Player Matchup

Fenrir
Fenrir
Silver II
AigleEspace339
Fenrir
Silver II
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 116L
957 MMR
Solo
Hercules
Hercules
Silver IV
Buszuu
Hercules
Silver IV
Level 121
God Stats
1W - 2L
1,469 SR
Queue Stats
7W - 22L
903 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
Prolyze
Baron Samedi
Silver II
Level 116
God Stats
3W - 2L
1,656 SR
Queue Stats
7W - 15L
1,289 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,542 SR
1,049 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,555 SR
1,253 MMR
Loki
Loki
Silver V
 
Loki
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Duuud402
Kumbhakarna
Silver II
Level 63
God Stats
9W - 7L
1,592 SR
Queue Stats
225W - 271L
1,096 MMR
Party 1
Ra
Ra
Silver I
XGustavo225
Ra
Silver I
Level 123
God Stats
6W - 4L
1,574 SR
Queue Stats
226W - 271L
1,162 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
7,254
725
3,934
6,158
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Hercules
Buszuu
Hercules
11
0 / 0 / 4
6,441
644
1,854
3,726
2,791
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Prolyze
Baron Samedi
13
3 / 0 / 1
7,390
739
6,622
5,076
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GaneshaBastetBellonaMedusa

VS

Bans
AphroditeYmirBacchusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 0
6,357
636
3,148
5,413
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
Duuud402
Kumbhakarna
10
0 / 3 / 0
6,113
611
2,710
10,251
8,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
0 / 0 / 0
6,814
681
3,231
3,859
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
1
0
3
2.5
W
Hercules
Buszuu
Hercules
0
0
4
2
L
Kumbhakarna
Duuud402
Kumbhakarna
0
3
0
0
W
Baron Samedi
Prolyze
Baron Samedi
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,410
Damage
9,089
14,960
Taken
19,523
9,856
Mitigated
12,821
7,157
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,148
536
0
958
5,413
2,684
39
2,675
2,738
0
22,475
W
3,934
675
0
1,901
6,158
4,552
0
2,161
3,997
0
13,771
W
Hercules
Buszuu
Hercules
1,854
232
0
753
3,726
2,791
0
1,980
1,746
0
8,578
L
Kumbhakarna
Duuud402
Kumbhakarna
2,710
56
192
1,121
10,251
8,487
0
3,329
6,922
4,680
0
W
Baron Samedi
Prolyze
Baron Samedi
6,622
159
1,830
2,673
5,076
2,513
0
1,814
3,262
35,804
0
L
3,231
281
485
1,571
3,859
1,650
0
676
3,183
35,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,085
Gold Earned
19,284
110
Minions Killed
109
0
Camps Cleared
0
543,858
Distance Traveled
542,792
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,357
636
37
4
0
197,267
2
W
Fenrir
7,254
725
23
2
0
183,187
0
W
Hercules
6,441
644
21
2
0
187,903
3
L
Kumbhakarna
6,113
611
1
0
0
143,559
0
W
Baron Samedi
7,390
739
66
7
0
172,768
3
L
Ra
6,814
681
71
7
0
201,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role