Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BIG_ERNIE_11
Kuzenbo
Level 17
God Stats
6W - 4L
1,542 SR
Queue Stats
17W - 32L
1,275 Elo+
Party 3
Bakasura
Bakasura
Mister_Cobra_62
Bakasura
Level 43
God Stats
11W - 13L
1,481 SR
Queue Stats
69W - 112L
1,347 Elo+
Party 1
Nu Wa
Nu Wa
dauphin-luisant
Nu Wa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 118L
1,340 Elo+
Party 1
Xbalanque
Xbalanque
xDSLxD4rkDr4gon
Xbalanque
Level 56
God Stats
1W - 3L
1,452 SR
Queue Stats
26W - 53L
1,229 Elo+
Party 3
Team Averages
Level 39
1,495 SR
1,338 Elo+

VS

Team Averages
Level 69
1,528 SR
1,340 Elo+
Kukulkan
Kukulkan
BeanoTheBricky
Kukulkan
Level 108
God Stats
17W - 10L
1,599 SR
Queue Stats
293W - 290L
1,444 Elo+
Solo
King Arthur
King Arthur
BuchiGang
King Arthur
Level 44
God Stats
9W - 11L
1,317 SR
Queue Stats
9W - 11L
1,250 Elo+
Party 4
Ymir
Ymir
Ebi-F-T-Eastside
Ymir
Level 68
God Stats
5W - 6L
1,792 SR
Queue Stats
164W - 206L
1,372 Elo+
Party 2
Neith
Neith
Mikezysosa20
Neith
Level 53
God Stats
4W - 1L
1,647 SR
Queue Stats
8W - 12L
1,250 Elo+
Party 4
Awilix
Awilix
VATER-GHOST
Awilix
Level 71
God Stats
1W - 0L
1,286 SR
Queue Stats
170W - 216L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 7 / 2
7,533
396
5,506
17,028
10,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
BIG_ERNIE_11
Kuzenbo
11
0 / 4 / 0
7,491
394
5,266
16,667
21,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
18
7 / 6 / 0
11,385
599
16,605
21,333
10,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 5 / 1
9,143
481
10,898
12,744
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
xDSLxD4rkDr4gon
Xbalanque
11
0 / 4 / 0
7,086
373
11,231
13,500
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
7 / 0 / 2
11,174
588
14,127
10,142
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
BuchiGang
King Arthur
17
6 / 2 / 5
10,965
577
15,839
19,286
20,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 1
9,255
487
4,326
13,879
13,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 0 / 4
8,270
435
13,897
12,916
5,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
15
7 / 6 / 4
9,922
522
12,707
17,337
7,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
25
26
Deaths
9
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
7
2
0.29
L
Kuzenbo
BIG_ERNIE_11
Kuzenbo
0
4
0
0
W
Kukulkan
7
0
2
8
W
King Arthur
BuchiGang
King Arthur
6
2
5
4.25
W
3
1
1
3.5
W
2
0
4
4
L
Bakasura
7
6
0
1.17
W
Awilix
7
6
4
1.5
L
0
5
1
0.1
L
Xbalanque
xDSLxD4rkDr4gon
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,506
Damage
60,896
81,272
Taken
73,560
52,916
Mitigated
51,607
15,119
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,506
2,422
0
2,031
17,028
10,951
524
0
17,028
0
31,203
L
Kuzenbo
BIG_ERNIE_11
Kuzenbo
5,266
2,213
0
1,417
16,667
21,426
0
5,445
11,222
11,889
1,182
W
Kukulkan
14,127
768
0
2,055
10,142
5,031
0
5,198
4,664
107,263
0
W
King Arthur
BuchiGang
King Arthur
15,839
3,180
0
740
19,286
20,721
250
2,683
15,219
0
80,388
W
4,326
325
267
2,244
13,879
13,076
258
3,475
10,404
61,113
4,823
W
13,897
7,841
822
5,434
12,916
5,227
425
3,625
9,291
0
57,221
L
Bakasura
16,605
11,508
0
3,866
21,333
10,486
0
3,543
17,790
0
100,185
W
Awilix
12,707
6,059
0
295
17,337
7,552
317
1,083
15,364
0
71,781
L
10,898
2,131
0
3,430
12,744
5,146
0
6,998
5,746
83,494
0
L
Xbalanque
xDSLxD4rkDr4gon
Xbalanque
11,231
4,240
0
4,375
13,500
4,907
333
2,143
11,357
0
65,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
49,586
483
Minions Killed
584
0
Camps Cleared
0
1,709,751
Distance Traveled
1,797,804
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,533
396
46
2
0
335,652
0
L
Kuzenbo
7,491
394
14
1
0
337,580
2
W
Kukulkan
11,174
588
167
9
0
362,543
5
W
King Arthur
10,965
577
117
6
0
358,701
1
W
Ymir
9,255
487
110
6
0
345,875
0
W
Neith
8,270
435
83
4
0
339,766
5
L
Bakasura
11,385
599
191
10
0
445,084
0
W
Awilix
9,922
522
107
6
0
390,919
1
L
Nu Wa
9,143
481
130
7
0
279,470
0
L
Xbalanque
7,086
373
102
5
0
311,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role