2,343
8,664
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
L
2
3
1
0.83
L
Anhur
Khuzam
Anhur
0
4
0
0
W
Tyr
Kιηg
Tyr
7
0
0
7
W
3
2
1
1.75
L
1
1
2
2
L
Sylvanus
Ssamu27
Sylvanus
0
6
0
0
L
Horus
Th7z
Horus
1
1
0
1
W
Thanatos
Unstoo
Thanatos
2
1
5
4.5
W
Baron Samedi
dêpp
Baron Samedi
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,706
Damage
17,879
41,049
Taken
42,051
16,366
Mitigated
17,804
22,034
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,783
3,173
0
3,405
5,468
1,651
0
0
5,468
0
51,301
L
5,872
1,044
156
2,403
6,655
2,907
0
3,137
3,518
48,741
0
L
Anhur
Khuzam
Anhur
1,955
1,078
0
2,661
9,059
2,556
0
2,293
6,766
0
21,571
W
Tyr
Kιηg
Tyr
8,862
1,402
0
6,956
11,802
4,855
0
3,969
7,833
0
49,093
W
4,535
467
632
1,281
5,753
2,265
0
3,025
2,728
38,530
0
L
3,265
596
0
2,703
7,613
2,359
0
1,451
6,162
0
30,459
L
Sylvanus
Ssamu27
Sylvanus
4,444
1,369
121
2,284
10,060
5,045
0
0
10,060
29,098
5,584
L
Horus
Th7z
Horus
2,343
1,023
527
3,930
8,664
4,937
0
3,012
5,652
0
14,721
W
Thanatos
Unstoo
Thanatos
5,168
1,448
0
6,845
10,221
3,519
0
1,602
8,619
0
30,943
W
Baron Samedi
dêpp
Baron Samedi
5,358
682
647
2,268
7,805
4,076
0
1,391
6,414
21,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
26,300
318
Minions Killed
253
0
Camps Cleared
0
1,060,548
Distance Traveled
974,477
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,127
613
92
9
0
186,122
5
L
Ra
6,125
613
86
9
0
215,615
1
L
Anhur
4,413
441
26
3
0
181,349
0
W
Tyr
7,164
716
87
9
0
232,332
3
W
Ra
5,810
581
61
6
0
214,139
0
L
Loki
5,579
558
59
6
0
225,074
3
L
Sylvanus
5,090
509
60
6
0
143,771
3
L
Horus
5,093
509
22
2
0
208,668
2
W
Thanatos
5,579
558
52
5
0
232,938
0
W
Baron Samedi
4,793
479
26
3
0
195,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role